Mushroom Valley: Difference between revisions

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== Gallery ==
== Gallery ==
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<gallery>
Mushroom Valley 2.jpg|The path split after a mushroom jump.
Mushroom Valley 2.jpg|The path split after a mushroom jump.

Revision as of 10:53, September 24, 2017

Mushroom Valley
Sector 1 – Area C
Starting location of Mushroom Valley.
Treasures 3
Pikmin available Red Pikmin
Requirements Complete Cavern of Confusion via normal exit
Music


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Mushroom Valley is the third main area in Hey! Pikmin. As the name implies, this area is themed around mushrooms – particularly, Bouncy Mushrooms. A lot of the stage's navigations and challenges involve throwing Pikmin at them, or having Captain Olimar land on them.

Plot

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Description

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Cutscenes

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Cutscene Screenshot Trigger Description
Newton's cradle The "Newton's cradle" cutscene in Mushroom Valley. The player heads a bit forward after the first Crested Mockiwi. The rightmost Pikmin, out of the bush, jumps in, taps against the third, who taps against the second, who taps the first out of the bush, like Newton's cradle. After this Pikmin gets up, it jumps in, the process goes in reverse, and knocks the rightmost one out again. It jumps in one final time, and the four Pikmin manage to cramp inside.
Stuck seed The seed cutscene in Mushroom Valley. The player approaches the tube on the bottom route, before the second Crested Mockiwi. One Pikmin is bent inside a tube, trying to pull something out. Three other Pikmin look in curiosity, until they decide to help their friend out. Eventually, the Pikmin and the yellow Sparklium Seed that was stuck inside pop out. The seed gets tossed away in the process and is lost. After a brief nod, the four Pikmin go to Olimar.
Sparrowhead attack The Sparrowhead cutscene in Mushroom Valley. The player explores the cave whose doorway is to the left of the second Crested Mockiwi. Four Pikmin are idling around. The rightmost one eventually notices something and runs to the left. The other three quickly realize that it's a Sparrowhead, and they all rush to jump inside a nearby bush. The enemy swoops by, but doesn't catch them. With a loop, it eventually flies off.

Pikmin locations

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Spot Location Pikmin Requirements Notes

Objects

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Treasures

Enemies

Obstacles

Others

Guide

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The strategies shown are just suggestions.

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Gallery

Names in other languages

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Language Name Meaning