Talk:Challenge run: Difference between revisions
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https://www.youtube.com/watch?v=voEYZl8wdOw '''--[[User:Ben|Ben]]''' ''([[User talk:Ben|talk]])'' 12:59, June 23, 2019 (EDT) | https://www.youtube.com/watch?v=voEYZl8wdOw '''--[[User:Ben|Ben]]''' ''([[User talk:Ben|talk]])'' 12:59, June 23, 2019 (EDT) | ||
:Sure. Just remember to add it to the correct row in the table. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:51, June 24, 2019 (EDT) | :Sure. Just remember to add it to the correct row in the table. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:51, June 24, 2019 (EDT) | ||
== Maximum Pikmin Challenge == | |||
Curiously, I can't seem to find any info on just how many Pikmin can be sprouted in the first game outside of Challenge Mode, given the 30 day time limit. I see "High Pikmin Count" in the Challenge run section, but has anyone ever actually done the math to determine the maximum number of Pikmin growable on each of the 30 days, with or without getting a non-bad ending? -- | |||
<span style="font-family:times;color:#080">'''''[[User:Amnesiacjournal|Amnesiac]][[File:User_avatar_amnesiacjournal.png|40px]][[User talk:Amnesiacjournal|<span style="color:#050">Journal</span>]]'''''</span> 16:35, February 27, 2023 (EST) |
Revision as of 16:35, February 27, 2023
I noticed that for the Pikmin 2 low day runs it said 3 days to repay the debt so I did some math to show otherwise in case you're curious.
- Day 1: Courage Reactor (280) = 280 (280 Total)
- Day 2: Utter Scrap (170) + Emergence Cave (480) = 650 (930 Total)
- Day 3: Awakening Wood Treasure (765) + Hole of Beasts (1,100) + White Flower Garden (580) + Bulblax Kingdom (1,240) + Snagret Hole (1,215) = 4900 (5,830 Total) Using early Blues glitch
- Day 4: Perplexing Pool Treasure (560) + Citadel of Spiders (795) + Glutton's Kitchen (1,190) + Shower Room (1,220) + Submerged Castle (690) = 4,455 (10,285 Total)
So 4 days with early Blues (GCN), 5 days without (Wii). GreenPikmin (talk) 15:56, 20 February 2015 (EST)
- P.S. Beast collecting may get around this but because of their low poko values I don't think it'd be possible. I might try it soon though. GreenPikmin (talk) 16:02, 20 February 2015 (EST)
a new challenge!(is approaching)
I don't know if it's note worthy, but I thought of a challenge for Pikmin and Pikmin 2. A no radar challenge! For Pikmin, this would require not getting the Whimiscial Radar (Or at least make it part 29), and Pikmin 2 Requires not collecting the Treasure Gauge ((treasure held by Hole of Beasts Empress Bulbax)Unless final Treasure). This Challenge, provides no way to know when their is a part/ treasure nearby. Some stuff can be relied solely on memory (mainly Ship parts) But since placement changes inside of caves it makes it a whole other story, Thus adding to the challenge.Pikmin Theories (talk) 14:42, 9 May 2017 (EDT)
New record
It's not mine, but I've discovered a new world record for all fruits speedrun in Pikmin 3. Can I add it to the article? https://www.youtube.com/watch?v=voEYZl8wdOw --Ben (talk) 12:59, June 23, 2019 (EDT)
- Sure. Just remember to add it to the correct row in the table. — {EspyoT} 10:51, June 24, 2019 (EDT)
Maximum Pikmin Challenge
Curiously, I can't seem to find any info on just how many Pikmin can be sprouted in the first game outside of Challenge Mode, given the 30 day time limit. I see "High Pikmin Count" in the Challenge run section, but has anyone ever actually done the math to determine the maximum number of Pikmin growable on each of the 30 days, with or without getting a non-bad ending? -- AmnesiacJournal 16:35, February 27, 2023 (EST)