5 day run: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
m (you can't do the scales glitch in the NPC! version)
m (...oops, wrong reason)
Line 1: Line 1:
A '''7-day run''' is where a player completes ''[[Pikmin 2]]'' in 7 days.  It is similar to the [[6-day run|6-day run in ''Pikmin'']] in the regard that this is the minimum known number of days that can be taken to collect all 201 [[Treasure Hoard|treasures]].  It is achieved by collecting each type of [[Pikmin (species)|Pikmin]] on the first possible day, with both [[Blue Pikmin]] and [[White Pikmin]] on day 3, and completing both [[Perplexing Pool]] and [[Wistful Wild]] in one day.  The following is a brief outline of such a run. However, the 7-day run is not possible in the [[New Play Control! Pikmin 2|''New Play Control!'']] version, due to the scales glitch that allow the player to gain Blue Pikmin early being absent.
A '''7-day run''' is where a player completes ''[[Pikmin 2]]'' in 7 days.  It is similar to the [[6-day run|6-day run in ''Pikmin'']] in the regard that this is the minimum known number of days that can be taken to collect all 201 [[Treasure Hoard|treasures]].  It is achieved by collecting each type of [[Pikmin (species)|Pikmin]] on the first possible day, with both [[Blue Pikmin]] and [[White Pikmin]] on day 3, and completing both [[Perplexing Pool]] and [[Wistful Wild]] in one day.  The following is a brief outline of such a run. However, the 7-day run is not possible in the [[New Play Control! Pikmin 2|''New Play Control!'']] version, because the Blue Pikmin don't respond to the leader's whistle


==Route==
==Route==

Revision as of 17:39, June 25, 2013

A 7-day run is where a player completes Pikmin 2 in 7 days. It is similar to the 6-day run in Pikmin in the regard that this is the minimum known number of days that can be taken to collect all 201 treasures. It is achieved by collecting each type of Pikmin on the first possible day, with both Blue Pikmin and White Pikmin on day 3, and completing both Perplexing Pool and Wistful Wild in one day. The following is a brief outline of such a run. However, the 7-day run is not possible in the New Play Control! version, because the Blue Pikmin don't respond to the leader's whistle

Route

The order of some days can be moved around - for example, finishing Valley of Repose can wait until after finding yellows at Perplexing Pool (though this increases the difficulty of Perplexing Pool, which is arguably the hardest day), or Wistful Wild can be completed before Awakening Wood.

Day 1: Valley of Repose

  • This is as in any other run through the game.

Day 2: Valley of Repose

Day 3: Awakening Wood

Day 4: Valley of Repose

Day 5: Perplexing Pool

Day 6: Awakening Wood

Day 7: Wistful Wild

External links


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from 18th April to 13 May 2008.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.