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{{game icons|p=y|p2=y|p3=y}}
<!-- PLEASE LEAVE THIS LINE ALONE -->{{Sandbox header}}
{{image}}
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When a game is reading its contents and generating the content to give the player, it is in a state of '''loading'''. Some games load on specific screens while others load more content while the gameplay is happening. The [[Pikmin series|''Pikmin'' games]] use a loading screen.


==Loading screens==
==Full area map test==
===''Pikmin''===
<div style="position:relative; width: 1560px; height: 1466px;">
In {{p1}}, there is only one loading screen, which takes place before an [[area]] is entered; this is where the area is loaded. The screen is purely black apart from the name of the area in orange at the center. When the area is done loading, the screen automatically fades away, and the landing [[cutscene]] begins.
<div style="z: 10; position:absolute; top: 0px; left: 0px;">
 
[[File:The Impact Site HD.jpg|1560px|link=]]
===''Pikmin 2''===
</div>
{{todo|How long does the 2-Player Battle screen take to disappear by itself?}}
{{anbi|{{icon|S.S. Dolphin||32px}} <span style{{=}}"background-color: #EDE; color: black; border: solid black 1px; padding: 2px; border-radius: 4px 4px 4px 4px;">S.S. Dolphin</span>|1285|1040|5=y}}
{{p2}} uses a very similar loading screen to ''Pikmin'' for loading the areas, but has more loading screens. When loading a [[cave]]'s sublevel, either in story mode or [[Challenge Mode (Pikmin 2)|Challenge Mode]], a black screen with the name of the cave or level appears in white, and below it, in smaller text, the number of the sublevel.
{{anbi|{{icon|Red Pikmin||32px}} <span style{{=}}"background-color: #EDE; color: black; border: solid black 1px; padding: 2px; border-radius: 4px 4px 4px 4px;">Red Onion</span>|1057|982|5=y}}
 
{{anbi|{{icon|Iridescent Flint Beetle||32px}} <span style{{=}}"background-color: #EDE; color: black; border: solid black 1px; padding: 2px; border-radius: 4px 4px 4px 4px;">Iridescent Flint Beetle (underground; day 2+)</span>|991|551|5=y}}
Before loading a [[2-Player Battle]] stage, the game shows a different loading screen. The stage's name appears at the top, with a fire effect applied on it. Under it, a box containing a [[random]] tip for the game mode appears. This screen only disappears when either player presses {{button|gcn|A|wii|A}}, or automatically some seconds after the game is done loading.
{{anbi|{{icon|Nectar weed||32px}} <span style{{=}}"background-color: #EDE; color: black; border: solid black 1px; padding: 2px; border-radius: 4px 4px 4px 4px;">Nectar weed (day 2+)</span>|1224|897|5=y}}
 
{{anbi|<div style{{=}}"align:center;">{{icon|Pikmin (game)||32px}}<br><span style{{=}}"background-color: #EDE; color: black; border: solid black 1px; padding: 2px; border-radius: 4px 4px 4px 4px;">Testing line break</span>|884|555|5=y}}
===''Pikmin 3''===
</div>
When loading an area in {{p3}}, a familiar black screen with the area's name in white appears. At the bottom, there is a [[random]]ly-picked gameplay tip, preceded by an relevant icon. The same screen appears in [[Bingo Battle]], and in [[Mission Mode]], the screen is the same, except it also writes down the type of mission under the level's name. Besides the area loading screens, the game also shows a screen with a static image of a few Pikmin in a green environment. After this screen comes the [[Menu#Title screen|title screen]].
 
==Tip==
{{image}}
Starting in {{p2}}, some game modes' loading screens show a [[random]]ly picked tip.
 
===2-Player Battle===
Tips for the [[2-Player Battle]] mode in ''Pikmin 2''.
*{{transcript|You can't carry your own marble.}}
*{{transcript|Pikmin lost to opposing Pikmin will become seeds.}}
*{{transcript|Roulette creatures vanish when you defeat them.}}
*{{transcript|Use your sprays wisely to turn the tide of battle!}}
*{{transcript|You can't pluck, throw or spray while engaging enemy Pikmin.}}
*{{transcript|Get a cherry for one roulette spin. You can store up to four.}}
 
While technically, it is true that there can be up to four roulette wheel ''spins'' in queue, this can lead to players believing they can only have four ''powers'' in queue, when they can actually have five (the four queued spins plus the current power on standby).
 
===Story mode===
These tips also appear when the player suffers a Game Over.
{| class="wikitable" style="text-align: center;"
! Icon || US || Europe
|-
|
| Listen closely! Somewhere out of sight, Pikmin could be perishing!
| Listen! Somewhere Pikmin are losing their lives!
|-
|
| Assign time-consuming tasks to just a few Pikmin.
| Assign time-consuming tasks to just a few Pikmin, and leave them to it!
|-
|
| colspan="2" | Consult the Exploration Notes to master the controls!
|-
|
| colspan="2" | Fragments of a bridge may not all be in the same place. Search everywhere and assign your Pikmin appropriately!
|-
|
| Work on multiple tasks at once to use Pikmin and time effectively!
| Work on multiple tasks at once to use both your Pikmin and your time effectively!
|-
|
| colspan="2" | Use information from your radar to help you look for Brittany!
|-
|
| colspan="2" | If you get stuck, you can go back to a previous day and start from scratch!
|-
|
| The type and the number of Pikmin can change how effective they are at a task. Be sure to experiment!
| The type and the number of Pikmin involved in a task can vary the results! Be sure to experiment!
|-
|
| After carrying fragments, Pikmin return to where the fragments were!
| After carrying Fragments, Pikmin return to where the Fragments were!
|-
|  
| colspan="2" | Pluck sprouts as a team to work faster! You can continuously pluck just by pressing {{button|wiiu|A|wii|A|wiiu|PCL|wiiu|L}} once!
|-
|  
| colspan="2" | If you leave a crew member near Pikmin sprouts, he or she will pluck them automatically.
|-
|
| colspan="2" | Look for any areas that you can reach with two crew members! You may be able to blaze some new trails!
|-
|
| Rock Pikmin pack a punch when thrown.
| Rock Pikmin pack a mean punch when thrown directly at things.
|-
|
| Fruit will be in the same place the next day after the sun goes down! Try to get it as close to the ship as possible!
| After the sun goes down, fruit will be in the same place the next day. Try to get it as close to the ship as possible!
|-
|
| Boss enemies you hurt will maintain their damage! Whittle their health down, and defeat them the next day!
| Boss enemies you hurt will stay hurt the next day. Whittle their health down and finish them off tomorrow!
|-
|
| Boss-enemy bodies will still be there tomorrow! Don't miss a chance to increase your Pikmin!
| Boss enemy bodies will still be there the next day! Don't miss the chance to increase your Pikmin!
|-
|
| colspan="2" | You can throw Pikmin across obstacles! Explore any areas near bridges!
|-
|
| If you're low on juice, prioritize your search for fruit!
| If you're low on juice, make searching for fruit your priority!
|-
|
| Some places can only be reached with all three crew members! Look for these areas to open up new pathways!
| Some places can only be reached with all 3 crew members! Look for these areas to open up new pathways!
|-
|
| colspan="2" | Before you start exploring, look at the map on the KopPad to plan your day!
|-
|
| "Go here" is convenient when you want to return to the Onion!
| Go Here! is convenient when you want to return to the Onion!
|-
|
| "Go here" is convenient for gathering up any wayward Pikmin!
| Go Here! is convenient for gathering up any wayward Pikmin!
|}
 
===Mission Mode===
{| class="wikitable" style="text-align: center;"
! Icon || US || Europe
|-
|
| Red Pikmin are fierce warriors that are immune to fire!
| Red Pikmin are impervious to fire and pack the biggest wallop!
|-
|
| Blue Pikmin don't mind getting wet. In fact, they love it!
| Blue Pikmin love water! Being submerged is all part of a day's work!
|-
|
| colspan="2" | Yellow Pikmin love electricity! They can also reach high spots and dig quickly!
|-
|
| colspan="2" | Winged Pikmin are delicate, but they put up a fight against flying enemies!
|-
|
| Rock Pikmin are tough and can cause some serious damage if they land on a target!
| Rock Pikmin are super solid! Landing a direct hit can inflict serious damage!
|-
|
| colspan="2" | White Pikmin may be weak, but they're fast and poisonous!
|-
|  
| colspan="2" | Purple Pikmin are slow, but they're as strong as 10 Pikmin!
|-
|
| The red nectar is Ultra-Spicy Nectar! Spray it on your squad with {{button|wiiu|Padup|wii|Padup|wiiu|PCPadup}} or (icon) on {{button|wiiu|GamePad}} to get it fired up!
| The red nectar is Ultra-Spicy Nectar! Spray it on your squad with {{button|wiiu|Padup|wii|Padup|wiiu|PCPadup}}, or (icon) on the {{button|wiiu|GamePad}}, to get them fired up!
|-
|
| colspan="2" | Drinking yellow nectar makes the Pikmin's flowers bloom!
|-
|
| Throw Pikmin into a Candypop Bud to turn them into sprouts that are the same color as the flower!
| Throw Pikmin into a Candypop Bud to turn them into sprouts of the same colour!
|-
|
| A pellet is packed with nutrients. When retrieved by Pikmin matching its color, it will produce many sprouts.
| A pellet is packed with nutrients. When retrieved by Pikmin matching its colour, it will produce a lot of sprouts.
|-
|
| colspan="2" | Nuggets are beautiful gems that sparkle softly! One of these gives you {{pokos|3}}!
|-
|  
| colspan="2" | Golden Sunseeds are packed with Piktamin U! One of these gives you {{pokos|200}}!
|-
|
| colspan="2" | Golden Grenades are packed with Piktamin U! One of these gives you {{pokos|100}}!
|-
|
| Move the pointer over a piece of fruit to see how many {{icon|Poko||x12px}} it's worth.
| Move the pointer over a piece of fruit to see how many {{icon|Poko||x12px}} it will give you!
|-
|
| colspan="2" | Move the pointer over a creature to see how many {{icon|Spirit|v=BE enemy||x12px}} points it's worth!
|-
|
| Earn a bronze medal here to unlock the next mission!
| Earn a bronze medal in this course to unlock the next stage!
|-
|
| Defeat all enemies or collect all of the treasure to earn a platinum medal!
| Complete the mission to earn a platinum medal!
|-
|
| colspan="2" | Defeating a boss in Story mode unlocks it as an opponent in Mission mode!
|-
|
| colspan="2" | A bronze medal makes you a lieutenant!
|-
|
| colspan="2" | A silver medal makes you a captain!
|-
|  
| colspan="2" | A gold medal makes you a general!
|-
|
| colspan="2" | A platinum medal makes you royalty!
|}
 
To note is that on the game files, the "Throw Pikmin into a Candypop Bud to turn them into sprouts that are the same color as the flower!" message is declared twice, for either region.
 
===Bingo Battle===
{| class="wikitable" style="text-align: center;"
! Icon || US || Europe
|-
|
| You can tell your Pikmin apart from your opponent's by the color of the tops of their heads.
| You can tell your Pikmin apart from your opponent's by the colour of the tops of their heads.
|-
|
| When you find Pikmin of your color buried in the ground, pluck them and make them part of your squad!
| When you come across Pikmin of your colour buried in the ground, pluck them and make them part of your squad!
|-
|
| If enemy Pikmin come after you, shake {{button|wiiu|GamePad}} vigorously to shake them off!
| If enemy Pikmin latch on to you, shake {{button|wiiu|GamePad}} vigorously to shake them off!
|-
|
| If one of your explorers runs out of health, you lose!
| If your explorers run out of health, you lose!
|-
|
| colspan="2" | If you lose every last Pikmin on your team, you lose!
|-
|
| colspan="2" | Retrieve the Golden Grenade to gain five items!
|-
|
| colspan="2" | Use the GamePad's map to see the locations of fruit and creatures!
|-
|
| colspan="2" | This item will add 10 Pikmin to your team!
|-
|
| colspan="2" | This item will add five rare Pikmin to your team!
|-
|
| colspan="2" | This item drops a storm of rocks around your opponent!
|-
|
| colspan="2" | This item strikes your opponent with lightning!
|-
|
| colspan="2" | This item activates one square of your bingo card.
|-
|
| colspan="2" | Gather fruit and defeated creatures to complete one line of your bingo card and claim victory!
|-
|
| colspan="2" | Retrieve a Cupid's Grenade to spin the roulette wheel!
|-
|
| Press {{button|wiiu|Paddown|wii|Paddown|wiiu|PCPaddown}} or tap (icon) on {{button|wiiu|GamePad}} to use an item!
| Press {{button|wiiu|Paddown|wii|Paddown|wiiu|PCPaddown}} or touch (icon) on the {{button|wiiu|GamePad}} to use an item!
|-
|
| Retrieve your opponent's Victory Macaroon to win!
| You can win by retrieving your opponent's Victory Macaroon!
|-
|
| Temporarily boost the power of the Pikmin in your squad!
| This item temporarily boosts the power of the Pikmin in your squad!
|-
|
| Defeat all enemies on screen!
| This item defeats all enemies on screen!
|-
|
| Spawn a Bomb Rock close by. To retrieve it, throw a Pikmin at it.
| This item spawns a Bomb Rock nearby. Throw a Pikmin at it to retrieve it.
|-
|
| Scramble your opponent's bingo card!
| This item scrambles your opponent's bingo card!
|-
|
| This item explodes when a player moves near it! It can be triggered by any player, so be careful!
| This item explodes when a player moves! It can be triggered by any player, so be careful!
|-
|
| Warp your opponent somewhere!
| This item warps your opponent somewhere!
|-
|
| Retrieve your stolen Victory Macaroon!
| This item retrieves your stolen Victory Macaroon!
|-
|
| colspan="2" | '''Yellow Pikmin'''<br>
The fastest diggers of all the Pikmin!
|-
|
| colspan="2" | '''Rock Pikmin'''<br>
Throw and land a direct hit for tremendous damage!
|-
|
| colspan="2" | '''Blue Pikmin'''<br>
Happy to go into the water!
|-
|
| colspan="2" | '''Reinforced Wall'''<br>
Destroy it with Bomb Rocks!
|-
|
| colspan="2" | '''Bamboo Gate'''<br>
Lift it up with Winged Pikmin!
|-
|
| colspan="2" | '''Crystal Wall'''<br>
Destroy it with Rock Pikmin!
|-
|  
| When the game begins, if the total is less than 50, it means there are hidden Pikmin!
| When the game begins, if the Total is less than 50 it means there are hidden Pikmin!
|}
 
==''Pikmin Adventure''==
{{stub}}
 
==See also==
*[[Saved game]]
*[[Menu]]

Revision as of 10:54, September 18, 2015