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(Music and cleanup.) |
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==Sublevel 1== | ==Sublevel 1== | ||
*'''Theme''': Toybox | *'''Theme''': Toybox | ||
*'''Music''': ''[[Music (Pikmin 2)#Toybox 1|Toybox 1]]'' | |||
*'''Time''': 100 (200 seconds) | *'''Time''': 100 (200 seconds) | ||
*'''Treasures''': | *'''Treasures''': | ||
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|clog = No | |clog = No | ||
|hiddenfloor = 1 | |hiddenfloor = 1 | ||
|units = | |units = | ||
{{sublevel units | |||
|cap_toy|Dead end | |||
|way3_toy|Three-way crossing | |||
|way4_toy|Four-way crossing | |||
|wayl_toy|Turning corridor | |||
|way2_toy|Corridor | |||
|way2x2_toy|Long corridor | |||
}} | |||
{{sublevel units | |||
|room_hitode6x6_3_toy|'''Room with wooden box''' | |||
}} | |||
}} | }} | ||
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==Sublevel 2== | ==Sublevel 2== | ||
[[File: | [[File:Lost toy box.png|thumb|The second sublevel of the Lost Toy Box.]] | ||
*'''Theme''': Toybox | *'''Theme''': Toybox | ||
*'''Music''': ''[[Music (Pikmin 2)#Toybox 2|Toybox 2]]'' | |||
*'''Time''': +150 (+300 seconds) | *'''Time''': +150 (+300 seconds) | ||
*'''Treasures''': | *'''Treasures''': | ||
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|clog = No | |clog = No | ||
|hiddenfloor = 1 | |hiddenfloor = 1 | ||
|units = | |units = | ||
{{sublevel units | |||
|cap_toy|Dead end | |||
|way3_toy|Three-way crossing | |||
|way4_toy|Four-way crossing | |||
|wayl_toy|Turning corridor | |||
|way2_toy|Corridor | |||
|way2x2_toy|Long corridor | |||
}} | |||
{{sublevel units | |||
|room_large_7_toy|'''Room with toy train track''' | |||
}} | |||
}} | }} | ||
The Dwarf Orange Bulborbs will usually be in the way of the Pikmin carrying the key back, so it's best to take them out first. The larger Orange Bulborb carries the key. Orange Bulborbs wake up faster than Red Bulborbs, so it's best to use the spare sprays here. The treasures are spread widely across the map, even on top of the train tracks, making some scavenging necessary. The [[Geyser# | The Dwarf Orange Bulborbs will usually be in the way of the Pikmin carrying the key back, so it's best to take them out first. The larger Orange Bulborb carries the key. Orange Bulborbs wake up faster than Red Bulborbs, so it's best to use the spare sprays here. The treasures are spread widely across the map, even on top of the train tracks, making some scavenging necessary. The [[Geyser#Pikmin 2|geyser]] will appear once the key is brought back. The geyser must be opened by the Pikmin either by [[Group move|swarming]] it or [[throw]]ing Pikmin at it. | ||
==Trivia== | ==Trivia== |
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