KopPad: Difference between revisions
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The KopPad will be able to be used to better manage the captains and Pikmin. By touching an area on the map, the game will pause and the camera will shift into a bird's-eye veiw above the selected point. However, to prevent cheating, only areas that the captains have already explored will render. By touching a captain, the player can trace a path on the map to make the captain automatically move to that position. This tactic can be used to have multiple captains moving at once, and will allow for much more work to be accomplished in a single day. | The KopPad will be able to be used to better manage the captains and Pikmin. By touching an area on the map, the game will pause and the camera will shift into a bird's-eye veiw above the selected point. However, to prevent cheating, only areas that the captains have already explored will render. By touching a captain, the player can trace a path on the map to make the captain automatically move to that position. This tactic can be used to have multiple captains moving at once, and will allow for much more work to be accomplished in a single day. | ||
The KopPad's HUD also displays a set of 5 | The KopPad's HUD also displays a set of 5 buttons. Although it is currently unknown what these buttons do, they have images on them that hint to their purposes. From left to right: a planet, a gold SD card-like object that is seen earlier in the 5-17-13 footage, a pikmin, a fruit, and a camera.[[File:Pikmin3~KopPadDisplay.png|thumb|The Gamepad displaying the KopPad HUD.]] | ||
==Trivia== | ==Trivia== |
Revision as of 17:21, May 21, 2013
The KopPad is a device used in Pikmin 3. It is very similar to the Wii U Gamepad. It is seen in a screenshot released on March 6th, 2013. The device is used for both communication purposes and route planning for the players. The Wii U Gamepad functions as this device during the game.
Functionalities
The KopPad will be able to be used to better manage the captains and Pikmin. By touching an area on the map, the game will pause and the camera will shift into a bird's-eye veiw above the selected point. However, to prevent cheating, only areas that the captains have already explored will render. By touching a captain, the player can trace a path on the map to make the captain automatically move to that position. This tactic can be used to have multiple captains moving at once, and will allow for much more work to be accomplished in a single day.
The KopPad's HUD also displays a set of 5 buttons. Although it is currently unknown what these buttons do, they have images on them that hint to their purposes. From left to right: a planet, a gold SD card-like object that is seen earlier in the 5-17-13 footage, a pikmin, a fruit, and a camera.