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(Nintendo would have no reason to create a trap object like that. The deaths are likely a result of it not having logic to remove them safely. Either way, it's speculation, so I've replaced the text with what we know. I've also discovered more details.) |
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[[File:NamaPongashi closed.png|100px|right|"NamaPongashi" closed.|thumb]] | [[File:NamaPongashi closed.png|100px|right|"NamaPongashi" closed.|thumb]] | ||
[[File:NamaPongashi open.png|100px|left|"NamaPongashi" open.|thumb]] | [[File:NamaPongashi open.png|100px|left|"NamaPongashi" open.|thumb]] | ||
* There is an unused [[Candypop family|Candypop Bud]]-like object named <code>NamaPongashi</code> | * There is an unique, unused [[Candypop family|Candypop Bud]]-like object named <code>NamaPongashi</code>. It is purple when closed but white when open, and its model derives from the ''Pikmin 2'' Candypop Buds, but with black sharp tips at the ends of the petals.{{cite youtube|bl7r63NFeFU|of unused objects|rname=BielR3 video}} {{j|生|nama}} means "raw" or "unprocessed", which indicates that this is probably the base object that all Candypop Buds were meant to derive from. When Pikmin are thrown in, they die, but new seeds do not come out. After five are thrown in, it stops working. | ||
* [[Gas pipe]]s were meant to return, as per the object called <code>GasHiba</code>. Like in ''Pikmin 2'', only [[White Pikmin]] can survive the poison. {{cite youtube|rname=BielR3 video}} | * [[Gas pipe]]s were meant to return, as per the object called <code>GasHiba</code>. Like in ''Pikmin 2'', only [[White Pikmin]] can survive the poison. {{cite youtube|rname=BielR3 video}} | ||
* There is also an large unused black and white checkered box called <code>TestBox</code>. It does nothing at all when spawned and is solid.{{cite youtube|rname=BielR3 video}} | * There is also an large unused black and white checkered box called <code>TestBox</code>. It does nothing at all when spawned and is solid.{{cite youtube|rname=BielR3 video}} |