Pikmin (game)
Pikmin 2
Pikmin 3

Obstacle: Difference between revisions

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(Completed list and fixed some things.)
(finishing descriptions, fixing errors)
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! ''[[Pikmin (game)|Pikmin]]'' !! ''[[Pikmin 2]]'' !! ''[[Pikmin 3]]''
! ''[[Pikmin (game)|Pikmin]]'' !! ''[[Pikmin 2]]'' !! ''[[Pikmin 3]]''
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|-
| [[File:Arachnode web icon.png|24px]] || '''[[Arachnode|Arachnode web]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Arachnode web icon.png|24px]] || '''[[Arachnode|Arachnode web]]''' || Arachnodes often build their webs in the carrying routes of Winged Pikmin. If Winged Pikmin carry something into the web, they will let go of the object and become stuck. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| [[File:Bloominous Stemple icon.png|24px]] || '''[[Bloominous Stemple]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Bloominous Stemple icon.png|24px]] || '''[[Bloominous Stemple]]''' || Large, white plants that react to light, and act as platforms. They only bloom when there is an active light nearby. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| [[File:Bouncy Mushroom icon.png|24px]] || '''[[Bouncy Mushroom]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Bouncy Mushroom icon.png|24px]] || '''[[Bouncy Mushroom]]''' || Bouncy Mushrooms let leaders and Pikmin bounce to otherwise inaccessible places. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| {{bridge}} || '''[[Bridge]]''' || Unbuilt bridges can be found on the ledge of some gaps, and Pikmin must build the bridge in order to pass through. || style="background:#afa"|Yes || style="background:#afa"|Yes || style="background:#afa"|Yes
| {{bridge}} || '''[[Bridge]]''' || Unbuilt bridges can be found on the ledge of some gaps, and Pikmin must build the bridge in order to pass through. || style="background:#afa"|Yes || style="background:#afa"|Yes || style="background:#afa"|Yes
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| {{box icon}} || '''[[Cardboard Box]]''' || Cardboard boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. || style="background:#afa"|Yes || style="background:#faa"|No || style="background:#afa"|Yes
| {{box icon}} || '''[[Cardboard Box]]''' || Cardboard Boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. || style="background:#afa"|Yes || style="background:#faa"|No || style="background:#afa"|Yes
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| [[File:Buried icon.png|24px]] || '''Buried [[treasure]] or [[fruit]]''' || While not technically an obstacle, some treasures are found underground, and [[White Pikmin]] are needed to clear the dirt and unearth them. Some [[fruit]]s can also be found buried, but any Pikmin can dig them out, with [[Yellow Pikmin]] doing so faster. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#faa"|No
| [[File:Buried icon.png|24px]] || '''Buried [[treasure]] or [[fruit]]''' || While not technically an obstacle, some treasures are found underground, and [[White Pikmin]] are needed to clear the dirt and unearth them. Some [[fruit]]s can also be found buried, but any Pikmin can dig them out, with [[Yellow Pikmin]] doing so faster. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#faa"|No
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| {{twig}} || '''[[Climbing Stick]]''' || Sticks used to climb to higher places. They must be extended first. || style="background:#afa"|Yes || style="background:#faa"|No || style="background:#afa"|Yes
| {{twig}} || '''[[Climbing Stick]]''' || Sticks used to climb to higher places. They must be extended first. || style="background:#afa"|Yes || style="background:#faa"|No || style="background:#afa"|Yes
|-
|-
| [[File:Clipboard icon.png|24px]] || '''[[Clipbard]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Clipboard icon.png|24px]] || '''[[Clipboard]]''' || Boards with handles on them. Clipboards often cover objects, and they need 8 Winged Pikmin to lift it. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| {{clog}} || '''[[Clog]]''' || Some pools of [[Hazard#Water|water]] can be drained by destroying clogs. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#faa"|No
| {{clog}} || '''[[Clog]]''' || Some pools of [[Hazard#Water|water]] can be drained by destroying clogs. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#faa"|No
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| [[File:Large Crystal icon.png|24px]] || '''[[Cystal]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Large Crystal icon.png|24px]] || '''[[Crystal]]''' || Crystals either block passageways or hold items. They can be destroyed with [[Rock Pikmin]]. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| [[File:Cystal Nodule icon.png|24px]] || '''[[Crystal Nodule]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Cystal Nodule icon.png|24px]] || '''[[Crystal Nodule]]''' || Small crystalline orbs that [[Skutterchuck]]s use to attack with. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| [[File:Dam icon.png|24px]] || '''[[Dam]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Dam icon.png|24px]] || '''[[Dam]]''' || A stick over a river that blocks the progression of Lily Pads. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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|-
| [[File:Dirt Mound icon.png|24px]] || '''[[Dirt Mound]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Dirt Mound icon.png|24px]] || '''[[Dirt Mound]]''' || Mounds of dirt that hold small items, which can be revealed by sending Pikmin to dig in it. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
|-
|-
| [[File:Electrode icon.png|24px]] || '''[[Electrode]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Electrode icon.png|24px]] || '''[[Electrode]]''' || An open circuit that needs [[Yellow Pikmin]] to close it. Upon closing the circuit, a light activates. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| [[File:Elevator Platform icon.png|24px]] || '''[[Elevator Platform]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Elevator Platform icon.png|24px]] || '''[[Elevator Platform]]''' || Boxes attached to ropes that act similar to Seesaw Blocks. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
|-
|-
| [[File:Flukeweed icon.png|24px]] || '''[[Flukeweed]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Flukeweed icon.png|24px]] || '''[[Flukeweed]]''' || Pink, curly plants that are attached to buried objects. [[Winged Pikmin]] can lift these objects up. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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|-
| [[File:Fragments icon.png|24px]] || '''[[Fragments]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Fragments icon.png|24px]] || '''[[Fragments]]''' || Ceramic pieces found in piles that are used to build bridges. Pikmin deliver them to the bridge, until all Fragments have been delivered. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
|-
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| {{bgate}} || '''[[Gate]]''' || Gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of gates. || style="background:#afa"|Yes || style="background:#afa"|Yes || style="background:#afa"|Yes
| {{bgate}} || '''[[Gate]]''' || Gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of gates. || style="background:#afa"|Yes || style="background:#afa"|Yes || style="background:#afa"|Yes
|-
|-
| {{geyser}} || '''[[Geyser]]''' || Water geysers in the first ''Pikmin'' game allow access to newer areas, but must first be activated with Pikmin. || style="background:#afa"|Yes || style="background:#faa"|No || style="background:#afa"|Yes
| {{geyser}} || '''[[Geyser]]''' || Water geysers in the first and third ''Pikmin'' games allow access to newer areas, but must first be activated with Pikmin. || style="background:#afa"|Yes || style="background:#faa"|No || style="background:#afa"|Yes
|-
|-
| [[File:Hay icon.png|24px]] || '''[[Hay]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Hay icon.png|24px]] || '''[[Hay]]''' || A bundle of Hay acts similar Fragments. Hay is used to build ramps. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| [[File:High ledge icon.png|24px]] || '''High ledges''' || Some ledges are too high for regular Pikmin to reach, and can only be reached by [[Yellow Pikmin]]. || style="background:#afa"|Yes || style="background:#afa"|Yes || style="background:#afa"|Yes
| [[File:High ledge icon.png|24px]] || '''High ledges''' || Some ledges are too high for regular Pikmin to reach, and can only be reached by [[Yellow Pikmin]] or [[Winged Pikmin]]. || style="background:#afa"|Yes || style="background:#afa"|Yes || style="background:#afa"|Yes
|-
|-
| [[File:Iron Ball icon.png|24px]] || '''[[Iron Ball]]''' || Large spheres that can be pushed by a certain number of Pikmin, until they roll off a cliff. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Iron Ball icon.png|24px]] || '''[[Iron Ball]]''' || Large spheres that can be pushed by a certain number of Pikmin, until they roll off a cliff. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
|-
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| [[File:Kingcap icon.png|24px]] || '''[[Kingcap]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Kingcap icon.png|24px]] || '''[[Kingcap]]''' || Large, red spotted mushrooms that block passageways. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| [[File:Lily Pad icon.png|24px]] || '''[[Lily Pad]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Lily Pad icon.png|24px]] || '''[[Lily Pad]]''' || Green plants that are used to navigate bodies of water. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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| {{bag}} || '''[[Paper Bag]]''' || Paper bags that can have Pikmin thrown on top. When enough Pikmin are on top of one, it collapses and allows passage. In ''Pikmin 3'', Paper Bags need to be pushed off ledges, rather than being crushed.|| style="background:#faa"|No || style="background:#afa"|Yes || style="background:#afa"|Yes
| {{bag}} || '''[[Paper Bag]]''' || Paper bags that can have Pikmin thrown on top. When enough Pikmin are on top of one, it collapses and allows passage. In ''Pikmin 3'', Paper Bags need to be pushed off ledges, rather than being crushed.|| style="background:#faa"|No || style="background:#afa"|Yes || style="background:#afa"|Yes
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| {{scale}} || '''[[Seesaw Block]]''' || Seesaw Blocks come in pairs, and when enough weight is applied onto one, the other rises. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#afa"|Yes
| {{scale}} || '''[[Seesaw Block]]''' || Seesaw Blocks come in pairs, and when enough weight is applied onto one, the other rises. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#afa"|Yes
|-
|-
| || '''[[Tin Box]]''' || Acts just like Cardboard Boxes. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Tin box.png|24px]] || '''[[Tin Box]]''' || Acts just like Cardboard Boxes. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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|-
| [[File:Tunnel icon.png|24px]] || '''[[Tunnel]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Tunnel icon.png|24px]] || '''[[Tunnel]]''' || Tunnels are shortcuts through the earth. They have a pile of rubble in the front, and Pikmin can be sent to dig them out. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
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Revision as of 18:02, March 29, 2014


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An obstacle is anything that stops the Pikmin and the leaders from reaching a certain place or object until it has been cleared or overcome. There are several obstacles of different types scattered across the areas of all games, and usually, the Pikmin must work together to clear them effectively. At times, obstacles do not block a path, but clearing them normally wields a shortcut or a reward of some sort.

Types of obstacles

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.
Suggestions: Fill in the Pikmin 3 info.

Icon Name Description Games
Pikmin Pikmin 2 Pikmin 3
Arachnode web icon.png Arachnode web Arachnodes often build their webs in the carrying routes of Winged Pikmin. If Winged Pikmin carry something into the web, they will let go of the object and become stuck. No No Yes
Bloominous Stemple icon.png Bloominous Stemple Large, white plants that react to light, and act as platforms. They only bloom when there is an active light nearby. No No Yes
Bouncy Mushroom icon.png Bouncy Mushroom Bouncy Mushrooms let leaders and Pikmin bounce to otherwise inaccessible places. No No Yes
Template:Bridge Bridge Unbuilt bridges can be found on the ledge of some gaps, and Pikmin must build the bridge in order to pass through. Yes Yes Yes
Template:Box icon Cardboard Box Cardboard Boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. Yes No Yes
Buried icon.png Buried treasure or fruit While not technically an obstacle, some treasures are found underground, and White Pikmin are needed to clear the dirt and unearth them. Some fruits can also be found buried, but any Pikmin can dig them out, with Yellow Pikmin doing so faster. No Yes No
Template:Twig Climbing Stick Sticks used to climb to higher places. They must be extended first. Yes No Yes
Clipboard icon.png Clipboard Boards with handles on them. Clipboards often cover objects, and they need 8 Winged Pikmin to lift it. No No Yes
Clog Clog Some pools of water can be drained by destroying clogs. No Yes No
File:Large Crystal icon.png Crystal Crystals either block passageways or hold items. They can be destroyed with Rock Pikmin. No No Yes
File:Cystal Nodule icon.png Crystal Nodule Small crystalline orbs that Skutterchucks use to attack with. No No Yes
Dam icon.png Dam A stick over a river that blocks the progression of Lily Pads. No No Yes
File:Dirt Mound icon.png Dirt Mound Mounds of dirt that hold small items, which can be revealed by sending Pikmin to dig in it. No No Yes
Electrode icon.png Electrode An open circuit that needs Yellow Pikmin to close it. Upon closing the circuit, a light activates. No No Yes
File:Elevator Platform icon.png Elevator Platform Boxes attached to ropes that act similar to Seesaw Blocks. No No Yes
Flukeweed icon.png Flukeweed Pink, curly plants that are attached to buried objects. Winged Pikmin can lift these objects up. No No Yes
File:Fragments icon.png Fragments Ceramic pieces found in piles that are used to build bridges. Pikmin deliver them to the bridge, until all Fragments have been delivered. No No Yes
Template:Bgate Gate Gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of gates. Yes Yes Yes
Geyser Geyser Water geysers in the first and third Pikmin games allow access to newer areas, but must first be activated with Pikmin. Yes No Yes
Hay icon.png Hay A bundle of Hay acts similar Fragments. Hay is used to build ramps. No No Yes
High ledge icon.png High ledges Some ledges are too high for regular Pikmin to reach, and can only be reached by Yellow Pikmin or Winged Pikmin. Yes Yes Yes
File:Iron Ball icon.png Iron Ball Large spheres that can be pushed by a certain number of Pikmin, until they roll off a cliff. No No Yes
Kingcap icon.png Kingcap Large, red spotted mushrooms that block passageways. No No Yes
File:Lily Pad icon.png Lily Pad Green plants that are used to navigate bodies of water. No No Yes
Template:Bag Paper Bag Paper bags that can have Pikmin thrown on top. When enough Pikmin are on top of one, it collapses and allows passage. In Pikmin 3, Paper Bags need to be pushed off ledges, rather than being crushed. No Yes Yes
Purples needed icon.png Purple Pikmin needed This icon is used on the wiki to represent a warning that Purple Pikmin are necessary, given their weight and overwhelming strength. No No Yes
Template:Scale Seesaw Block Seesaw Blocks come in pairs, and when enough weight is applied onto one, the other rises. No Yes Yes
File:Tin box.png Tin Box Acts just like Cardboard Boxes. No No Yes
Tunnel icon.png Tunnel Tunnels are shortcuts through the earth. They have a pile of rubble in the front, and Pikmin can be sent to dig them out. No No Yes

See also