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{{game icons|p=y|p2=y|p3=y}} | {{game icons|p=y|p2=y|p3=y}} | ||
''' | '''Health''' (also known as '''Hit Points''' or '''Health Points''', and usually shortened to '''HP''') is a common mechanic in games, used to represent how close a living entity is to dying. In general terms, the higher something's HP is, the farther away it is from dying. When its HP reaches 0, it dies. | ||
In the [[Pikmin (series)|''Pikmin'' games]], HP is represented with a colored wheel. It is mostly used to keep track of how close an enemy is to dying. A list of enemy HP can be found on the corresponding [[:Category:Enemies|enemy]]'s page, or on the [[Piklopedia]] page. | In the [[Pikmin (series)|''Pikmin'' games]], HP is represented with a colored wheel. It is mostly used to keep track of how close an enemy is to dying. A list of enemy HP can be found on the corresponding [[:Category:Enemies|enemy]]'s page, or on the [[Piklopedia]] page. | ||
== | ==Health wheel== | ||
[[File:HP wheel.gif|border|right|Example of an HP wheel, from ''Pikmin 2''.]] | [[File:HP wheel.gif|border|right|Example of an HP wheel, from ''Pikmin 2''.]] | ||