Ranging Bloyster: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 5: Line 5:
'''''Molluschid predatoria'''''
'''''Molluschid predatoria'''''


The '''Ranging Bloyster''' is a large form of the [[Toady Bloyster]], named for its longer tentacle mouthparts and bigger size. This creature is difficult to beat because it tracks your active pilot. Whatever color your captain's antenna beacon is, the eyes and tail of the Bloyster will change that color, also a different sound is made for each color (red and blue), letting you know it is after you. The best way to beat it is to lead one of the pilots behind the creature and then take the other pilot with [[Purple Pikmin]] (if applicable) while the Bloyster faces the divertive pilot and start throwing them on its back or tail while the Bloyster can't face you. If it turns your way, switch to your pilot leading the diversion and wait for the Bloyster to face him again, then switch to your attack squad and repeat if necassary, eventually, you should take the annoying beast down. The Ranging Bloyster has a particular interest in lights and shiny objects, which is why it will chase after your pilots' light beacons.
The '''Ranging Bloyster''' is a large form of the [[Toady Bloyster]], named for its longer tentacle mouthparts and bigger size. This creature is difficult to beat because it tracks your active pilot. Whatever color your captain's antenna beacon is, the eyes and tail of the Bloyster will change that color, also a different sound is made for each color (red and blue), letting you know it is after you. The best way to beat it is to lead one of the pilots behind the creature and then take the other pilot with [[Purple Pikmin]] (if applicable) while the Bloyster faces the divertive pilot and start throwing them on its back or tail while the Bloyster can't face you. If it turns your way, switch to your pilot leading the diversion and wait for the Bloyster to face him again, then switch to your attack squad and repeat if necessary, eventually, you should take the annoying beast down. The Ranging Bloyster has a particular interest in lights and shiny objects, which is why it will chase after your pilots' light beacons.


This creature is found only on the last sublevel (7) of the [[Shower Room]], Sublevel 7 of the [[Hole of Heroes]] along with four Cannon Beetles, and the last sublevel (2) of the Giant's Bath in [[Challenge Mode]].
This creature is found only on the last sublevel (7) of the [[Shower Room]], Sublevel 7 of the [[Hole of Heroes]] along with four Cannon Beetles, and the last sublevel (2) of the Giant's Bath in [[Challenge Mode]].

Revision as of 08:39, June 4, 2006

A Ranging Bloyster as it appears in the Piklopedia.
A Ranging Bloyster.

Ranging Bloyster

Molluschid predatoria

The Ranging Bloyster is a large form of the Toady Bloyster, named for its longer tentacle mouthparts and bigger size. This creature is difficult to beat because it tracks your active pilot. Whatever color your captain's antenna beacon is, the eyes and tail of the Bloyster will change that color, also a different sound is made for each color (red and blue), letting you know it is after you. The best way to beat it is to lead one of the pilots behind the creature and then take the other pilot with Purple Pikmin (if applicable) while the Bloyster faces the divertive pilot and start throwing them on its back or tail while the Bloyster can't face you. If it turns your way, switch to your pilot leading the diversion and wait for the Bloyster to face him again, then switch to your attack squad and repeat if necessary, eventually, you should take the annoying beast down. The Ranging Bloyster has a particular interest in lights and shiny objects, which is why it will chase after your pilots' light beacons.

This creature is found only on the last sublevel (7) of the Shower Room, Sublevel 7 of the Hole of Heroes along with four Cannon Beetles, and the last sublevel (2) of the Giant's Bath in Challenge Mode.

This is sort of a glitch, but the Ranging Bloyster can in some way, still "live" after you kill it. If you kill a Ranging Bloyster while its antenna is still glowing, and if you're lucky for whatever reason, the tail left behind by the Bloyster will still glow and beep, however, it will only glow if you take it in the ship. When it is put in, there will be a strange light that appeared on the ship. It is more explanatory if the player has seen it himself/herself. Of course, if this happens, your game is not faulty, nor will this help you in anyway.