Health: Difference between revisions

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m (Prezintenden moved page HP to Health: Full word looks better than abbreviation)
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{{game icons|p=y|p2=y|p3=y}}
{{game icons|p=y|p2=y|p3=y}}


'''HP''' (short for '''Hit Points''' or '''Health Points''') is a common mechanic in games, used to represent how close a living entity is to dying. In general terms, the higher something's HP is, the farther away it is from dying. When its HP reaches 0, it dies.
'''Health''' (also known as '''Hit Points''' or '''Health Points''', and usually shortened to '''HP''') is a common mechanic in games, used to represent how close a living entity is to dying. In general terms, the higher something's HP is, the farther away it is from dying. When its HP reaches 0, it dies.


In the [[Pikmin (series)|''Pikmin'' games]], HP is represented with a colored wheel. It is mostly used to keep track of how close an enemy is to dying. A list of enemy HP can be found on the corresponding [[:Category:Enemies|enemy]]'s page, or on the [[Piklopedia]] page.
In the [[Pikmin (series)|''Pikmin'' games]], HP is represented with a colored wheel. It is mostly used to keep track of how close an enemy is to dying. A list of enemy HP can be found on the corresponding [[:Category:Enemies|enemy]]'s page, or on the [[Piklopedia]] page.


==HP wheel==
==Health wheel==
[[File:HP wheel.gif|border|right|Example of an HP wheel, from ''Pikmin 2''.]]
[[File:HP wheel.gif|border|right|Example of an HP wheel, from ''Pikmin 2''.]]