Beady Long Legs: Difference between revisions

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==Killing Strategies==
==Killing Strategies==
===Pikmin 1===
===Pikmin 1===
{{subjective}}
{{subjective}} 
In Pikmin 1, you'd think you should take a large army of reds because reds are stronger than yellows or blues, but no! Such strategy will cause the giant spider to squish all of your pikmin while they try to reach its core (the area on the Beady Long Legs that the pikmin can cause damage to the Beady Long Legs by hitting it).    
In the first Pikmin game, the best way of going about beating the Beady Long Legs is to bring about 20 [[Yellow Pikmin]]. Small armies of Pikmin work best, as the Beady Long Legs is less likely to stomp on a smaller group. Also remember to bring a minimum of 20 [[Red Pikmin]] in order to carry the [[Guard Satellite]] through the [[Hazards#Fire|fire geysers]]. Dismiss these Red Pikmin outside the arena, and take your Yellow Pikmin inside. Be cautious when stepping into the arena, as the Beady Long Legs may fall onto you or your Pikmin. Once the Beady Long Legs appears, simply stay under its spherical abdomen, and continuously throw your Yellow Pikmin onto it. The more Pikmin attached to its abdomen makes it wiegh down, making it easier to throw other types of Pikmin onto its body. Eventually it will start shaking some of your Pikmin off. When it shakes Pikmin to the ground, make sure to call them and throw them back on to the attacking point. In time, it will finally die and drop the Guard Satellite, which you can use Red Pikmin to carry back to your [[S.S. Dolphin]].
Instead, take a small army of yellows, preferably 5-10, to fight Beady Long Legs. Start out with using just 5 and throwing them at the core while evading the legs, slowly but carefully adding 3-5 of more yellows as you progress and wear down its health. Yellow Pikmin can reach the core if the body is not lowering itself due to their higher jump, but all other types of pikmin will have to wait until the Beady Long Legs lowers it's body before you can throw them on. This is why it's preferable you bring yellows instead of reds and blues. Also, the more pikmin that are hanging on to the body the lower the body gets due to the pikmin's weight. If enough pikmin are on the Beady Long Leg's core you can throw red and blue pikmin at the core without the Beady Long Legs lowering it for you. It should go without saying, but do not swarm the pikmin around the monster's legs because you will do no damage and risk getting your pikmin squished. Eventually, the giant spider will die, leaving you with the prize, another one of Olimar's ship parts (you'll need 20-25 red pikmin to get the prize past the flaming geysers and back to the ship).


===Pikmin 2===
===Pikmin 2===
The strategy fo beating the Beady Long Legs remains the same, however Beady Long Legs can now be beaten easily with any type of pikmin, because his legs are much farther apart. A squadron of 20 yellows is preferable, but in the [[Hole of Heroes]], there's a level where you have to use [[Blue Pikmin]]. Regardless, using a large squadron is rather regrettable, though not as much as the previous game.
The strategy fo beating the Beady Long Legs remains the same in most aspects. However, the Beady Long Legs is a lot slower than its Pikmin 1 variation. It also doesn't weigh down with more Pikmin, and always shakes off all Pikmin when it shakes as opposed to only some. A squadron of 20 Yellow Pikmin is preferable, but in the [[Hole of Heroes]], there's a level where you have to use [[Blue Pikmin]] due to the wet environment. In this case you must wait for the Beady Long Legs to lean downwards after it is done with a walk cycle. When it leans downward, it can be reached by Pikmin other than Yellow Pikmin.


==Ship Log==
==Ship Log==