Valley of Repose: Difference between revisions
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== General Layout == | == General Layout == | ||
The western region of the area is used as a tutorial for the first day. The lake past the [[Emergence Cave]] is impossible to cross without the help of [[Blue Pikmin]] to break down the gate and drain the lake. Past the lake and a small creek inhabited by [[Water Dumple]]s is a wide open stretch of pavement where the bulk of the area's enemies are. The paths towards the east lead to the other caves in the area. | The western region of the area is used as a tutorial for the first day. The lake past the [[Emergence Cave]] is impossible to cross without the help of [[Blue Pikmin]] to break down the gate and drain the lake. Past the lake and a small creek inhabited by [[Water Dumple]]s is a wide open stretch of pavement where the bulk of the area's enemies are. The paths towards the east lead to the other caves in the area. This area probably used to be a road, as you can clearly see the crosswalk and manhole. | ||
{{listen|filename=Valley of Repose.ogg|title=Valley of Repose Music}} | {{listen|filename=Valley of Repose.ogg|title=Valley of Repose Music}} |
Revision as of 18:58, July 2, 2009
The Valley of Repose is an area in Pikmin 2. It is a snowy area that harbors little amounts of flora aboveground, but some plants could be found in the dungeons. This is the first area of the game and represents the Winter season. You will also catch up with a group of Red Pikmin in this level and start collecting treasures.
When the rocket first lands here, it hits a tree branch on the way down, but lands safely. A closer look, however, reveals that Louie fell out of the cockpit. This part of the game acts as a tutorial, but after the first two days, it acts like all other levels.
A belief commonly held by fans is that the Valley of Repose is the same area as The Forest Navel since the other areas in Pikmin 2 all have similar layouts and scenery to areas from Pikmin 1. However, considering that the map and the level scenery of the Valley of Repose are not at all similar to those of The Forest Navel, the idea that the two could be the same is unlikely, making the Valley of Repose the only area without a Pikmin 1 analogue.
General Layout
The western region of the area is used as a tutorial for the first day. The lake past the Emergence Cave is impossible to cross without the help of Blue Pikmin to break down the gate and drain the lake. Past the lake and a small creek inhabited by Water Dumples is a wide open stretch of pavement where the bulk of the area's enemies are. The paths towards the east lead to the other caves in the area. This area probably used to be a road, as you can clearly see the crosswalk and manhole.
Treasures
- Courage Reactor
- Utter Scrap
- Spiny Alien Treat
- Pink Menace
- Fossilized Ursidae
- Temporal Mechanism
- Unspeakable Wonder
Caves
Enemies
- Dwarf Red Bulborb x2 (One disappears after the first day)
- Red Bulborb
- Mitite
- Water Dumple x5
- Fiery Blowhog x2
- Cloaking Burrow-nit
- Decorated Cannon Beetle x2
- Fiery Bulblax
- Watery Blowhog
- Armored Cannon Beetle Larva
- Withering Blowhog
- Honeywisp x2
- Burrowing Snagret