Hermit Crawmad: Difference between revisions
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The '''Hermit Crawmad''' is an enemy in Pikmin 2. It resembles a lobster-type creature with large claws. It sits in its hole, and is usually found around watery areas even though it can survive on land. It will peek out of its hole when the Pikmin approach it, but it will attack if the Pikmin get near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then going back to its nest, where the Pikmin will get eaten. The only way to kill it is to lure it out and attack it before it goes back. It has surprisingly low defense for its appearance. After being killed, its hole dissappears. Larger versions of this enemy exist due to its size distribution being random, but are not considered a seperate species, neither do they give more [[Poko|Pokos]] or Pikmin. | The '''Hermit Crawmad''' is an enemy in Pikmin 2. It resembles a lobster-type creature with large claws. It sits in its hole, and is usually found around watery areas even though it can survive on land. It will peek out of its hole when the Pikmin approach it, but it will attack if the Pikmin get near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then going back to its nest, where the Pikmin will get eaten. The only way to kill it is to lure it out and attack it before it goes back. It has surprisingly low defense for its appearance. After being killed, its hole dissappears. Larger versions of this enemy exist due to its size distribution being random, but are not considered a seperate species, neither do they give more [[Poko|Pokos]] or Pikmin. | ||
==How to Kill== | |||
====Pikmin==== | |||
Lure it out of its hole by moving some Pikmin near its hole, then run away. It'll come out and try to get a Pikmin. When he starts to turn around, swarm his backside. | |||
====Captains==== | |||
Go near the hole and wait a second, then run. It'll come out. Proceed to punch its backside. You will likely need to do this multiple times to finish it off. |
Revision as of 19:20, July 19, 2006
Hermit Crawmad | |
---|---|
Areas | Perplexing Pool, Wistful Wild |
Underground Areas | Citadel of Spiders, Shower Room , Hole of Heroes, Dream Den |
Attacks | Eats Pikmin |
Size | 68 mm |
Scientific Name | Camabarus rustica |
Family | Crawmad |
The Hermit Crawmad is an enemy in Pikmin 2. It resembles a lobster-type creature with large claws. It sits in its hole, and is usually found around watery areas even though it can survive on land. It will peek out of its hole when the Pikmin approach it, but it will attack if the Pikmin get near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then going back to its nest, where the Pikmin will get eaten. The only way to kill it is to lure it out and attack it before it goes back. It has surprisingly low defense for its appearance. After being killed, its hole dissappears. Larger versions of this enemy exist due to its size distribution being random, but are not considered a seperate species, neither do they give more Pokos or Pikmin.
How to Kill
Pikmin
Lure it out of its hole by moving some Pikmin near its hole, then run away. It'll come out and try to get a Pikmin. When he starts to turn around, swarm his backside.
Captains
Go near the hole and wait a second, then run. It'll come out. Proceed to punch its backside. You will likely need to do this multiple times to finish it off.