Pikmin 3

Skutterchuck: Difference between revisions

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{{Infobox enemy
{{Infobox enemy
|pikmin3    = y
|pikmin3    = y
|image      =  
|image      = Skutterchuck.jpg
|size        =  
|size        = 100x
|areas      = [[Garden of Hope]], [[Tropical Wilds]]
|areas      = [[Garden of Hope]], [[Tropical Wilds]]
|weight      = 3
|weight      = 3

Revision as of 21:28, July 22, 2014

Skutterchuck
100x
Appears in Pikmin 3
Scientific name Unknown
Family Unknown
Areas Garden of Hope, Tropical Wilds
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages None
Side Story days None
Bingo Battle stages None
Attacks Throws Crystal Nodules

The Skutterchuck is an enemy first encountered in Pikmin 3. The creature has a black wafer-like body with an orange underside. It uses its odd shape to scoop up and carry around Crystal Nodules, and for throwing the load at an approaching enemy. If not provoked, Skutterchucks may fold in their thin legs and lie dormant on the ground with their crystal as protection and camouflage. Otherwise they wander around in a small area, searching for nearby Crystal Nodules and picking them up if they have none.

Strategy

A single Rock Pikmin is enough to destroy the crystal if it is thrown onto it. Another thrown directly afterward onto the now naked Skutterchuck will kill it in one hit.

Other Pikmin types can also be used to attack the underside of the creature. The Skutterchuck may shake them off and attempt to throw rocks onto them, but it rarely hits on time. This method takes a bit longer, and destroying all crystals with Rock Pikmin before killing the enemies leaves the Skutterchucks helpless.