Mushroom battle: Difference between revisions

Jump to navigation Jump to search
(Probably put this in the mushroom section. S Also the randomization system theory might not be true so try to get more info on it. And maybe the theory in the trivia section.)
Tag: Mobile edit
(Documented the formula for how long a challenge takes to complete. Thanks to Cirrus on the Pikcord for finding this!)
Line 1: Line 1:
{{game icons|pb=y}}
{{game icons|pb=y}}
{{for|Challenge Mode|Challenge Mode (disambiguation)}}
{{for|Challenge Mode|Challenge Mode (disambiguation)}}
{{stub}}
{{image}}
'''Challenges''' are a feature of {{pb}}, unlocked at [[level]] 15. Mushrooms of various colors and sizes appear around the world, and the player can send a group of [[Pikmin family|Pikmin]] to [[Combat|attack]] them. Multiple players can join in, and participants will receive rewards of [[Fruit (Pikmin Bloom)|fruit]] and a score that measures how well the participants did.
'''Challenges''' are a feature of {{pb}}, unlocked at [[level]] 15. Mushrooms of various colors and sizes appear around the world, and the player can send a group of [[Pikmin family|Pikmin]] to [[Combat|attack]] them. Multiple players can join in, and participants will receive rewards of [[Fruit (Pikmin Bloom)|fruit]] and a score that measures how well the participants did.


Line 7: Line 7:


Only three challenges can be done by a player in a day. Up to five people are able to join in on a single challenge.
Only three challenges can be done by a player in a day. Up to five people are able to join in on a single challenge.
===Location===
Mushrooms, like flowers, grow in points of interest. Unlike expeditions, they grow back even if the player doesn't walk as they need to be played by all players in the area. The mushroom type that grows is randomized, except there seems to be a system where some mushrooms are removed from the selection if no player's near by have access to the corresponding pikmin type.


==Mushrooms==
==Mushrooms==
{{game help|pb|Write a list of mushroom types and the health of each.}}
{{game help|pb|Write a list of mushroom types and the health of each.}}
Mushrooms are the objects destroyed in challenges. Like [[big flowers]], they grow at points of interest in the real world. A challenge can only be started if its mushroom is close enough to the player. After the challenge is complete, the mushroom is destroyed, and grows back in the same location a few minutes later, without any input. The mushroom type that grows is randomized, but there seems to be a system where some mushrooms are removed from the selection if no players nearby have access to the corresponding Pikmin type.
Mushrooms come in various forms that differ in size and color. The hierarchy of the sizes are small, normal and large, with each size increasing in [[health]]. The larger the mushroom, the bigger the reward for destroying it. Some mushrooms have more or less health than other colors of the same size, such as gray or white mushrooms, being tied to the preferred Pikmin's attack power. The color of mushrooms can also determine the type of [[nectar]] you get as a reward (i.e. blue mushrooms give blue nectar, red mushrooms give red nectar).
Mushrooms come in various forms that differ in size and color. The hierarchy of the sizes are small, normal and large, with each size increasing in [[health]]. The larger the mushroom, the bigger the reward for destroying it. Some mushrooms have more or less health than other colors of the same size, such as gray or white mushrooms, being tied to the preferred Pikmin's attack power. The color of mushrooms can also determine the type of [[nectar]] you get as a reward (i.e. blue mushrooms give blue nectar, red mushrooms give red nectar).


Line 24: Line 23:


==Attacking==
==Attacking==
{{game help|pb|Investigate how exactly Pikmin attack mushrooms.}}
{{game help|pb|How does each Pikmin type attack during a challenge?}}
Once the Pikmin are sent on the expedition, they rush towards the mushrooms and start attacking them. Most types latch on to a mushroom and start attacking it at a constant rate, with each attack doing a small amount of damage. From time to time, they get off the mushroom, walk back to their starting position, and walk back to the mushroom to start attacking again. The first attack in a set deals additional damage. It is not known exactly how the combat system works.
Once the Pikmin are sent on the challenge, they rush towards the mushrooms and start attacking them. Most types latch on to a mushroom and start attacking it at a constant rate, with each attack doing a small amount of damage. From time to time, they get off the mushroom, walk back to their starting position, and walk back to the mushroom to start attacking again. Each hit decreases the health of the mushrooms, and at certain points, one of the mushrooms in the group will collapse, leaving the Pikmin attacking it to start attacking the main one.
 
Although damage is presented as something dealt by each individual attack, the rate of damage is actually predetermined by the attack power of the Pikmin selected for the challenge. Each Pikmin hit does as much damage as it needs to to keep the health of the mushrooms in line with what is should be given how much time has passed and what Pikmin are attacking it. The amount of time it takes to destroy all mushrooms (in seconds) is equal to the health of the mushrooms, divided by the total attack power of the Pikmin on the challenge, multiplied by 4. For example, a normal-size mushroom with 21,000 health, attacked by a group of Pikmin with 200 attack power, should take 420 seconds or 7 minutes to destroy.


==Scoring==
==Scoring==
Line 41: Line 42:
==See also==
==See also==
*[[Challenge Mode (disambiguation)]]
*[[Challenge Mode (disambiguation)]]
*[[Expedition]]
*[[Combat]]
*[[Combat]]


{{bloom articles}}
{{bloom articles}}