Radar: Difference between revisions

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m (Linked to Ship part.)
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[[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]]
[[File:Pikmin 2 radar.png|thumb|right|250px|The radar as it appears in ''[[Pikmin 2]]''.]]
The '''radar''' is a mechanic present in the first two [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], and is available from the start in ''[[Pikmin 2]]'', on the pause menu. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onions, and [[ship part]]s.
The '''radar''' is a mechanic present in the three main [[Pikmin (series)|''Pikmin'' games]]. It can be unlocked in [[Pikmin (game)|''Pikmin'']] by collecting the [[Whimsical Radar]], is avaliable from the start in ''[[Pikmin 2]]'', and unlocked when the [[KopPad]] is found by [[Alph]] in ''[[Pikmin 3]]. This feature allows the player to view the area's layout, as well as the location of several important objects, such as the Pikmin, the Onion(s), and [[ship part]]s.


The buttons needed to access the radar, pan it and zoom it vary from game to game:
The buttons needed to access the radar, pan it and zoom it vary from game to game:
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|-
|-
!''Pikmin''
!''Pikmin''
| Y || rowspan="3" | Analog stick || rowspan="2" | C-stick up/down
| Y || rowspan="4" | Analog stick || rowspan="2" | C-stick up/down
|-
|-
!Pikmin 2
!Pikmin 2
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!''[[New Play Control! Pikmin]]'' and ''[[New Play Control! Pikmin 2|Pikmin 2]]''
!''[[New Play Control! Pikmin]]'' and ''[[New Play Control! Pikmin 2|Pikmin 2]]''
| + || D-pad up/down
| + || D-pad up/down
|-
!''[[Pikmin 3]]''
| D-pad/down ||
|}
|}