Pikmin 3: Difference between revisions

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[[File:Pikmin_3_logo_(red).png|thumb|360px|Logo, as seen in a Nintendo Direct video in 2013.]]
[[File:Pikmin_3_logo_(red).png|thumb|360px|Logo, as seen in a Nintendo Direct video in 2013.]]
[[File:Pikmin3boxart.jpg|thumb|Most recent official box art for the game.]]
[[File:Pikmin3boxart.jpg|thumb|Most recent official box art for the game.]]
'''''Pikmin 3''''' is the third game in the [[Pikmin series|''Pikmin'' series]], set to be released for the [[Wii U]] on July 13, 2013 in Japan<ref>[http://www.nintendo.co.jp/wiiu/software/pikmin3.html]</ref> and on August 4, 2013 in North America.<ref>[http://www.nintendoworldreport.com/news/33889 2013 - ''Pikmin 3'' Out in August]</ref> It was revealed at [[w:Electronic Entertainment Expo|E3]] 2012 along with [http://www.youtube.com/watch?v=5cMFfTMrWI8 a gameplay presentation] and several playable demos on the showcase floor.<ref>[http://www.youtube.com/watch?v=5cMFfTMrWI8 E3 2012 Presentation]</ref>  Major new elements announced include [[Rock Pikmin]], [[Winged Pikmin]] and three [[captain]]s. In the most recent Nintendo Direct, It is shown that the storyline in entirely seperate from [[Pikmin (game)|Pikmin]] and [[Pikmin 2]] and features 3 different captains: Alph, Brittany, and Charlie, acting as the main captain.
'''''Pikmin 3''''' is the third game in the [[Pikmin series|''Pikmin'' series]], set to be released for the [[Wii U]] on July 13, 2013 in Japan<ref>[http://www.nintendo.co.jp/wiiu/software/pikmin3.html]</ref> and on August 4, 2013 in North America.<ref>[http://www.nintendoworldreport.com/news/33889 2013 - ''Pikmin 3'' Out in August]</ref> It was revealed at [[w:Electronic Entertainment Expo|E3]] 2012 along with [http://www.youtube.com/watch?v=5cMFfTMrWI8 a gameplay presentation] and several playable demos on the showcase floor.<ref>[http://www.youtube.com/watch?v=5cMFfTMrWI8 E3 2012 Presentation]</ref>  Major new elements announced include [[Rock Pikmin]], [[Winged Pikmin]] and three [[leaders]]s. In the Nintendo Direct of 5/17/13, it is shown that the storyline in entirely separate from [[Pikmin (game)|''Pikmin'']] and ''[[Pikmin 2]]'' and features three different captains: Alph, Brittany, and Charlie.


''Note: some details on this page are inferred from gameplay videos and trailers, and may not be entirely accurate.  In particular, only Challenge Mode gameplay has been shown, so statements may not apply to other game modes.''
''Note: some details on this page are inferred from gameplay videos and trailers, and may not be entirely accurate.  In particular, only Challenge Mode gameplay has been shown, so statements may not apply to other game modes.''


==Story==
==Story==
The story begins as the Three Captains leave from Planet Kokpi (cok-pie). They leave because there is a mass food shortage,so they go to look for more food for their home planet. Along the way, they crash-land onto the [[Pikmin Planet]], and meet the [[Pikmin (species)|Pikmin]]. The game is entirely based on collecting fruit. When taken to the ship, the fruit is used to make a juice, which the players drink to stay hydrated. The goal seems to be to get the most bottles of juice to return to their home planet.     
The story begins as the three leaders leave from Planet Kokpi (cok-pie). They leave because there is a mass food shortage, so they go to look for more food for their home planet. Along the way, they crash-land onto the [[Pikmin Planet]], and meet the [[Pikmin (species)|Pikmin]]. The game is entirely based on collecting fruit. When taken to the ship, the fruit is used to make a juice, which the players drink to stay hydrated. The goal seems to be to get the most bottles of juice to return to their home planet.     


==Gameplay==
==Gameplay==
The gameplay of ''Pikmin 3'' is largely similar to that of the other two games in the [[Pikmin (series)|series]] in that players use the [[Pikmin family|Pikmin]] to accomplish tasks, and the five existing Pikmin types have been confirmed for the game. The game is said to be more similar to [[Pikmin (game)|Pikmin]] than Pikmin 2, as there is a time limit. New gameplay elements include the Rock Pikmin, used to destroy the armor of enemies and other tough objects; the Winged Pikmin, which hover low above the ground; and new [[hazards]] such as ice and magma, which require new tactics to overcome.  Pikmin have demonstrated new abilities not previously encountered, such as riding down a natural slide to gather materials and collecting stones from piles around the area to build [[bridge]]s.
The gameplay of ''Pikmin 3'' is largely similar to that of the other two games in the [[Pikmin (series)|series]] in that players use the [[Pikmin family|Pikmin]] to accomplish tasks, and the five existing Pikmin types have been confirmed for the game. The game is said to be more similar to [[Pikmin (game)|''Pikmin'']] than ''Pikmin 2'', as there is a time limit. New gameplay elements include the Rock Pikmin, used to destroy the armor of enemies and other tough objects; the Winged Pikmin, which hover low above the ground; and new [[hazards]] such as ice and magma, which require new tactics to overcome.  Pikmin have demonstrated new abilities not previously encountered, such as riding down a natural slide to gather materials and collecting stones from piles around the area to build [[bridge]]s.


These Pikmin [[captain|leaders]] are able to throw other leaders in ''Pikmin 3'' (though at a lower angle than Pikmin), allowing for new puzzles.  Throwing a leader seems to have a similar effect to throwing a Pikmin: the thrown leader will perform possible actions in the surrounding area, such as picking buried Pikmin.
These Pikmin [[captain|leaders]] are able to throw other leaders in ''Pikmin 3'' (though at a lower angle than Pikmin), allowing for new puzzles.  Throwing a leader seems to have a similar effect to throwing a Pikmin: the thrown leader will perform possible actions in the surrounding area, such as picking buried Pikmin.
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The GamePad acts as an overhead map and radar to track Pikmin movements in real time.  It allows players to move the camera around the area freely by sliding a finger across the touch screen, making it possible to view obstacles from all sides and giving greater flexibility in commanding multiple groups of Pikmin.
The GamePad acts as an overhead map and radar to track Pikmin movements in real time.  It allows players to move the camera around the area freely by sliding a finger across the touch screen, making it possible to view obstacles from all sides and giving greater flexibility in commanding multiple groups of Pikmin.


When the cursor is moved over an obstacle, enemy or fruit, the target gains a blue glow, and some information is displayed.  A button press zooms in the camera and displays its name.  In this game, captains gain a new action: they can perform a sideways roll to move out of the way of danger. If the cursor is aimed at an object which the Pikmin can interact with, it turns into a target. The number of the pikmin closest to you is displayed on the cursor.  
When the cursor is moved over an obstacle, enemy or fruit, the target gains a blue glow, and some information is displayed.  A button press zooms in the camera and displays its name.  In this game, captains gain a new action: they can perform a sideways roll to move out of the way of danger. If the cursor is aimed at an object which the Pikmin can interact with, it turns into a target. The number of the Pikmin closest to you is displayed on the cursor.  


Another new control feature has been shown. Using the GamePad as a map, the player can scroll through the entire area. During this, the game automatically pauses. By pressing a button in the top right corner, the game resumes. Also, if the player selects a captain, the player can move them to specific locations automatically.  
Another new control feature has been shown. Using the GamePad as a map, the player can scroll through the entire area. During this, the game automatically pauses. By pressing a button in the top right corner, the game resumes. Also, if the player selects a captain, the player can move them to specific locations automatically.  
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