Radar: Difference between revisions

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[[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]]
[[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]]
The '''radar''' is a mechanic present in the three main [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], is avaliable from the start in ''[[Pikmin 2]]'', and unlocked when the [[KopPad]] is found by [[Alph]] in ''[[Pikmin 3]]. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and [[ship part]]s.
The '''radar''' is a mechanic present in the three main [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], is avaliable from the start in ''[[Pikmin 2]]'', and unlocked when the [[KopPad]] is found by [[Alph]] in ''[[Pikmin 3]]''. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and [[ship part]]s.


The buttons needed to access the radar, pan it and zoom it vary from game to game:
The buttons needed to access the radar, pan it and zoom it vary from game to game:
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File:Pikmin radar arrow.png|The texture used for the arrow that points North in both games.
File:Pikmin radar arrow.png|The texture used for the arrow that points North in both games.
</gallery>
</gallery>
==See also==
*[[KopPad]]
*[[Area]]
*[[HUD]]


[[Category:Game mechanics]]
[[Category:Game mechanics]]