Hazard: Difference between revisions

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(Bullets are definitely a hazard <_<)
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===Water===
===Water===
Water hazards include all pools of water in the world of the Pikmin. Pikmin that fall into the water will start to drown, but may have a chance to survive if they are repeatedly called over. Alternatively, [[Blue Pikmin]] have small gills and cannot drown, and will even rescue nearby drowning Pikmin when idle. Sometimes, if a non-blue Pikmin is [[carrying Order|carrying]] a lightweight item and is about to touch water, they will abandon the item, knowing that the water is lethal to them. Some water pools can be destroyed by breaking the rock seal in the pools, thereby revealing a hole that will drain it. Some enemies also release streams of water, such as the [[Watery Blowhog]] and [[Titan Dweevil]].Enemies that eject water will form small bubbles around a non-blue pikmins head, causing it to panic.If not called back, they will fall on the ground and die.The only enemy that does this in [[Pikmin 1]] is [[Goolix]] .
Water hazards include all pools of water in the world of the Pikmin. Pikmin that fall into the water will start to drown, but may have a chance to survive if they are repeatedly called over. Alternatively, [[Blue Pikmin]] have small gills and cannot drown, and will even rescue nearby drowning Pikmin when idle. Sometimes, if a non-blue Pikmin is [[carrying Order|carrying]] a lightweight item and is about to touch water, they will abandon the item, knowing that the water is lethal to them. Some water pools can be destroyed by breaking the rock seal in the pools, thereby revealing a hole that will drain it. Some enemies also release streams of water, such as the [[Watery Blowhog]] and [[Titan Dweevil]]. Enemies that eject water will form small bubbles around a non-blue Pikmins head, causing it to panic. If not called back, they will fall on the ground and die. The only enemy that does this in [[Pikmin 1]] is the [[Goolix]].{{clear}}


[[Image:Poison.jpg|thumb|Poison]]
[[Image:Poison.jpg|thumb|Poison]]
===Poison===
===Poison===
Poison hazards refer mainly to small pipes sticking out of the ground which constantly emit poisonous gas which suffocates Pikmin; whistling at a choking Pikmin will save it instantly. [[White Pikmin]] are totally immune to poison gas and are the only ones capable of destroying poison pipes. Certain enemies, such as the [[Doodlebug]], will also emit gas clouds in small bursts. Because the air is thoroughly filtered, captains wearing a spacesuit will not succumb to poisonous gasses.{{clear}}
Poison hazards refer mainly to small pipes sticking out of the ground which constantly emit poisonous gas which suffocates Pikmin; whistling at a choking Pikmin will save it instantly. [[White Pikmin]] are totally immune to poison gas and are the only ones capable of destroying poison pipes. Certain enemies, such as the [[Doodlebug]], will also emit gas clouds in small bursts. Because the air is thoroughly filtered, captains wearing a spacesuit will not succumb to poisonous gasses.{{clear}}
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===Boulders===
===Boulders===
Boulders fall from the sky in certain caves, much like bomb rocks do.  They are also produced by [[Lithopod|Cannon Beetles]] and made to fall by the [[Empress Bulblax]] and [[Segmented Crawbster]].
Boulders fall from the sky in certain caves, much like bomb rocks do.  They are also produced by [[Lithopod|Cannon Beetles]] and made to fall by the [[Empress Bulblax]] and [[Segmented Crawbster]].
'''Being Shot'''
There are only 2 enemies in [[Pikmin 2]] that possess this hazard.They are the [[Gatling Groink]] and [[Man-at-Legs]] .They shoot bullets of energy blasts and only kill pikmin caught in the direct center of the blast.However, Pikmin will always die if they are shot by Man-At-Legs.


[[Category:Hazards]]
[[Category:Hazards]]