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*Strangely, [[Bulborb]]s are seen during the end of day cutscene, while no Bulborbs are present in the actual area. | *Strangely, [[Bulborb]]s are seen during the end of day cutscene, while no Bulborbs are present in the actual area. | ||
*In<span style="font-style: italic;"> </span>''Pikmin 2'', The Impact Site was combined with The [[Final Trial]] to make the [[Wistful Wild]]. | *In<span style="font-style: italic;"> </span>''Pikmin 2'', The Impact Site was combined with The [[Final Trial]] to make the [[Wistful Wild]]. | ||
*In the ''[[New Play Control!]]'' version, the white gate leading to the pool with the | *In the ''[[New Play Control!]]'' version, the white gate leading to the pool with the Clamclamps can be broken down on Day 1 by throwing Pikmin onto the ledge as far as you can and getting onto the stump. You can then guide the Pikmin over to the gate and break it down. | ||
*The best possible score in Challenge Mode is 278. | *The best possible score in Challenge Mode is 278. | ||
*The Impact Site is one of two areas with an optional boss, the other being the [[Distant Spring]]. | *The Impact Site is one of two areas with an optional boss, the other being the [[Distant Spring]]. | ||
*In Pikmin 3, "Alph's Crash-Site" has bits and pieces of the Impact Site's theme. | *In ''Pikmin 3'', "Alph's Crash-Site" has bits and pieces of the Impact Site's theme. | ||
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