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=Fun stuff= | =Fun stuff= | ||
This section will cover some miscellaneous things that can be done. | This section will cover some miscellaneous things that can be done. | ||
==[[Pikmin]]== | |||
===Area selection shenanigans=== | |||
When on the area select screen, if the player switches area with a certain timing, the ship will go in circles or make crazy paths in order to catch up to the cursor. Additionally, if the player enters an area accidentally, even after the confirmation, (s)he can still press '''B''' to cancel. | |||
==[[Pikmin 2]]== | ==[[Pikmin 2]]== | ||
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===Enemies that fall into the unknown=== | ===Enemies that fall into the unknown=== | ||
In some caves, there may be a level with a metallic layout. When fighting enemies you can lure them to fall into the void around the sublevel. This also works with [[Shearwig]]s in [[2-Player Mode]]. It can be useful for getting rid of some enemies. This trick can work with [[Swooping Snitchbug]]s, [[Careening Dirigibug]]s, [[Withering Blowhog]]s, [[Red Bulborb]]s, [[Munge Dweevil]]s, [[Gatling Groink]]s, [[Fiery Dweevil]]s, [[Spotty Bulbear]]s, [[Fiery Bulblax]]es, and Shearwigs. It can also be achieved by throwing a Purple Pikmin onto an airborne enemy that is floating above the void, both of which will fall does if correctly timed. This works in Sublevels 2, 6, & 7 in the [[Subterranean Complex]] and Sublevels 3 & 5 in the [[Dream Den]]. For Shearwigs, you'll need to dig up a marble in 2-Player Mode in [[Hostile Territory]] or the [[Rusty Gulch]]. If an enemy containing a treasure happens to fall down into an abyss, the treasure will magically reappear in midair a few seconds later. This is obviously to allow the treasure to be collected regardless (as opposed to the [[Pikmin Specials#Lost Libra|Libra glitch]] in Pikmin 1).Also,if a dweevil falls while it is holding a treasure,the dweevil will die and the treasure will reappear in its usual spot! | In some caves, there may be a level with a metallic layout. When fighting enemies you can lure them to fall into the void around the sublevel. This also works with [[Shearwig]]s in [[2-Player Mode]]. It can be useful for getting rid of some enemies. This trick can work with [[Swooping Snitchbug]]s, [[Careening Dirigibug]]s, [[Withering Blowhog]]s, [[Red Bulborb]]s, [[Munge Dweevil]]s, [[Gatling Groink]]s, [[Fiery Dweevil]]s, [[Spotty Bulbear]]s, [[Fiery Bulblax]]es, and Shearwigs. It can also be achieved by throwing a Purple Pikmin onto an airborne enemy that is floating above the void, both of which will fall does if correctly timed. This works in Sublevels 2, 6, & 7 in the [[Subterranean Complex]] and Sublevels 3 & 5 in the [[Dream Den]]. For Shearwigs, you'll need to dig up a marble in 2-Player Mode in [[Hostile Territory]] or the [[Rusty Gulch]]. If an enemy containing a treasure happens to fall down into an abyss, the treasure will magically reappear in midair a few seconds later. This is obviously to allow the treasure to be collected regardless (as opposed to the [[Pikmin Specials#Lost Libra|Libra glitch]] in Pikmin 1).Also,if a dweevil falls while it is holding a treasure,the dweevil will die and the treasure will reappear in its usual spot! | ||
===Flying to Nowhere=== | ===Flying to Nowhere=== | ||
On the Area Select screen, moving the ship back and forth between two adjacent areas (e.g. [[Wistful Wild]] and [[Awakening Wood]]; [[Perplexing Pool]] and the [[Valley of Repose]]) will cause the ship to go off-screen. Switching between the Awakening Woods and the Valley of Repose will often make it go off the the bottom, then shoot back up to the top. | |||
=See also= | |||
*[[:Category:Glitches]] | |||
*[[:Category:Hints and tips]] | |||
[[Category:Glitches]] | [[Category:Glitches]] |