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Bodies of water are not the only way Pikmin can suffer from a water hazard. Some enemies have attacks that wet vulnerable Pikmin in such a way that a bubble of water forms around the top of their stem. This is enough to leave them choking and running in panic. If they're whistled in time, they will instantly return to normal, but if not, they will eventually collapse and die. These water attacks will cause damage to [[leader]]s as well, and can knock them down.
Bodies of water are not the only way Pikmin can suffer from a water hazard. Some enemies have attacks that wet vulnerable Pikmin in such a way that a bubble of water forms around the top of their stem. This is enough to leave them choking and running in panic. If they're whistled in time, they will instantly return to normal, but if not, they will eventually collapse and die. These water attacks will cause damage to [[leader]]s as well, and can knock them down.


Some bodies of water may cover the way to an important part of the area, where non-Blue Pikmin are needed. These pools might have a [[clog]], which can be destroyed in order to drain the water, or a [[bridge]] that can be built and used to cross over. Alternately, [[Winged Pikmin]] may be used, as they can fly above the surface of the water.
Some bodies of water may cover the way to an important part of the area, where non-Blue Pikmin are needed. These pools might have a [[clog]], which can be destroyed in order to drain the water, a [[bridge]] that can be built and used to cross over, or some [[lily pad]]s can be taken to ride through and across a stream. Alternately, [[Winged Pikmin]] may be used, as they can fly above the surface of the water.


In ''Pikmin'' and ''Pikmin 2'', leaders and Blue Pikmin stick to the bottom of the terrain while underwater, and gravity acts as if they were on land. In ''Pikmin 3'', Blue Pikmin were given the ability to swim, allowing them freedom to move up and down, such as when chasing aquatic enemies. Leaders will always remain on the ground, however, and when they throw a Blue Pikmin, said Pikmin will slowly ascend and descend while underwater.
In ''Pikmin'' and ''Pikmin 2'', leaders and Blue Pikmin stick to the bottom of the terrain while underwater, and gravity acts as if they were on land. In ''Pikmin 3'', Blue Pikmin were given the ability to swim, allowing them freedom to move up and down, such as when chasing aquatic enemies. Leaders will always remain on the ground, however, and when they throw a Blue Pikmin, said Pikmin will slowly ascend and descend while underwater.