Template:Infobox enemy: Difference between revisions

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m (Documented nocat.)
(Changed the way the HP works. Hopefully this way, we can get enemies with different HP per game showing nicely.)
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| width = "70%" | {{#if: {{{family|}}}|[[{{{family|Unknown}}}]]|Unknown}}
| width = "70%" | {{#if: {{{family|}}}|[[{{{family|Unknown}}}]]|Unknown}}
|-
|-
! width="30%" style="background: #e6e9ff;" | [[Areas|<span style="color: #000;">Areas</span>]]
! width="30%" style="background: #e6e9ff;" | [[Areas]]
| width = "70%" | {{{areas|None}}}
| width = "70%" | {{{areas|None}}}
|-
|-
{{#if:{{{pikmin2|}}}|! width="30%" style="background: #e6e9ff;" {{Pipe}} [[Cave{{Pipe}}<span style="color: #000;">Underground areas</span>]]
{{#if:{{{pikmin2|}}}|! width="30%" style="background: #e6e9ff;" {{Pipe}} [[Cave]]s
{{Pipe}} width = "70%" {{Pipe}} {{{underground|None}}}
{{Pipe}} width = "70%" {{Pipe}} {{{underground|None}}}
{{Pipe}}-}}
{{Pipe}}-}}
! width="30%" style="background: #e6e9ff;" | [[Challenge Mode|<span style="color: #000;">Challenge Mode</span>]] levels
! width="30%" style="background: #e6e9ff;" | [[Challenge Mode]] levels
| width = "70%" | {{{challenge|None}}}
| width = "70%" | {{{challenge|None}}}
|-
|-
{{#if:{{{pikmin2|}}}|! width="30%" style="background: #e6e9ff;" {{Pipe}} [[2-Player Battle{{Pipe}}<span style="color: #000;">2-Player Battle levels</span>]]
{{#if:{{{pikmin2|}}}|! width="30%" style="background: #e6e9ff;" {{Pipe}} [[2-Player Battle]] levels
{{Pipe}} width = "70%" {{Pipe}} {{{2p|None}}}
{{Pipe}} width = "70%" {{Pipe}} {{{2p|None}}}
{{Pipe}}-}}
{{Pipe}}-}}
! width="30%" style="background: #e6e9ff;" | Carry weight
! width="30%" style="background: #e6e9ff;" | [[Carrying|Carry]] weight
| width = "70%" | {{#if:{{{weight|}}}|{{{weight|}}}}} {{#if:{{{weight1|}}}|{{{weight1|}}} in ''[[Pikmin (game)|Pikmin]]''<br />{{{weight2|}}} in ''[[Pikmin 2]]''}} {{#if:{{{weight|}}}||{{#if:{{{weight1|}}}||N/A}} }}
| width = "70%" | {{#if:{{{weight|}}}|{{{weight|}}}}} {{#if:{{{weight1|}}}|{{{weight1|}}} in ''[[Pikmin (game)|Pikmin]]''<br />{{{weight2|}}} in ''[[Pikmin 2]]''}} {{#if:{{{weight|}}}||{{#if:{{{weight1|}}}||N/A}} }}
|-
|-
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| width = "70%" | {{#if:{{{seeds|}}}|{{{seeds|}}}}} {{#if:{{{seeds1|}}}|{{{seeds1|}}} in ''[[Pikmin (game)|Pikmin]]''<br />{{{seeds2|}}} in ''[[Pikmin 2]]''}} {{#if:{{{seeds|}}}||{{#if:{{{seeds1|}}}||N/A}} }}
| width = "70%" | {{#if:{{{seeds|}}}|{{{seeds|}}}}} {{#if:{{{seeds1|}}}|{{{seeds1|}}} in ''[[Pikmin (game)|Pikmin]]''<br />{{{seeds2|}}} in ''[[Pikmin 2]]''}} {{#if:{{{seeds|}}}||{{#if:{{{seeds1|}}}||N/A}} }}
|-
|-
{{#if:{{{pikmin2|}}}|! width="30%" style="background: #e6e9ff;" {{Pipe}} Treasure value
{{#if:{{{pikmin2|}}}|! width="30%" style="background: #e6e9ff;" {{Pipe}} [[Poko]] value
{{Pipe}} width = "70%" {{Pipe}} {{#if:{{{value|}}}|{{{value|}}} [[Poko]]{{#ifeq:{{{value}}}|1||s}}|N/A}}
{{Pipe}} width = "70%" {{Pipe}} {{#if:{{{value|}}}|{{{value|}}} [[Poko]]{{#ifeq:{{{value}}}|1||s}}|N/A}}
{{Pipe}}-}}
{{Pipe}}-}}
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| width = "70%" | {{#if:{{{attacks|}}}|{{{attacks|}}}}} {{#if:{{{attacks1|}}}|{{{attacks1|}}} (''[[Pikmin (game)|Pikmin]]'')<br />{{{attacks2|}}} (''[[Pikmin 2]]'')}} {{#if:{{{attacks|}}}||{{#if:{{{attacks1|}}}||N/A}} }}
| width = "70%" | {{#if:{{{attacks|}}}|{{{attacks|}}}}} {{#if:{{{attacks1|}}}|{{{attacks1|}}} (''[[Pikmin (game)|Pikmin]]'')<br />{{{attacks2|}}} (''[[Pikmin 2]]'')}} {{#if:{{{attacks|}}}||{{#if:{{{attacks1|}}}||N/A}} }}
|-
|-
! width="30%" style="background: #e6e9ff;" | [[Health|<span style="color: #000;">Hit points</span>]]
! width="30%" style="background: #e6e9ff;" | [[Health|Hit points]]
| width = "70%" | {{#if:{{{vitality|}}}|{{{vitality|}}}}} {{#if:{{{vitality1|}}}| {{tt|{{{vitality1|}}} in ''[[Pikmin (game)|Pikmin]]''|For reference, in this game, a Dwarf Red Bulborb has 130 hit points, and a Red Bulborb has 1100.}}<br />{{tt|{{{vitality2|}}} in ''[[Pikmin 2]]''|For reference, in this game, a Dwarf Red Bulborb has 200 hit points, and a Red Bulborb has 750.}} }} {{#if:{{{vitality|}}}||{{#if:{{{vitality1|}}}||N/A}} }}
| width = "70%" | {{#if:{{{hp1|}}} | {{tt|{{{hp1|}}} {{#if:{{{hp2|{{{hp3|}}}}}}|&nbsp;in ''[[Pikmin (game)|Pikmin]]''}}|For reference, in this game, a Dwarf Red Bulborb has 130 hit points, and a Red Bulborb has 1100.}} {{#if:{{{hp2}}}|<br>}} }} {{#if:{{{hp2|}}} | {{tt|{{{hp2|}}} {{#if:{{{hp1|{{{hp3|}}}}}}|&nbsp;in ''[[Pikmin 2]]''}}|For reference, in this game, a Dwarf Red Bulborb has 200 hit points, and a Red Bulborb has 750.}} {{#if:{{{hp3}}}|<br>}} }} {{#if:{{{hp3|}}} | {{tt|{{{hp3|}}} {{#if:{{{hp1|{{{hp2|}}}}}}|&nbsp;in ''[[Pikmin 3]]''}}|}} }} {{#if:{{{hp1|}}}||{{#if:{{{hp2|}}}||{{#if:{{{hp3|}}}||N/A}}}}}}
|}{{#if:{{{nocat|}}}||<includeonly>{{#ifeq:{{{family|}}}
|}
{{#if:{{{nocat|}}}||<includeonly>{{#ifeq:{{{family|}}}
|Pikmin|[[Category:Pikmin species]]|{{#if:{{{family|}}}
|Pikmin|[[Category:Pikmin species]]|{{#if:{{{family|}}}
|[[Category:{{{family}}}s]]|[[Category:Creatures with no known family]]}} }}{{#if:{{{pikmin|}}}
|[[Category:{{{family}}}s]]|[[Category:Creatures with no known family]]}} }}{{#if:{{{pikmin|}}}
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==Use==
==Use==
<pre>{{Infobox enemy
<pre>{{Infobox enemy
|pikmin      = if it appears in Pikmin, give this parameter a value, like ''y''
|pikmin      = if it appears in Pikmin, give this parameter a value, like "y"
|pikmin2    = ditto, but for Pikmin 2
|pikmin2    = ditto, but for Pikmin 2
|pikmin3    = ditto, but for Pikmin 3
|pikmin3    = ditto, but for Pikmin 3
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|caption    = the image's caption (optional)
|caption    = the image's caption (optional)
|icon        = if it has an icon, specify the filename on the wiki here
|icon        = if it has an icon, specify the filename on the wiki here
|custom_icon = if the icon is not a Piklopedia one, but instead, custom-made, give this a value like ''y''
|custom_icon = if the icon is not a Piklopedia one, but instead, custom-made, give this a value like "y"
|name        = scientific name
|name        = scientific name
|family      = family name
|family      = family name
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|attacks1    = list of attacks (Pikmin 1 value)
|attacks1    = list of attacks (Pikmin 1 value)
|attacks2    = list of attacks (Pikmin 2 value)
|attacks2    = list of attacks (Pikmin 2 value)
|vitality    = amount of health (use if the same in all games)
|hp1        = amount of health in Pikmin
|vitality1  = amount of health (Pikmin 1 value)
|hp2        = amount of health in Pikmin 2
|vitality2  = amount of health (Pikmin 2 value)
|hp3        = amount of health in Pikmin 3
|noicons    = give it a value, like 'y', to disable display of game icons (to avoid conflicts with other templates)
|noicons    = give it a value, like "y", to disable display of game icons (to avoid conflicts with other templates)
|nocat      = give it a value, like 'y', to make the template not categorize the creature (for "creatures" that aren't creatures, like eggs)
|nocat      = give it a value, like "y", to make the template not categorize the creature (for "creatures" that aren't creatures, like eggs)
}}</pre>
}}</pre>


[[Category:Infobox templates|{{PAGENAME}}]]
[[Category:Infobox templates|{{PAGENAME}}]]
</noinclude>
</noinclude>

Revision as of 10:58, July 8, 2014

Infobox enemy

Appears in
Scientific name Unknown
Family Unknown
Areas None
Challenge Mode levels None
Carry weight N/A
Max. carriers N/A
Size Unknown
Seed worth N/A
Attacks N/A
Hit points N/A


Use

{{Infobox enemy
|pikmin      = if it appears in Pikmin, give this parameter a value, like "y"
|pikmin2     = ditto, but for Pikmin 2
|pikmin3     = ditto, but for Pikmin 3
|enemy_name  = if the name differs from the page name, specify it here
|image       = the image name, including the extension
|size        = the image's size, in pixels (optional)
|caption     = the image's caption (optional)
|icon        = if it has an icon, specify the filename on the wiki here
|custom_icon = if the icon is not a Piklopedia one, but instead, custom-made, give this a value like "y"
|name        = scientific name
|family      = family name
|areas       = areas in which it appears
|underground = caves in which it appears
|challenge   = Challenge Mode levels in which it appears
|2p          = 2-Player Battle areas in which it appears
|weight      = its weight (use if the same in all games)
|weight1     = its weight (Pikmin 1 value)
|weight2     = its weight (Pikmin 2 value)
|height      = its height, in mm, as given by the e-Reader cards (use if the same in all games)
|height1     = its height, in mm, as given by the e-Reader cards (Pikmin 1 value)
|height2     = its height, in mm, as given by the e-Reader cards (Pikmin 2 value)
|max_pikmin  = the maximum number of Pikmin that can carry it (use if the same in all games)
|max_pikmin1 = the maximum number of Pikmin that can carry it (Pikmin 1 value)
|max_pikmin2 = the maximum number of Pikmin that can carry it (Pikmin 2 value)
|seeds       = number of seeds that are released when it's brought to an onion (use if the same in all games)
|seeds1      = number of seeds that are released when it's brought to an onion (Pikmin 1 value)
|seeds2      = number of seeds that are released when it's brought to an onion (Pikmin 2 value)
|value       = its value in Pokos
|attacks     = list of attacks (use if the same in all games)
|attacks1    = list of attacks (Pikmin 1 value)
|attacks2    = list of attacks (Pikmin 2 value)
|hp1         = amount of health in Pikmin
|hp2         = amount of health in Pikmin 2
|hp3         = amount of health in Pikmin 3
|noicons     = give it a value, like "y", to disable display of game icons (to avoid conflicts with other templates)
|nocat       = give it a value, like "y", to make the template not categorize the creature (for "creatures" that aren't creatures, like eggs)
}}