2,620
edits
Tag: Mobile edit |
Tag: Mobile edit |
||
Line 8: | Line 8: | ||
== Unused enemies and plants == | == Unused enemies and plants == | ||
{{todo| | {{todo| | ||
*Add links to videos of each | *Add links to videos of rotations of each model and their animations if they have any. | ||
*Add images for each animation and back view of the enemies. A side view of each enemy is preferred, so it can be shown what they would've looked like in 2D space. | *Add images for each animation and back view of the enemies. A side view of each enemy is also preferred, so it can be shown what they would've looked like in 2D space. | ||
*All enemies from here are accounted, except for the weird green spiky bug:https://www.deviantart.com/sab64/art/MMD-DAE-Model-Prototype-Hey-Pikmin-Enemies-DL-701980729. | *All enemies from here are accounted, except for the weird green spiky bug:https://www.deviantart.com/sab64/art/MMD-DAE-Model-Prototype-Hey-Pikmin-Enemies-DL-701980729. Record it. | ||
*Confirm if the Crested Mockiwi actually has a drowning animation, and add a link to a video showing it. | *Confirm if the Crested Mockiwi actually has a drowning animation, and add a link to a video showing it. | ||
*Check if the Stuffed Bellbloom has a swimming animation similar to its earlier version. | *Check if the Stuffed Bellbloom has a swimming animation similar to its earlier version. | ||
}} | }} | ||
{{Needs translation}} | {{Needs translation}} | ||
=== Iridescent Glint Beetle === | === Iridescent Glint Beetle === | ||
[[File:Kinomimoti.png|thumb|right|<code>Kinomimoti</code>.]] | [[File:Kinomimoti.png|thumb|right|<code>Kinomimoti</code>.]] | ||
This enemy appears to be an [[Iridescent Glint Beetle]] without its shiny texture and polished look. It appears to have been scrapped early on, as it has no animations and no shading. Due to a similiar first name to <code>[[#Kinominusumi|Kinominusumi]]</code>, they maybe related. Because many of the items this enemy drops in the previous games aren't in ''Hey! Pikmin'', it was probably planned to drop [[Sparklium Seed]]s, as well as treasure, which is something it drops in {{p2}}.{{source needed}} | |||
{{clear}} | {{clear}} | ||
Line 32: | Line 25: | ||
[[file:Onarashi.png|thumb|right|<code>Onarashi</code>.]] | [[file:Onarashi.png|thumb|right|<code>Onarashi</code>.]] | ||
This enemy is, appearance-wise, identical to the [[Doodlebug]] enemy from | This enemy is, appearance-wise, identical to the [[Doodlebug]] enemy from ''Pikmin 2'', with a slightly different Japanese name: <code>Onarashi</code>, as opposed to {{j|オナラムシ|Onara Mushi}} for the Doodlebug. This enemy has a few animations, which include walking, running, and being idle. Because many of the items this enemy drops in the previous games aren't in ''Hey! Pikmin'', it was probably planned to drop [[Sparklium Seed]]s.{{source needed}} | ||
{{clear}} | {{clear}} | ||
Line 46: | Line 39: | ||
[[File:Hatisuzume.png|thumb|right|<code>Hatisuzume</code>.]] | [[File:Hatisuzume.png|thumb|right|<code>Hatisuzume</code>.]] | ||
This enemy appears to be the Scornet enemy from ''Pikmin 3'', having a very similiar name to it, only differing in two letters, as the Scornet from ''Pikmin 3'' is called Hachisuzume, as opposed to Hatisuzume. This enemy has a slightly different appearance from the ''Pikmin 3'' one, such as having blue eyes and different coloration. This is probably just made to fit the game's cartoony art style. This enemy has two animations: one labeled "wait," in which the scornet flies in place, and another labeled "walk," in which the scornet charges at something, flying slightly faster. It was probably replaced by the [[Sparrowhead]], which has very similar animations of waiting in place and charging, and it even overall looks similar.{{source needed}} | This enemy appears to be the Scornet enemy from ''Pikmin 3'', having a very similiar name to it, only differing in two letters, as the Scornet from ''Pikmin 3'' is called Hachisuzume, as opposed to Hatisuzume. This enemy has a slightly different appearance from the ''Pikmin 3'' one, such as having blue eyes and different coloration. This is probably just made to fit the game's cartoony art style. This enemy has two animations: one labeled "wait," in which the scornet flies in place, and another labeled "walk," in which the scornet charges at something, flying slightly faster. It was probably replaced by the [[Sparrowhead]], which has very similar animations of waiting in place and charging, and it even overall looks similar.{{source needed}} | ||
{{clear}} | |||
=== Early Stuffed Bellbloom === | |||
[[File:Hey! Pikmin unused Suzunari.png|thumb|right|<code>Suzunari</code>.]] | |||
This appears to be an early version of the [[Stuffed Bellbloom]], but its knot is on its head, almost looking like a cauldron. It has animations for losing [[Sparklium Seed|seed]]s, jumping, hitting the ground, and being attacked. Because all of these animations match up near perfectly to the enemy used in-game, it can be assumed this is merely an earlier version, and not a different but related enemy. However, there is one animation that seems to be of the enemy swimming and paddling its legs, something that the Stuffed Bellbloom can't do.{{cite youtube|https://youtu.be/i6PGB209tRQ|of the <code>Suzunari</code> in action.}} | |||
{{clear}} | |||
=== Early Adult Centipare === | |||
[[File:BigMukade.png|thumb|right|<code>Big Mukade</code>.]] | |||
This enemy, internally called <code>Big Mukade</code>, simply appears to be an early version of the [[Adult Centipare]]. It comes in various colors, similar to the final version of the creature.{{cite youtube|https://youtu.be/ecaAMlAb8SM|of the <code>Big Mukade</code> in action.}} | |||
{{clear}} | |||
=== Prototype/test Elongated Crushblat === | |||
[[File:Bigtori.png|thumb|right|<code>Bigtori</code>.]] | |||
This appears to be some kind of test enemy, as its refered as such in its animations files. Due to having animations very close to the [[Elongated Crushblat]], it was probably used to test its animations. It also could've been a dummy model for the creature, serving as the basic idea before its detailed appearence was decided and modeled.{{source needed}} | |||
{{clear}} | {{clear}} | ||
Line 72: | Line 85: | ||
=== ''Enemy02'' === | === ''Enemy02'' === | ||
This enemy appears to be just a test enemy. It has two separate "models": Eyes, which have no animations, and wings, which has 1 animation: flapping. Both are flat textures. Its two models look like polished versions of <code>[[#Enemy03|Enemy03]]</code>, which is strange, since its name suggests it was made before it. | This enemy appears to be just a test enemy. It has two separate "models": Eyes, which have no animations, and wings, which has 1 animation: flapping. Both are flat textures. Its two models look like polished versions of <code>[[#Enemy03|Enemy03]]</code>, which is strange, since its name suggests it was made before it. | ||
<gallery> | |||
Enemy02 wings.png|Its wings. | |||
Enemy02 Eyes.png|Its eyes. | |||
</gallery> | |||
{{clear}} | {{clear}} | ||
Line 93: | Line 107: | ||
=== ''Chappyproto'' === | === ''Chappyproto'' === | ||
[[File:Chappyproto.png|thumb|right|<code>Chappyproto</code>.]] | [[File:Chappyproto.png|thumb|right|<code>Chappyproto</code>.]] | ||
This enemy appears to be the <code>Enemy01</code>'s dot eye variation without legs. It only has one animation, which is opening and closing it's mouth.{{source needed}} | This enemy appears to be the <code>[[#Enemy01|Enemy01]]</code>'s dot eye variation without legs. It only has one animation, which is opening and closing it's mouth.{{source needed}} | ||
{{clear}} | {{clear}} | ||
Line 130: | Line 122: | ||
This is a blue-striped creature, presumably a type of [[blowhog]]. It has crystals on its back, and its internal name can also be <code>crystal</code>. Its shape specifically resembles a [[Withering Blowhog]] besides the crystals. It may have a relation to the [[#Maridokuri|<code>Maridokuri</code>]] since they both resemble blowhogs and are one of the only transparent enemies in the game.{{cite youtube|aLufW8PcOGI|of the <code>Suisyo</code> in action.}} | This is a blue-striped creature, presumably a type of [[blowhog]]. It has crystals on its back, and its internal name can also be <code>crystal</code>. Its shape specifically resembles a [[Withering Blowhog]] besides the crystals. It may have a relation to the [[#Maridokuri|<code>Maridokuri</code>]] since they both resemble blowhogs and are one of the only transparent enemies in the game.{{cite youtube|aLufW8PcOGI|of the <code>Suisyo</code> in action.}} | ||
=== ''Namazu'' === | === ''Namazu'' === | ||
[[File:Namazu.png|thumb|right|<code>Namazu</code>.]] | [[File:Namazu.png|thumb|right|<code>Namazu</code>.]] | ||
This enemy, whose internal name is <code>Namazu</code>, appears to be some kind of | This enemy, whose internal name is <code>Namazu</code>, appears to be some kind of blowhog, either aquatic or arial. To back this up, it is transparent, similar to the previous unused blowhog enemies. Judging from its name, it may be related to the [[Water Dumple]], although it looks nothing like it. It has several animations, which include; flying or swimming around, charging at something, presumably the player, and sucking something up, presumably Pikmin.{{source needed}} | ||
{{clear}} | {{clear}} | ||
=== ''Hanemakky'' === | === ''Hanemakky'' === | ||
[[File:Hanemakky.png|thumb|right|<code>Hanemakky</code>.]] | [[File:Hanemakky.png|thumb|right|<code>Hanemakky</code>.]] | ||
This enemy appears to have been scrapped very early on. It consists of only a basic model, with a red head and blue body. It also has no animations. It may have been some kind of [[Mockiwi family|mockiwi]], as it has the japanese name for mockiwi, {{j|マッキー|makky}}, in it's name.{{source needed}} | |||
{{clear}} | {{clear}} | ||
Line 173: | Line 156: | ||
{{clear}} | {{clear}} | ||
=== ''Anahusagi'' === | === ''Anahusagi'' === | ||
Line 184: | Line 168: | ||
[[File:Hokori.png|thumb|right|<code>Hokori</code>.]] | [[File:Hokori.png|thumb|right|<code>Hokori</code>.]] | ||
<code>Hokori</code> is a plant-like object, and is very similar to a [[Candypop Bud]]. Since it has minor parameter data, it can be inferred it was one of the last | <code>Hokori</code> is a plant-like object, and is very similar to a [[Candypop Bud]]. Since it has minor parameter data, it can be inferred it was one of the last and most complete object cut from ''Hey! Pikmin''. It has a few animations, such as spitting something out, probably Pikmin seeds, and deflating, probably after a certain amount of Pikmin are thrown in. However, these animations are quite different from normal candypop buds; it almost looks like it is spitting out a large projectile, so all the previous assumptions aren't certain. It also does not perfectly resemble any Candypop Bud seen in the previous games, as it has orange leaves and a gray top, whereas most of these flowers are all one color. A strange fuzzy thing can be seen under it with a similar texture to its top, possibly serving as a stem.{{cite youtube|https://youtu.be/plxQyn3_jjg|of the <code>Hokori</code> in action.}} | ||
{{clear}} | |||
=== ''Kinominusumi'' === | |||
[[File:Kinominusumi.png|thumb|right|<code>Kinominusumi</code>.]] | |||
This enemy looks similar to the [[Grabbit]], although it also resembles [[scarpanid]]s, creatures that usually green with red eyes. However, it's hard to tell because of its unfinished model. It was likely scrapped early on, as it has no shading or animations.{{source needed}} | |||
{{clear}} | |||
=== ''Coguchi'' === | |||
[[File:blinnowunused.png|thumb|right|<code>Coguchi</code>.]] | |||
<code>Coguchi</code> has very few animations. These include attacking with its huge mouth, rushing towards the player, and being idle. It has two textures, one for its body and one for its large pupil. Its animations and appearance have a striking resemblance to the [[Puckering Blinnow]] in that game, so it was likely to be in the [[elips family]]. It has an even more elongated mouth, slightly resembling a {{w|swordfish}}.{{cite youtube|https://youtu.be/i0H_1Cf6BU0|of the <code>Coguchi</code> in action.}} | |||
{{clear}} | {{clear}} |
edits