Template:Infobox enemy: Difference between revisions

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(Added the technical name field, and some missing ones, removed some incorrect capitalizations, reorganized instructions.)
(Added a 'games' parameter.)
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|-
! colspan="2" style="background: #fff; text-align: center;" | {{#if:{{{image|}}}|[[Image:{{{image|}}}{{pipe}}{{{size}}}]]|}}
! colspan="2" style="background: #fff; text-align: center;" | {{#if:{{{image|}}}|[[Image:{{{image|}}}{{pipe}}{{{size}}}]]|}}
|-
! width="30%" style="background: #e6e9ff;" | Appears in
| width="70%" | {{{games}}}
{{#if: {{{technical|}}}|
{{#if: {{{technical|}}}|
{{Pipe}}-
{{Pipe}}-
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|image      =
|image      =
|size      =
|size      =
|games      =
|technical  =
|technical  =
|name      =
|name      =
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*size: The image's size.
*size: The image's size.
*technical: Technical name.
*technical: Technical name.
*'''games''': Game(s) in which it appears.
*'''name''': Scientific name.
*'''name''': Scientific name.
*'''family''': Family name.
*'''family''': Family name.

Revision as of 17:22, August 31, 2010

Infobox enemy
Appears in {{{games}}}
Scientific name {{{name}}}
Family {{{family}}}
Areas {{{areas}}}


Use

{{Infobox enemy
|image      =
|size       =
|games      =
|technical  =
|name       =
|family     =
|areas      =
|underground=
|challenge  =
|weight     =
|weight1    =
|weight2    =
|height     =
|height1    =
|height2    =
|max_pikmin =
|max_pikmin1=
|max_pikmin2=
|seeds      =
|seeds1     =
|seeds2     =
|value      =
|attacks    =
|attacks1   =
|attacks2   =
|vitality   =
|vitality1  =
|vitality2  =
}}

Parameters

Bold means mandatory.

  • image: The image title, including the extension.
  • size: The image's size.
  • technical: Technical name.
  • games: Game(s) in which it appears.
  • name: Scientific name.
  • family: Family name.
  • areas: Areas in which it appears.
  • underground: Caves in which it appears.
  • challenge: Challenge mode levels in which it appears.
  • weight: Its weight.*
  • weight1: In Pikmin.
  • weigth2: In Pikmin 2.
  • height: Its height, in mm, as given by the e-Reader cards.*
  • height1: In Pikmin.
  • height2: In Pikmin 2.
  • max_pikmin: The maximum number of Pikmin that can carry it.*
  • max_pikmin1: In Pikmin.
  • max_pikmin2: In Pikmin 2.
  • seeds: Number of seeds that are released when it's brought to an onion.*
  • seeds1: In Pikmin.
  • seeds2: In Pikmin 2.
  • value: Its value in Pokos.
  • attacks: Its attacks. Use N/A if there's none.*
  • attacks1: In Pikmin.
  • attacks2: In Pikmin 2.
  • vitality: Its HP, in units.*
  • vitality1: In Pikmin.
  • vitality2: In Pikmin 2.

* Only use this if it's the same in all games. If it's not, use the following ones.