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(→Mushrooms: Added mushroom HP) Tag: Mobile edit |
(Made the edges of the hidden tables visible to make it clearer when old information ends, and updated the mushroom respawning time.) |
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==Mushrooms== | ==Mushrooms== | ||
[[File:PB Map Mushroom Tutorial.png|thumb|right|200px|A normal brown mushroom on the map screen. The red circle indicates its health.]] | [[File:PB Map Mushroom Tutorial.png|thumb|right|200px|A normal brown mushroom on the map screen. The red circle indicates its health.]] | ||
Mushrooms grow at points of interest in the real world, similar to [[Big Flower]]s. They can only be seen and interacted with when they are less than 600 meters away from the player. After the mushroom is destroyed, it grows back in the same location | Mushrooms grow at points of interest in the real world, similar to [[Big Flower]]s. They can only be seen and interacted with when they are less than 600 meters away from the player. After the mushroom is destroyed, it grows back in the same location 5 minutes later, without any input. The mushroom type that grows is randomized. | ||
Mushrooms come in various types that differ in size and color. The hierarchy of the sizes are small, normal, large, and giant, with each size increasing in [[health]]. The larger the mushroom, the bigger the reward for destroying it. There are 11 colors of mushrooms for each size – 8 regular colors, and 3 elemental types that only allow one Pikmin type to attack them. Some mushrooms have more or less health than other colors of the same size, such as gray or white mushrooms, being tied to the matching Pikmin's attack power. The color of mushrooms also determines the type of [[nectar]] players get as a reward. | Mushrooms come in various types that differ in size and color. The hierarchy of the sizes are small, normal, large, and giant, with each size increasing in [[health]]. The larger the mushroom, the bigger the reward for destroying it. There are 11 colors of mushrooms for each size – 8 regular colors, and 3 elemental types that only allow one Pikmin type to attack them. Some mushrooms have more or less health than other colors of the same size, such as gray or white mushrooms, being tied to the matching Pikmin's attack power. The color of mushrooms also determines the type of [[nectar]] players get as a reward. | ||
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!Click [show] to see mushroom healths on {{date|14|December}} and 15<sup>th</sup>, 2022 | !Click [show] to see mushroom healths on {{date|14|December}} and 15<sup>th</sup>, 2022 | ||
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!Click [show] to see mushroom healths before {{date|14|December|2022}} | !Click [show] to see mushroom healths before {{date|14|December|2022}} | ||
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Note that the system is not fully understood and that there are likely errors in the description above. | Note that the system is not fully understood and that there are likely errors in the description above. | ||
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!Click [show] to see how attack power was calculated before {{date|14|December|2022}} | !Click [show] to see how attack power was calculated before {{date|14|December|2022}} | ||
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At the end of a mushroom battle, the game gives the participants a score and a star rating. The score is equal to the total strength of all Pikmin in the battle, plus a time bonus. Star ratings range from 1 star to 4 stars, and depend on the final score. The score required for each star rating depends on the type of mushroom, and is displayed before joining the battle and after the battle ends. | At the end of a mushroom battle, the game gives the participants a score and a star rating. The score is equal to the total strength of all Pikmin in the battle, plus a time bonus. Star ratings range from 1 star to 4 stars, and depend on the final score. The score required for each star rating depends on the type of mushroom, and is displayed before joining the battle and after the battle ends. | ||
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!Click [show] to see how scoring worked before {{date|14|December|2022}} | !Click [show] to see how scoring worked before {{date|14|December|2022}} | ||
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*Added Mushroom Tickets. | *Added Mushroom Tickets. | ||
*Various changes to the user interface surrounding mushrooms. | *Various changes to the user interface surrounding mushrooms. | ||
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|{{date|16|December|2022}} | |||
|In response to player feedback, reduced the health of all mushroom types, and reduced the amount of time it takes mushrooms to respawn from 15 minutes to 5 minutes. | |||
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