Emergence Cave: Difference between revisions

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{{Infobox cave
== thanks for the postsonouricrom ==
|image=Emergence Cave sublevel 2.jpg
|location=Valley of Repose
|sublevels=2
|treasures=3
|obstacles={{purples required}}
}}
'''Emergence Cave''' is the first [[cave]] the player comes upon in ''[[Pikmin 2]]'', and is by far the easiest. It acts as the game's tutorial for caves, featuring a simple layout in each [[sublevel]] and no particularly harmful [[enemy|enemies]] or [[boss]]es. [[Purple Pikmin]] are first encountered here, which are needed to collect a [[Spherical Atlas|certain treasure]] to progress to the next area. In this cave, there are 480 [[Poko]]s worth of treasures.
 
This cave is beyond the large field where a [[Red Bulborb]] lies. After the player destroys the white gate, the cave will be easily found.
 
{{notes|ship=y}}
 
{{Solution}}
 
==Sublevel 1==
[[Image:Emergencecavesub1.JPG|thumb|right|175px|Sublevel 1. The layout never changes.]]
 
*'''Theme''': Snow
*'''Enemies''':
**[[Snow Bulborb]]
*'''Hazards''':
**None
*'''Treasures''':
**[[Quenching Emblem]]
**[[Citrus Lump]]
*'''Plants''':
**None
*'''Others''':
**None
 
{{sublevel technical
|cave        = tutorial_1
|enemymax    = 4
|itemmax    = 2
|gatemax    = 0
|capmax      = 0
|rooms      = 2
|geyser      = No
|unitfile    = 1_units_north_tutorial_snow.txt
|lightfile  = tutorial_1_light.ini
|bg          = None
|clog        = No
|hiddenfloor = 0
|units      =
{{sublevel units
|cap_snow| Dead end
|way3_snow| Three-way crossing
|way4_snow| Four-way crossing
|wayl_snow| Turning corridor
|way2_snow| Corridor
|way2x2_snow| Long corridor
}}
{{sublevel units
|room_north_tutorial_1_snow| '''Circular room'''
}}
}}
 
The first sublevel of this cave has two treasures, which are guarded by four Snow Bulborbs; these are easily killed by swarming or throwing Pikmin on their behinds. Once defeated, the [[Citrus Lump]] and [[Quenching Emblem]] can be brought to the [[Research Pod]]. Bringing defeated beasts back will trigger a cutscene the first time a corpse is picked up by the Pod.
 
{{clear}}
==Sublevel 2 (Final Floor)==
[[Image:Emergencecavesub2.JPG|thumb|right|250px|Sublevel 2. Again, the layout is always the same.]]
 
*'''Theme''': Snow
*'''Enemies''':
**[[Snow Bulborb]]
*'''Hazards''':
**None
*'''Treasures''':
**[[Spherical Atlas]]
*'''Plants''':
**[[Figwort]]s (small and large)
**[[Clover]]
*'''Others''':
**None
 
{{sublevel technical
|cave        = tutorial_1
|enemymax    = 9
|itemmax    = 1
|gatemax    = 0
|capmax      = 0
|rooms      = 1
|geyser      = Yes
|unitfile    = 1_units_purple_snow.txt
|lightfile  = tutorial_1_light.ini
|bg          = None
|clog        = No
|hiddenfloor = 0
|units      =
{{sublevel units
|room_purple14x14_snow| '''Purple Pikmin room'''
}}
}}
 
The globe half should be ignored, and the Snow Bulborbs along the way should be defeated instead. At the end, in a spherical room, there are two [[Violet Candypop Buds]]. Throwing five Red Pikmin into each flower will produce 10 Pikmin seeds; when plucked, these will be the very first [[Purple Pikmin]] in the game. The [[Spherical Atlas]] at the start of the sublevel can now be brought back to the Ship's Pod, which will unlock the [[Sphere Chart]], an item allowing the player to travel to the [[Awakening Wood]].
 
It is possible to obtain more Purple Pikmin on this day by leaving the cave without collecting the treasure, and then returning to it. Because the Candypop Buds disappear only after the player has obtained 20 Purples, three trips of 10, 9 and 10 make the maximum 29 from this cave. This allows the player to get [[White Pikmin]] earlier on in the Awakening Wood, without having to obtain the Purple Pikmin from [[Hole of Beasts]]; as a total Pikmin weight of 200 to squash the [[paper bag]].
 
{{clear}}
==Emergence Cave run==
Given that enemies respawn every time a cave is entered, and that enemies are worth a few Pokos, a player can finish the debt using nothing but the Emergence Cave. This challenge usually requires that the player gets no money from sources outside of the Emergence Cave, except for the mandatory [[Courage Reactor]]. A sub-version of the challenge would be to not unlock any other area, so, in effect, not getting the [[Spherical Atlas]].
 
With some research, it's estimated that a fast player could repay the debt using this method in just 16 in-game days, taking 22 real time hours to do so.<ref>[[User:Espyo/Emergence_Cave_run|The experiment]] conducted by [[User:Espyo|Espyo]], where times were measured, and a final estimated time was calculated.</ref>
 
==Names in other languages==
{{Foreignname
|Ger=Höhle des Ursprungs
}}
 
==References==
<references/>
 
{{Caves}}
 
[[Category:Challenge runs]]

Revision as of 03:22, May 11, 2014

thanks for the postsonouricrom