Pikmin Bloom

Big Flower: Difference between revisions

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A player can use unwanted petals when purposefully blooming a scarce color like blue by planting over 100 blue flowers within an empty Big flower and then filling the rest of the amount with less than the blue in red and yellow (Eg. 110 Blue, 95 Red, 95 Yellow). Doing this correctly will bloom a blue Big flower, and it is easier to perform with a larger amount than 110 Blue flowers planted.
A player can use unwanted petals when purposefully blooming a scarce color like blue by planting over 100 blue flowers within an empty Big flower and then filling the rest of the amount with less than the blue in red and yellow (Eg. 110 Blue, 95 Red, 95 Yellow). Doing this correctly will bloom a blue Big flower, and it is easier to perform with a larger amount than 110 Blue flowers planted.
It may be possible to do this strategy using Normal, Pansy, and Rose flower types in order to only plant 110 Roses within a Big flower instead of over 150 in order to make it bloom as a Rose.
It may be possible to do this strategy using Normal, Pansy, and Rose flower types in order to only plant 110 Roses within a Big flower instead of over 150 in order to make it bloom as a Rose.
==Trivia==
* During beta testing, the total amount of required flowers initially started out as 100. Afterwards it was adjusted to 1000, but after much complaint reduced down to 600, then eventually 300.
* There used to be more Big flower locations before Launch release. Many were converted into Mushroom fight expedition locations, which were added at launch.
* During early beta testing the nectar that was obtained from a big flower was always 25, no matter the color.

Revision as of 07:41, November 8, 2021

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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Big Flowers can be found throughout the map at set landmark points. If a player is planting flowers using petals within the Big flower's circle it will contribute towards blooming the Big flower. If 300 of more flowers are planted, it will bloom and reward players who plant flowers nearby with an Expedition to collect nectar from it.

If a player has not yet unlocked the ability to do Expeditions, they will not get a nectar reward from a Big flower.

Stages

A big flower has 4 stages:

  • seedling - players have planted 0 to 49 flowers within.
  • bud - players have planted 50 to 149 flowers within.
  • bud2 - players have planted 150 to 299 flowers within.
  • bloom - players have planted 300 or more flowers within.

Each time a Big flower grows to its next stage, it will flash in light and change in appearance (except for bud changing into bud2).

Types

When blooming a Big flower, the types of flowers (currently Normal, Pansy, and Rose) you plant within it can affect what flower type the Big flower turns into. There must be a majority of a flower type planted within to affect what the type the Big flower blooms into eventually. There is a small chance (approximately 10-20%) that the type of flower the Big flower will bloom into will be upgraded to a higher level than what you bloomed it with. So if you planted with a majority of Normal flowers it may upgrade to Pansy and if you had planted with a majority of Pansy it may upgrade to Rose. There is currently no upgrade beyond Rose.

Color

A Big flower's eventual bloomed color is determined by the color of the flowers that players plant within, similarly to Type, but with an additional complexity added by white. For red, blue, and yellow the rules are simply to have the majority of their color within the Big flower to change it to their color type. For white however, it requires over 70% of the flowers to contribute towards it, but it will also count any red, blue or yellow flowers that are not the majority towards itself. For instance if there are 40 white flowers and 30 red flowers within a Big flower, the Big flower will say 'will be a red flower' in its description because white has not reached 70%. If an additional 20 yellow flowers were planted within, they would contribute to white as they are less than the amount of red flowers and the Big flower will change to 'will be a ??? flower'.

If white is going to be chosen when blooming a Big flower, it will say 'Will be a ??? flower' in the Big flower's description. If it continues to bloom as that, it will become a random color out of white, red, yellow, and blue. Each color has an equal 25% chance of appearing when white is chosen.

Manipulation

A player can perform strategies to increase the odds of obtaining difficult-to-get nectar from Big flowers. They can use any 2-3 red/blue/yellow Pansies combined with white petals to bloom a white Pansy or a third color Pansy which they may not have with the random color selection of a white flower being chosen.

A player can use unwanted petals when purposefully blooming a scarce color like blue by planting over 100 blue flowers within an empty Big flower and then filling the rest of the amount with less than the blue in red and yellow (Eg. 110 Blue, 95 Red, 95 Yellow). Doing this correctly will bloom a blue Big flower, and it is easier to perform with a larger amount than 110 Blue flowers planted. It may be possible to do this strategy using Normal, Pansy, and Rose flower types in order to only plant 110 Roses within a Big flower instead of over 150 in order to make it bloom as a Rose.

Trivia

  • During beta testing, the total amount of required flowers initially started out as 100. Afterwards it was adjusted to 1000, but after much complaint reduced down to 600, then eventually 300.
  • There used to be more Big flower locations before Launch release. Many were converted into Mushroom fight expedition locations, which were added at launch.
  • During early beta testing the nectar that was obtained from a big flower was always 25, no matter the color.