Brawl Yard: Difference between revisions
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[[ | '''[[File:Brawl_Yard.png|thumb]]Brawl Yard''' is a [[2-Player Battle]] arena in [[Pikmin 2]], and as its name suggests, it is a yard setting, similar to the second [[sublevel]] in [[Snagret Hole]]. An overturned bucket is in the middle of the area, which can be used as shelter from the [[Decorated Cannon Beetle]]s. | ||
== Enemies == | == Enemies == | ||
*[[Decorated Cannon Beetle]] | *[[Image:Brawl Yard.jpg|thumb|The Brawl Yard]][[Decorated Cannon Beetle]] | ||
*[[Cloaking Burrow-nit]] | *[[Cloaking Burrow-nit]] | ||
*[[Skitter Leaf]] | *[[Skitter Leaf]] | ||
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== Border glitch == | == Border glitch == | ||
There is also an interesting, albeit abusable [[:Category: Glitches|glitch]] involved that allows [[Olimar]] and [[Louie]] to leave the border. The player should throw the Pikmin over the barrier, then walk to a Decorated Cannon Beetle that is near the [[Wall | There is also an interesting, albeit abusable [[:Category: Glitches|glitch]] involved that allows [[Olimar]] and [[Louie]] to leave the border. The player should throw the Pikmin over the barrier, then walk to a Decorated Cannon Beetle that is near the [[Wall|wall]]. He/she should attack it, and when it buckles, walk in front of it; it might just throw a leader over the level boundary. This makes it possible to take the opponent's marble from behind. However, a second, invisible barrier will hinder the player from distancing too much from the yard. | ||
{{2P}} | {{2P}} |
Revision as of 22:35, January 1, 2013
Brawl Yard is a 2-Player Battle arena in Pikmin 2, and as its name suggests, it is a yard setting, similar to the second sublevel in Snagret Hole. An overturned bucket is in the middle of the area, which can be used as shelter from the Decorated Cannon Beetles.
Enemies
Border glitch
There is also an interesting, albeit abusable glitch involved that allows Olimar and Louie to leave the border. The player should throw the Pikmin over the barrier, then walk to a Decorated Cannon Beetle that is near the wall. He/she should attack it, and when it buckles, walk in front of it; it might just throw a leader over the level boundary. This makes it possible to take the opponent's marble from behind. However, a second, invisible barrier will hinder the player from distancing too much from the yard.