Pikmin 2: Difference between revisions
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===Changes=== | ===Changes=== | ||
The most notable feature, as with ''[[Pikmin (game)|Pikmin]]'', is the different control scheme, which allows pointing at the screen to aim the cursor. This version also has widescreen support and the graphics are slightly enhanced over the GameCube title. There are no gameplay differences, it is just an enhanced version of ''Pikmin 2''. It also has longer throw distance and Wollywogs were renamed to Wollyhops. | The most notable feature, as with ''[[Pikmin (game)|Pikmin]]'', is the different control scheme, which allows pointing at the screen to aim the cursor. This version also has widescreen support and the graphics are slightly enhanced over the GameCube title. There are no gameplay differences, it is just an enhanced version of ''Pikmin 2''. It also has longer throw distance and Wollywogs were renamed to Wollyhops. | ||
==See also== | ==See also== | ||
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*''[[New Play Control!]]'' | *''[[New Play Control!]]'' | ||
*''[[Pikmin 3]]'' | *''[[Pikmin 3]]'' | ||
==Trivia== | |||
* In the Wii game WarioWare: Smooth Moves there is a micro-game based on this game, called "''[[Pikmin 2 (microgame)|Pikmin 2]]''". In the microgame you control an [[Empress Bulblax]] and must use the Wii-mote to roll her from side to side, squishing Pikmin. | |||
* In Mario Golf: Toadstool Tour for the Nintendo Gamecube, whenever the player hits a golf ball into a patch of flowers, Pikmin will come flying out with the death sound effect. | |||
==External links== | ==External links== |