User talk:Espyo: Difference between revisions

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::BMG files are what Nintendo uses to archive and sort text, it's used in games like SMG1, MKW, this, and IDK what else. I found it in pikmin2 > message > mesRes_engUS.szs/whatever other language is there. There's also another one in that folder already extracted but I haven't looked at it yet. You can find a link [http://wiki.tockdom.com/wiki/BMG_(File_Format) here] for more info on the other sections and such. If you really cared about the internal names from the messages I could try to set up a full extraction, but for now, that's all the visible text data in it. ~[[User:NWPlayer123|NWPlayer123]] 10:29AM 6/1/2014 (MST)
::BMG files are what Nintendo uses to archive and sort text, it's used in games like SMG1, MKW, this, and IDK what else. I found it in pikmin2 > message > mesRes_engUS.szs/whatever other language is there. There's also another one in that folder already extracted but I haven't looked at it yet. You can find a link [http://wiki.tockdom.com/wiki/BMG_(File_Format) here] for more info on the other sections and such. If you really cared about the internal names from the messages I could try to set up a full extraction, but for now, that's all the visible text data in it. ~[[User:NWPlayer123|NWPlayer123]] 10:29AM 6/1/2014 (MST)
:::Ah, of course. Last time I checked the message folder was ages ago, and I could've sworn they were all one huge text file (pretty sure I opened the .bmg files with Notepad++). I was thinking of making a script to somehow sort the mess inside, but now I don't need to. I don't think the message IDs are really needed, as long as they're in the same order for each language. Thanks for this, I'll take a look at it soon! — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 12:37, 1 June 2014 (EDT)
:::Ah, of course. Last time I checked the message folder was ages ago, and I could've sworn they were all one huge text file (pretty sure I opened the .bmg files with Notepad++). I was thinking of making a script to somehow sort the mess inside, but now I don't need to. I don't think the message IDs are really needed, as long as they're in the same order for each language. Thanks for this, I'll take a look at it soon! — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 12:37, 1 June 2014 (EDT)
==Please Read, It's Important==
Hey Espyo. I see you're a big editor on Pikipedia, and I'm pretty sure you're an admin here, if I'm correct. I used to be a former editor on this wiki, but I soon moved to the Pikmin Wikia. You've probably heard of us. Anyways, we can't help but notice that you seem to be the only active editor on this wiki. And that's not all. The things you've been doing for this wiki are things that we at the Pikmin Wikia are unable to get at the moment, such as Ripping textures for all Pikipedia Icons, or make HD maps of the areas in ''Pikmin''. Now, I'm here, on behalf of all Admins on the Pikmin Wikia, and all the other big editors, such as myself, to ask you of something. I would like you to meet the Admins of our Wiki, so we could have a quick discussion, regarding the future of our two wikis. Our admins have requested to talk with you, since you seem to be the most active editor on this wiki. This isn't a direct message for you to come join our wiki, and you might not even want to join our wiki. However, if you feel comfortable, the admins request that they could at least get to meet you and talk things out. The conversation will most likely happen on Skype, so if you agree to sit down and talk to our Admins, I will inform you of all Skype details needed. If Skype can't work out, we will surely find an alternative. Thanks for reading this message (I know it's pretty long), because I know you're a busy guy. I hope to hear back from you soon.
-AeroBlaze777, On behalf of the Admins of Pikmin Wiki

Revision as of 12:43, July 17, 2014

Welcome

Hello, Espyo, and welcome to Pikipedia, a Wiki with information regarding Pikmin. The administration thanks you for registering, and has provided some useful links to help familiarize yourself with rules, regulations and other such facilities. We hope you like the place and decide to stay.

Pikipedia pages:

Wikipedia pages:

Also, the glitches you mentioned are interesting, but they aren't really easily reproducible, so they don't really meet our criteria for glitch articles. —Jimbo Jambo

About your suggested screenshots of enemies - you realise the Smoky Progg has a non-reel one further down the page?GP
The infobox probably shouldn't have the reel image though. Also, yeah, the ClamClamp really needs a better iamge. —Jimbo Jambo

Voyage Log

Not to make you feel uncomfortable, but I'd like you thank you for doing Olimar's voyage logs. I spent hours and days last winter doing data entry for the treasure and enemy notes, so I know how it feels. —Jimbo Jambo

Gee... Thanks. It really is a sort of complicated process, but nonetheless, fairly easy. What you searched yourself was probably some very hard work as well. As for the journal entries themselves, I really believe Nintendo made 60, seeing as the page currently has 53, and I strongly doubt that they made a number as weird as 53 for entries. I'll try to find them all as time passes by. [SRB2]EspyoT
Not so much hard as tedious, but yeah. —Jimbo Jambo

I think I know the ones you're missing, because I've gotten these entries before. They're listed as enemies:

  • Puffstool (I got the message before, but I can only remember his drawing of it, no descriptions)
  • Beady Long Legs (He points out that the center orb is the "sole weakpoint")
  • Burrowing Snagret (His drawing has an arrow that shows where you have to attack)
  • Armored Cannon Beetle (He talks about clogging up the airhole)
  • Wollwog ("There is a troublesome creature by the water...")
  • Candypop Bud (Talks about how it changes Pikmin colors.)
  • Goolix (The picture shows Pikmin staring at the Goolix with a question mark. This might be #60 and the last entry.)
  • Breadbug (this one's not a definite. But if it is, then this is #61...) Portal-Kombat
Thanks! I've been trying for ever to get those entries, but it's just very hard... I won't give up until I find all 60, though. I added the ones that were missing to my user page. Thanks again. [SRB2]EspyoT

I think this is how I got entries for the enemies while playing Pikmin:

  • Do a little bit of damage
  • Take a little bit of damage
  • Maybe lose a couple Pikmin
  • Go to Sunset (Pretty much ensures that nothing else will happen that day to give you a different entry)

This isn't 100% accurate, but it's probably the best way to get the entries. Good luck! (Note: I think that the Breadbug one IS REAL. The picture shows the Breadbug fighting over a pellet with a Pikmin.)Portal-Kombat


OK, I'm really gonna need some help if I am to complete the Voyage Log.

  • Burrowing Snagret: I tried
    • Getting hit by hit
    • Throw a Pikmin at it
    • Swarm it
    • Let some Pikmin get eaten
    • Swarmed it when it's head got stuck (maybe Olimar points out that it's head gets stuck at times).

And still haven't got it! What else can I do? Any suggestions?

  • Candypop bud: Not much to do, but I tried:
    • Throwing 10 Pikmin of the same color, and plucking them
    • Throwing 10 Pikmin of different colors and plucking them
    • Throwing so many Pikmin, it wilted
    • Running around it pressing A :S

No result... I really don't think there's any other thing I can do with it... Suggestions?

  • For the other enemies, I'm going to have to try repassing the game, and examining them before I kill them (Beady Long Legs, Puffstool, Breadbug). [SRB2]EspyoT

Olimar's Monologues

You probably already know this, but if Olimar takes enough damage so that he almost dies you'll get a monologue. Interestingly enough this stops you from dying from an attack that would have normally killed you! Portal-Kombat

Yeah, I knew. Just today I was getting hurt by a fire geyser, and died >_> I then remembered that there is this monologue... I tried later to recall it, but I was to busy trying to complete in 10 days, so I can copy the file to another slot, and on that slot, spend the rest of the 20 days always examining an enemy to see if I can get it's voyage log entry. [SRB2]EspyoT
Fire's really deadly stuff in Pikmin 1. You're trying to beat it in 10 days? My record's 12. Anyways don't kill the enemy you're examining. Otherwise you probably won't get the notes. (Just my guess.) Portal-Kombat

Want me to make you a great sig?Peanut64

!Cough!advertising! Huh? Oh. Hmm... That's OK. I don't really pay much attention to the sig anyway. [SRB2]EspyoT

Strange pikmin sounds

Okay, i had a weird event like yours. it was like:

  • I started the game, the pikmin went "little"
  • I started The game, the pikmin went "hmmm"
  • I started the game, a weird noise came. i think it's an emperor bulblax.

I'm RedpikminRedpikminflamethrower Signature.pngFlamethrower And I approve this message. And i say: WHAT THE HECK WAS THAT SOUND!?

Yep, pretty darn strange... As far as I remember, it happened to me 4 times, and all of them where "Whoooooa!" {EspyoT}

Indeed. many times. (A Joke on "Indeed, many flab." a said by prezintenden) I'm RedpikminRedpikminflamethrower Signature.pngFlamethrower And I approve this message. Holy Pikmin!

Actually it was Green on my talk page. A WET FLAG IS AN UNHAPPY FLAG!!! I'm ~LonelyRedpikminsprite.jpgTurret~ And I approve this message.

Whoops... I'm RedpikminRedpikminflamethrower Signature.pngFlamethrower And I approve this message. A Clean Anti-Dioxin Filter is a Happy Anti-Dioxin Filter. Pikmin X Episode 3: Yellow is located! The Whimsical Radar Is Found!

Nintendo Intro

I also heard the "Whooooo" once instead of the classical "Pikmin" in the beginning of the game. It should be random, and with a very low probability of hearing other sounds. Just like in Double Dash the Lakitu was holding different objects. Artwork of an Orange Bulborb. Snake boss14 File:Hairybulborb.jpg 23:18, 8 May 2009 (UTC)

Great Job!

Those radar pattern pictures are great! Vol (Talk)

I've been trying to get them forever, but Dolphin (the emulator) was too heavy on my computer. And also, just wait a few minutes and I'm going to come up with an epic map for all areas! {EspyoT} 17:11, June 21, 2010 (UTC)

Moving articles

No harm no foul, but in the future if you'd like to move an article, please use the "Move" button at the top. That way the history of the article moves along with it, so reference is much easier. —Jimbo Jambo 19:34, 12 October 2010 (EDT)

Ah, yeah, no problem. It may be that there were some older edits the wiki didn't want to undo. In that case, I'd bring it up on the talk page so an admin can move it. —Jimbo Jambo 01:18, 13 October 2010 (EDT)

Edit port

[1] Missed something? What info? GP

I won't bother porting those edits 'cause it's all qualitative stuff.
Yeah, I understood the reason for that edit to easter eggs, but it just seems out of place on an article to address the editor. GP

Message

Thanks for your message, Espyo.Just doin' my thang... 19:06, 28 March 2011 (EDT) from Cheepy-Cheep

/irony GP

me again

Do you need a certain machine/system to hack a game? I'm just asking because I (for some reason) want to hack Pikmin 2 to change some palettes on some stuff.

Oh, no need. I've got it covered. Thanks though. {EspyoT} 14:05, 2 April 2011 (EDT)

Glitches

By the way, you mentioned a couple weeks ago on the glitches talk page that a couple of them had cases of "the you" after I edited them all to make them say you instead of the player. Can you tell me which glitches have "the you" so I ca fix them?Los Plagas (talk) 15:36, 5 January 2013 (EST)

Easy. Just press Ctrl+F and type in "the you". Good luck. — {EspyoT} 15:46, 5 January 2013 (EST)

Backround

OKAY. This discussion is moving onto Talk:Main Page. Please do not add anything else to here. I am leaving this final message redirecting people wishing to contribute to the conversation to the Main Page. -Los Plagas

Block

Actually just block this account. That way this IP address is autoblocked. BlockThisAccount (talk) 18:59, 22 May 2014 (EDT)

Follow Up on Japanese Cave Names

I've been meaning to link you to this for a day or 2, I made a very hacky BMG extractor that hopefully works with every game. Here is a link to the script, it's python (it should work with either version) bmg2txt.py file.bmg (-v -e -c) - the v is for verbose, it doesn't do much right now but it does print some more debug stuff, -e is for extract, and -c is for printing the 1A system arguments/commands, and order of those 3 arguments doesn't matter.

Here is the english version, here is the english version with commands, here is the japanese version, and here is the japanese version with commands. Haven't gotten my hands on a PAL version tho, but it should work just as well since all I'm doing is seperating the entire DAT1 section into individual bytes, parsing them to either remove, or format the output of commands, and do some newline checks. It's quick and hacky but it works. I can attempt to see what differences there may be/translate it based on english since they're probably almost exactly the same, if you don't want to. Also, you're on your own to figure out what the commands are :P ~NWPlayer123 5:14PM 5/31/2014 (MST)

Wait, I'm confused now... Exactly what are the BMG files? I don't remember coming across any BMGs when I messed about the Pikmin 2 ISO... — {EspyoT} 06:45, 1 June 2014 (EDT)
BMG files are what Nintendo uses to archive and sort text, it's used in games like SMG1, MKW, this, and IDK what else. I found it in pikmin2 > message > mesRes_engUS.szs/whatever other language is there. There's also another one in that folder already extracted but I haven't looked at it yet. You can find a link here for more info on the other sections and such. If you really cared about the internal names from the messages I could try to set up a full extraction, but for now, that's all the visible text data in it. ~NWPlayer123 10:29AM 6/1/2014 (MST)
Ah, of course. Last time I checked the message folder was ages ago, and I could've sworn they were all one huge text file (pretty sure I opened the .bmg files with Notepad++). I was thinking of making a script to somehow sort the mess inside, but now I don't need to. I don't think the message IDs are really needed, as long as they're in the same order for each language. Thanks for this, I'll take a look at it soon! — {EspyoT} 12:37, 1 June 2014 (EDT)

Please Read, It's Important

Hey Espyo. I see you're a big editor on Pikipedia, and I'm pretty sure you're an admin here, if I'm correct. I used to be a former editor on this wiki, but I soon moved to the Pikmin Wikia. You've probably heard of us. Anyways, we can't help but notice that you seem to be the only active editor on this wiki. And that's not all. The things you've been doing for this wiki are things that we at the Pikmin Wikia are unable to get at the moment, such as Ripping textures for all Pikipedia Icons, or make HD maps of the areas in Pikmin. Now, I'm here, on behalf of all Admins on the Pikmin Wikia, and all the other big editors, such as myself, to ask you of something. I would like you to meet the Admins of our Wiki, so we could have a quick discussion, regarding the future of our two wikis. Our admins have requested to talk with you, since you seem to be the most active editor on this wiki. This isn't a direct message for you to come join our wiki, and you might not even want to join our wiki. However, if you feel comfortable, the admins request that they could at least get to meet you and talk things out. The conversation will most likely happen on Skype, so if you agree to sit down and talk to our Admins, I will inform you of all Skype details needed. If Skype can't work out, we will surely find an alternative. Thanks for reading this message (I know it's pretty long), because I know you're a busy guy. I hope to hear back from you soon.

-AeroBlaze777, On behalf of the Admins of Pikmin Wiki