Template:Infobox enemy: Difference between revisions

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==Template==
==Template==
<pre>{{Infobox enemy
<pre>{{infobox enemy
|pikmin      = "y" if it appears in Pikmin
|pikmin      = <"y" if it appears in Pikmin>
|pikmin2    = ditto, but for Pikmin 2
|pikmin2    = <ditto, but for Pikmin 2>
|pikmin3    = ditto, but for Pikmin 3
|pikmin3    = <ditto, but for Pikmin 3>
|enemy_name  = if the name differs from the page name, specify it here
|enemy_name  = <if the name differs from the page name, specify it here>
|image      = image name
|image      = <image name>
|size        = image size
|size        = <image size>
|caption    = image caption
|caption    = <image caption>
|icon        = icon image name
|icon        = <icon image name>
|custom_icon = "y" if custom icon
|custom_icon = <"y" if custom icon>
|name        = scientific name
|name        = <scientific name>
|family      = family name
|family      = <family name>
|areas      = areas in which it appears
|areas      = <areas in which it appears>
|underground = caves in which it appears
|underground = <caves in which it appears>
|challenge  = Challenge Mode levels in which it appears
|challenge  = <Challenge Mode levels in which it appears>
|missionct  = Collect Treasure! levels in which it appears
|missionct  = <Collect Treasure! levels in which it appears>
|missionbe  = Battle Enemies! levels in which it appears
|missionbe  = <Battle Enemies! levels in which it appears>
|2p          = 2-Player Battle levels in which it appears
|2p          = <2-Player Battle levels in which it appears>
|bingo      = Bingo Battle levels in which it appears
|bingo      = <Bingo Battle levels in which it appears>
|weight      = e-Reader card height (all games)
|weight      = <e-Reader card height (all games)>
|weight1    = ditto (Pikmin 1 value)
|weight1    = <ditto (Pikmin 1 value)>
|weight2    = ditto (Pikmin 2 value)
|weight2    = <ditto (Pikmin 2 value)>
|height      = e-Reader card height (all games)
|height      = <e-Reader card height (all games)>
|height1    = ditto (Pikmin 1 value)
|height1    = <ditto (Pikmin 1 value)>
|height2    = ditto (Pikmin 2 value)
|height2    = <ditto (Pikmin 2 value)>
|max_pikmin  = maximum carriers (all games)
|max_pikmin  = <maximum carriers (all games)>
|max_pikmin1 = ditto (Pikmin 1 value)
|max_pikmin1 = <ditto (Pikmin 1 value)>
|max_pikmin2 = ditto (Pikmin 2 value)
|max_pikmin2 = <ditto (Pikmin 2 value)>
|seeds      = seeds at an onion (all games)
|seeds      = <seeds at an onion (all games)>
|seeds1      = ditto (Pikmin 1 value)
|seeds1      = <ditto (Pikmin 1 value)>
|seeds2      = ditto (Pikmin 2 value)
|seeds2      = <ditto (Pikmin 2 value)>
|value      = value in Pokos
|value      = <value in Pokos>
|attacks    = list of attacks (all games)
|attacks    = <list of attacks (all games)>
|attacks1    = ditto (Pikmin 1 value)
|attacks1    = <ditto (Pikmin 1 value)>
|attacks2    = ditto (Pikmin 2 value)
|attacks2    = <ditto (Pikmin 2 value)>
|hp1        = health in Pikmin
|hp1        = <health in Pikmin>
|hp2        = health in Pikmin 2
|hp2        = <health in Pikmin 2>
|hp3        = health in Pikmin 3
|hp3        = <health in Pikmin 3>
|piklopedia  = Piklopedia number, leave empty if N/A
|piklopedia  = <Piklopedia number, leave empty if N/A>
|noicons    = "y" to disable display of game icons
|noicons    = <"y" to disable display of game icons>
|nocat      = "y" to not categorize the creature as enemy
|nocat      = <"y" to not categorize the creature as enemy>
|nofamily    = "y" to not display family
|nofamily    = <"y" to not display family>
}}</pre>
}}</pre>


[[Category:Infobox templates|{{PAGENAME}}]]
[[Category:Infobox templates|{{PAGENAME}}]]
</noinclude>
</noinclude>

Revision as of 07:22, October 13, 2014

Infobox enemy

Appears in
Scientific name Unknown
Family Unknown
Areas None
Carry weight N/A
Max. carriers N/A
Size Unknown
Seed worth N/A
Attacks N/A
Hit points N/A


Info

This template is to be used at the top of enemy pages. It places an information box on the top-right corner of the page.

Parameters

Parameter Mandatory Description Default value
pikmin No If this enemy appears in Pikmin, give this a value like "y".
pikmin2 No Same as above, but Pikmin 2.
pikmin3 No Same as above, but Pikmin 3.
enemy_name No If the name of the enemy is different from the title of the page, specify it here. {{PAGENAME}}
image No Image for the infobox, extension included.
size No The image's size, in pixels.
caption No The image's caption, if needed.
icon No If the enemy has an icon, specify its image here, extension included.
custom_icon No If the icon is custom-made, give this a value like "y".
name No Scientific name. Unknown
family No Family name, without the word "family". If the family is unknown, omit. Unknown
areas No Areas in which it appears. None
underground No Caves in which it appears. None
challenge No Pikmin and Pikmin 2 Challenge Mode levels. None
missionct No Collect Treasure! Mission Mode levels it appears in. None
missionbe No Battle Enemies! Mission Mode levels it appears in. None
2p No 2-Player Battle stages in which it appears. None
bingo No Bingo Battle levels it appears in. None
weight No Corpse carrying weight. Use this one if it's the same in all games, otherwise use the ones below. N/A
weight1 No Read above; weight in Pikmin.
weight2 No Read above; weight in Pikmin 2.
height No Height, as given by the e-Reader cards. Use this one if it's the same in all games, otherwise use the ones below. Unknown
height1 No Read above; height in Pikmin.
height2 No Read above; height in Pikmin 2.
maxpikmin No Maximum number of carrier Pikmin. Use this one if it's the same in all games, otherwise use the ones below. N/A
maxpikmin1 No Read above; max carriers in Pikmin.
maxpikmin2 No Read above; max carriers in Pikmin 2.
seeds No Number of seeds it's worth when delivered to an Onion. Use this one if it's the same in all games, otherwise use the ones below. N/A
seeds1 No Read above; seeds in Pikmin.
seeds2 No Read above, seeds in Pikmin 2.
value No Number of Pokos it is worth. N/A
attacks No The creature's attacks. Use this one if it's the same in all games, otherwise use the ones below. N/A
attacks1 No Read above; attacks in Pikmin.
attacks2 No Read above; attacks in Pikmin 2.
hp1 No Health in Pikmin.
hp2 No Health in Pikmin 2.
hp3 No Health in Pikmin 3.
piklopedia No Piklopedia number. N/A
noicons No Giving this a value like "y" disables the display of game icons, to avoid conflicts with other templates.
nocat No Giving this a value like "y" makes the template not auto-categorize the creature (for instance, for objects that aren't enemies, like eggs).
nofamily No Giving this a value like "y hides the family attribute (for instance, for objects that aren't enemies, like eggs.)

Template

{{infobox enemy
|pikmin      = <"y" if it appears in Pikmin>
|pikmin2     = <ditto, but for Pikmin 2>
|pikmin3     = <ditto, but for Pikmin 3>
|enemy_name  = <if the name differs from the page name, specify it here>
|image       = <image name>
|size        = <image size>
|caption     = <image caption>
|icon        = <icon image name>
|custom_icon = <"y" if custom icon>
|name        = <scientific name>
|family      = <family name>
|areas       = <areas in which it appears>
|underground = <caves in which it appears>
|challenge   = <Challenge Mode levels in which it appears>
|missionct   = <Collect Treasure! levels in which it appears>
|missionbe   = <Battle Enemies! levels in which it appears>
|2p          = <2-Player Battle levels in which it appears>
|bingo       = <Bingo Battle levels in which it appears>
|weight      = <e-Reader card height (all games)>
|weight1     = <ditto (Pikmin 1 value)>
|weight2     = <ditto (Pikmin 2 value)>
|height      = <e-Reader card height (all games)>
|height1     = <ditto (Pikmin 1 value)>
|height2     = <ditto (Pikmin 2 value)>
|max_pikmin  = <maximum carriers (all games)>
|max_pikmin1 = <ditto (Pikmin 1 value)>
|max_pikmin2 = <ditto (Pikmin 2 value)>
|seeds       = <seeds at an onion (all games)>
|seeds1      = <ditto (Pikmin 1 value)>
|seeds2      = <ditto (Pikmin 2 value)>
|value       = <value in Pokos>
|attacks     = <list of attacks (all games)>
|attacks1    = <ditto (Pikmin 1 value)>
|attacks2    = <ditto (Pikmin 2 value)>
|hp1         = <health in Pikmin>
|hp2         = <health in Pikmin 2>
|hp3         = <health in Pikmin 3>
|piklopedia  = <Piklopedia number, leave empty if N/A>
|noicons     = <"y" to disable display of game icons>
|nocat       = <"y" to not categorize the creature as enemy>
|nofamily    = <"y" to not display family>
}}