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* Two on-screen prompts exist, informing the player that {{button|switch|-}} toggles the [[KopPad]], and "up" on {{button|switch|pad}} activates hints. | * Two on-screen prompts exist, informing the player that {{button|switch|-}} toggles the [[KopPad]], and "up" on {{button|switch|pad}} activates hints. | ||
* Text in dialog boxes in cutscenes is aligned to the center of the box instead of the left.{{cite youtube|aSSQ0Z6eDhU|of the announcement trailer|published={{date|5|August|2020}}|retrieved={{date|5|August|2020}}|rname=announcement_trailer}} | * Text in dialog boxes in cutscenes is aligned to the center of the box instead of the left.{{cite youtube|aSSQ0Z6eDhU|of the announcement trailer|published={{date|5|August|2020}}|retrieved={{date|5|August|2020}}|rname=announcement_trailer}} | ||
* Choosing a level in [[Mission Mode]] | * Choosing a level in [[Mission Mode]] displays its name and time limit at the bottom of the screen.{{cite web|https://www.nintendolife.com/news/2020/08/pikmin_3_deluxe_19_glorious_screenshots_box_art_file_size_and_more_details|Pikmin 3 Deluxe: 19 Glorious Screenshots, Box Art, File Size and More Details|Nintendo Life|published={{date|5|August|2020}}|retrieved={{date|26|August|2020}}|rname=nintendo_life_screenshots}} | ||
* The borders of Mission Mode levels are gray instead of | * The borders of Mission Mode levels are gray instead of their original colors, at least for [[Collect Treasure]].{{cite web|rname=nintendo_life_screenshots}} | ||
* [[Gate#Dirt wall|Dirt wall]]s have horizontal white stripes on the "pillars" holding them up.{{cite web|rname=noa_tweet}} | * [[Gate#Dirt wall|Dirt wall]]s have horizontal white stripes on the "pillars" holding them up.{{cite web|rname=noa_tweet}} | ||
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