Template:Enemy stats: Difference between revisions
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{{!}} {{{seeds1}}} | {{!}} {{{seeds1}}} | ||
{{#if:{{only|{{{weight1|}}}|{{{weight2|}}}|{{{weight3|}}}}} | | {{!}} N/A }} | {{#if:{{only|{{{weight1|}}}|{{{weight2|}}}|{{{weight3|}}}}} | | {{!}} N/A }} | ||
{{!}} {{tt|{{{hp1}}}|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}} | {{!}} {{ifnumber|{{{hp1|}}}|{{tt|{{{hp1}}}|For reference, in Pikmin, a Dwarf Red Bulborb has 130 HP, and a Red Bulborb has 1100.}}|{{{hp1}}}}} | ||
{{!}} {{#ifeq:{{{regen1}}}|0|No| {{ | {{!}} {{#ifeq:{{{regen1}}}|0|No|{{ifnumber|{{{regen1|}}}|{{tt|{{{regen1}}} HP/s|The creature can fully regenerate in {{#expr:{{{hp1|0}}}/{{{regen1|0}}}}} seconds.}}|{{{regen1}}}}}}} | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
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{{!}} {{{carriers2}}} | {{!}} {{{carriers2}}} | ||
{{!}} {{{seeds2}}} | {{!}} {{{seeds2}}} | ||
{{!}} {{pokos|{{{value2}}}}} | {{!}} {{ifnumber|{{{value2|}}}|{{pokos|{{{value2}}}}}|{{{value2}}}}} | ||
{{!}} {{tt|{{{hp2}}}|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}} | {{!}} {{ifnumber|{{{hp2|}}}|{{tt|{{{hp2}}}|For reference, in Pikmin 2, a Dwarf Red Bulborb has 200 HP, and a Red Bulborb has 750.}}|{{{hp2}}}}} | ||
{{!}} {{#ifeq:{{{regen2}}}|0|No| {{ | {{!}} {{#ifeq:{{{regen2}}}|0|No|{{ifnumber|{{{regen2|}}}|{{tt|{{{regen2}}} HP/s|The creature can fully regenerate in {{#expr:{{{hp2|0}}}/{{{regen2|0}}}}} seconds.}}|{{{regen2}}}}}}} | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
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{{#if:{{one|{{{weight1|}}}|{{{weight2|}}}|{{{weight3|}}}}} | | ! style="padding: 4px;" {{!}} [[File:Pikmin 3 logo (red).png|96px|link=Pikmin 3|Pikmin 3]] }} | {{#if:{{one|{{{weight1|}}}|{{{weight2|}}}|{{{weight3|}}}}} | | ! style="padding: 4px;" {{!}} [[File:Pikmin 3 logo (red).png|96px|link=Pikmin 3|Pikmin 3]] }} | ||
{{!}} {{{weight3}}} | {{!}} {{{weight3}}} | ||
{{!}} {{ | {{!}} {{ifnumber|{{{carriers3}}}|{{#ifexpr:{{{carriers3}}} < 2 | {{{carriers3}}} | {{tm|{{{carriers3}}}|{{#expr:{{{carriers3}}} + ({{{weight3}}} - 1)}}}}}}|{{{carriers3}}}}} | ||
{{!}} {{{seeds3}}} | {{!}} {{{seeds3}}} | ||
{{!}} {{pokos|{{{value3}}}}}<br>{{icon|Spirit||12px|v=BE enemy|l=Battle Enemies!|n=Points}} × {{{value3}}} | {{!}} {{ifnumber|{{{value3|}}}|{{pokos|{{{value3}}}}}<br>{{icon|Spirit||12px|v=BE enemy|l=Battle Enemies!|n=Points}} × {{{value3}}}|{{{value3}}}}} | ||
{{!}} {{tt|{{{hp3}}}|For reference, in Pikmin 3, a Dwarf Red Bulborb has 100 HP, and a Red Bulborb has 1000. Rock Pikmin throws use their own damage calculation.}} | {{!}} {{ifnumber|{{{hp3|}}}|{{tt|{{{hp3}}}|For reference, in Pikmin 3, a Dwarf Red Bulborb has 100 HP, and a Red Bulborb has 1000. Rock Pikmin throws use their own damage calculation.}}|{{{hp3}}}}} | ||
{{!}} {{#ifeq:{{{regen3}}}|0|No| {{ | {{!}} {{#ifeq:{{{regen3}}}|0|No|{{ifnumber|{{{regen3|}}}|{{tt|{{{regen3}}} HP/s|The creature can fully regenerate in {{#expr:{{{hp3|0}}}/{{{regen3|0}}}}} seconds.}}|{{{regen3}}}}}}} | ||
{{!}}- | {{!}}- | ||
}} | }} |
Revision as of 04:59, September 8, 2015
Game | Weight | Max. carriers |
Seeds | Health | Regen. |
---|
Info
This template creates a table with an enemy's basic stats. It should be used on a "Stats" section near the start of the enemy's article.
Parameters
For each of these parameters' names, replace the asterisk with the number of the game (1, 2, or 3) for the value in that respective game. If the enemy appears in more than one game, simply add more parameters with the other numbers. The table will be automatically populated with the correct games' lines based on the parameters you feed it.
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
weight* | Yes | How much its corpse weighs. If it doesn't drop a corpse, write "N/A". | |
carriers* | Yes | Maximum number of Pikmin that can carry its corpse. If it doesn't drop a corpse, write "N/A". | |
seeds* | Yes | Number of seeds it gives when its corpse is delivered to an Onion. If it doesn't drop a corpse, write "N/A". | |
value* | Yes | Poko or point value. Used in caves, Challenge Mode, and Mission Mode. The Pikmin version of this parameter doesn't exist. If it doesn't have a value, write "N/A". | |
hp* | Yes | Health value. | |
regen* | Yes | Regeneration rate, in health points per second. If it doesn't regenerate, write 0. |
Skeleton
{{enemy stats |weight1 = |weight2 = |weight3 = |carriers1 = |carriers2 = |carriers3 = |seeds1 = |seeds2 = |seeds3 = |value2 = |value3 = |hp1 = |hp2 = |hp3 = |regen1 = |regen2 = |regen3 = }}