Vehemoth Phosbat: Difference between revisions

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The Vehemoth Phosbat will remain unseen as it flies around the area. When a light is activated near it, it will fall to the ground, blinded and helpless for a short time. When it rises off the ground again, it will not instantly go into its invisible state, so it is vulnerable for a few seconds more. When its entire arena is lit up, it will occasionally retreat to a wall to rest and gradually regenerate its life.
The Vehemoth Phosbat will remain unseen as it flies around the area. When a light is activated near it, it will fall to the ground, blinded and helpless for a short time. When it rises off the ground again, it will not instantly go into its invisible state, so it is vulnerable for a few seconds more. When its entire arena is lit up, it will occasionally retreat to a wall to rest and gradually regenerate its life.


The Vehemoth Phosbat has more threatening attacks than the previous boss, the [[Armored Mawdad]].
The creature has more threatening attacks than the previous boss, the [[Armored Mawdad]].
*It can become visible and create a vortex in which the Pikmin will be trapped inside. From there, it will suck a few of the Pikmin into its mouth and they will be eaten. Pikmin trapped in the vortex can be [[whistle]]d and saved.
*It can become visible and create a vortex in which the Pikmin will be trapped inside. From there, it will suck a few of the Pikmin into its mouth and they will be eaten. Pikmin trapped in the vortex can be [[whistle]]d and saved.
*After being attacked, it will rise back into the air and spew out [[poison]]-like [[Hazard#Minor|dust]] nearby. This will choke the Pikmin for a brief period of time, but will not kill them.
*After being attacked, it will rise back into the air and spew out [[poison]]-like [[Hazard#Minor|dust]] nearby. This will choke the Pikmin for a brief period of time, but will not kill them.