Template:Infobox enemy: Difference between revisions

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m (Linked to Health.)
(Added icon.)
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{{game icons|pikmin={{{pikmin|}}}|pikmin2={{{pikmin2|}}}|pikmin3={{{pikmin3|}}}}}
{{game icons|pikmin={{{pikmin|}}}|pikmin2={{{pikmin2|}}}|pikmin3={{{pikmin3|}}}}}
{| class="infobox" align="right" style="width: 27em; font-size: 82%; text-align: left; border-style: solid; border-width: 1px; border-color: grey"
{| class="infobox" align="right" style="width: 27em; font-size: 82%; text-align: left; border-style: solid; border-width: 1px; border-color: grey"
! colspan="2" style="font-size: 140%; background: #ccf; text-align: center;" | ''{{PAGENAME}}''
! colspan="2" style="font-size: 140%; background: #ccf; text-align: center;" |
{{#if:{{{icon|}}} |
{{{!}} style = "width:100%;"
{{!}} style = "vertical-align: middle; padding-left: 32px;" {{!}} ''{{{enemy_name|{{PAGENAME}} }}}''
{{!}} style = "width: 32px;" {{!}} [[File:{{{icon}}}|Piklopedia icon.]]
{{!}}} | ''{{{enemy_name|{{PAGENAME}} }}}'' }}
|-
|-
{{#if:{{{image|}}}|! colspan="2" style="background: #fff; text-align: center;" {{!}} [[Image:{{{image}}}|{{{size}}}]]|}}
{{#if:{{{image|}}}|! colspan="2" style="background: #fff; text-align: center;" {{!}} [[Image:{{{image}}}|{{{size}}}]]|}}
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|pikmin2    = ditto, but for Pikmin 2
|pikmin2    = ditto, but for Pikmin 2
|pikmin3    = ditto, but for Pikmin 3
|pikmin3    = ditto, but for Pikmin 3
|enemy_name  = if the name differs from the page name, specify it here
|image      = the image name, including the extension
|image      = the image name, including the extension
|size        = the image's size, in pixels (optional)
|size        = the image's size, in pixels (optional)
|caption    = the image's caption (optional)
|caption    = the image's caption (optional)
|icon        = if it has a Piklopedia icon, specify the filename on the wiki here
|name        = scientific name
|name        = scientific name
|family      = family name
|family      = family name

Revision as of 15:55, February 2, 2014

Infobox enemy

Appears in
Scientific name Unknown
Family Unknown
Areas None
Challenge Mode levels None
Carry weight N/A
Max. carriers N/A
Size Unknown
Seed worth N/A
Attacks N/A
Hit points N/A

Use

{{Infobox enemy
|pikmin      = if it appears in Pikmin, give this parameter a value, like ''y''
|pikmin2     = ditto, but for Pikmin 2
|pikmin3     = ditto, but for Pikmin 3
|enemy_name  = if the name differs from the page name, specify it here
|image       = the image name, including the extension
|size        = the image's size, in pixels (optional)
|caption     = the image's caption (optional)
|icon        = if it has a Piklopedia icon, specify the filename on the wiki here
|name        = scientific name
|family      = family name
|areas       = areas in which it appears
|underground = caves in which it appears
|challenge   = Challenge Mode levels in which it appears
|2p          = 2-Player Battle areas in which it appears
|weight      = its weight (use if the same in all games)
|weight1     = its weight (Pikmin 1 value)
|weight2     = its weight (Pikmin 2 value)
|height      = its height, in mm, as given by the e-Reader cards (use if the same in all games)
|height1     = its height, in mm, as given by the e-Reader cards (Pikmin 1 value)
|height2     = its height, in mm, as given by the e-Reader cards (Pikmin 2 value)
|max_pikmin  = the maximum number of Pikmin that can carry it (use if the same in all games)
|max_pikmin1 = the maximum number of Pikmin that can carry it (Pikmin 1 value)
|max_pikmin2 = the maximum number of Pikmin that can carry it (Pikmin 2 value)
|seeds       = number of seeds that are released when it's brought to an onion (use if the same in all games)
|seeds1      = number of seeds that are released when it's brought to an onion (Pikmin 1 value)
|seeds2      = number of seeds that are released when it's brought to an onion (Pikmin 2 value)
|value       = its value in Pokos
|attacks     = list of attacks (use if the same in all games)
|attacks1    = list of attacks (Pikmin 1 value)
|attacks2    = list of attacks (Pikmin 2 value)
|vitality    = amount of health (use if the same in all games)
|vitality1   = amount of health (Pikmin 1 value)
|vitality2   = amount of health (Pikmin 2 value)
}}