Valley of Repose: Difference between revisions
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In this area, there are 990 [[Poko]]s worth of treasures. | In this area, there are 990 [[Poko]]s worth of treasures. | ||
== Name == | |||
Repose in French means rest, and since this is the first region and tutorial, the name fits well. The enemies are relatively easy to kill with the help of the [[Decorated Cannon Beetle]], and therefore lots of Pikmin can be acquired without too much struggle, hence again a sort of 'rest' region. | |||
== General layout == | == General layout == | ||
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[[de:Friedvolles_Tal]] | [[de:Friedvolles_Tal]] | ||
Revision as of 17:58, November 6, 2010
The Valley of Repose is an area in Pikmin 2. It is a snowy area that harbors little amounts of flora aboveground. This is the first area of the game and represents the Winter season. Olimar will also catch up with a group of Red Pikmin in this level and start collecting treasures. It is a fairly good place to grow Pikmin, but not as good as the Awakening Wood.
When the rocket first lands here, it hits a tree branch on the way down, but lands safely. A closer look, however, reveals that Louie fell out of the cockpit. This part of the game acts as a tutorial, but after the first two days, it acts like all other levels.
A belief commonly held by fans is that the Valley of Repose is the same area as The Forest Navel since the other areas in Pikmin 2 all have similar layouts and scenery to areas from Pikmin 1. However, considering the fact that The Forest Navel is underground, and that the Valley of Repose appears to be a snow covered crosswalk, the idea that the two could be the same area is highly unlikely. This would make the Valley of Repose the only area without a Pikmin 1 analogue.
In this area, there are 990 Pokos worth of treasures.
Name
Repose in French means rest, and since this is the first region and tutorial, the name fits well. The enemies are relatively easy to kill with the help of the Decorated Cannon Beetle, and therefore lots of Pikmin can be acquired without too much struggle, hence again a sort of 'rest' region.
General layout
The western region of the Valley of Repose is used as a tutorial for the first day. The lake past the Emergence Cave is impossible to cross without the help of Blue Pikmin to break down the gate and drain the lake. Past the lake and a small creek inhabited by Water Dumples is a wide open stretch of pavement where the bulk of the area's enemies are. The paths towards the east lead to the other caves here. The surface shows signs of a road, with a manhole, white bars similar to a crosswalk, and a curb. A couple of large snowmen introduce a further human element.
Treasures
- Courage Reactor
- Utter Scrap
- Spiny Alien Treat
- Pink Menace
- Fossilized Ursidae
- Temporal Mechanism
- Unspeakable Wonder
Caves
Enemies
- Dwarf Red Bulborb x2 (One disappears after the first day)
- Red Bulborb
- Mitite
- Water Dumple x5
- Fiery Blowhog x2
- Cloaking Burrow-nit
- Decorated Cannon Beetle x2
- Fiery Bulblax
- Watery Blowhog
- Armored Cannon Beetle Larva
- Withering Blowhog
- Honeywisp x2
- Burrowing Snagret