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These are creatures that cannot kill [[Pikmin family|Pikmin]] directly. In other words, it's not in their nature to kill them. These enemies can attack [[Leader|captain]]s, though. Some of them might stand and take all the damage, while others may shake attackers off. As such, they can hurt Pikmin (probably making them lose their flower/bud status), but not kill them. However, they can knock a Pikmin into an abyss or other hazard, despite not being intended. Some are helpful, while most are trouble makers. | These are creatures that cannot kill [[Pikmin family|Pikmin]] directly. In other words, it's not in their nature to kill them. These enemies can attack [[Leader|captain]]s, though. Some of them might stand and take all the damage, while others may shake attackers off. As such, they can hurt Pikmin (probably making them lose their flower/bud status), but not kill them. However, they can knock a Pikmin into an abyss or other hazard, despite not being intended. Some are helpful, while most are trouble makers. | ||
[[Category:Enemies by characteristics| ]] | [[Category:Enemies by characteristics| ]] |