Hazard: Difference between revisions
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Prezintenden (talk | contribs) (Bullets are definitely a hazard <_<) |
Jimbo Jambo (talk | contribs) No edit summary |
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[[Image:Fire.jpg|thumb|100px|Fire.]] | [[Image:Fire.jpg|thumb|100px|Fire.]] | ||
===Fire=== | ===Fire=== | ||
Fire hazards are usually in the form of fiery geysers spouting from the ground. In the [[Pikmin (game)|first game]], they are indestructible, but in the [[Pikmin 2|second game]], they can be destroyed by Pikmin. | Fire hazards are usually in the form of fiery geysers spouting from the ground. In the [[Pikmin (game)|first game]], they are indestructible, but in the [[Pikmin 2|second game]], they can be destroyed by Pikmin. Pikmin caught on fire may be saved by blowing your whistle at them, although they burn much more quickly in the first game, making doing so much harder than in Pikmin 2. Fortunately, fire cannot spread between Pikmin, and Pikmin which have caught fire will not suffer any permanent injuries after being rescued. [[Red Pikmin]] cannot be hurt by fire hazards. Some enemies also release/create fire, such as the [[Fiery Blowhog]] and [[Fiery Bulblax]]. [[Captain]]s can be made immune to fire by obtaining the [[Forged Courage]] treasure in Pikmin 2.{{clear}} | ||
[[Image:Electricity.jpg|thumb|Electricity.]] | [[Image:Electricity.jpg|thumb|Electricity.]] |