Template:Infobox pikmin: Difference between revisions
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(Reverted the last two edits as we don't actually need this parameter, since scientific names can go in the Naming section.) Tag: Manual revert |
(Added Pikmin 4 support and allowed the throw parameter to be a per-game field.) |
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| {{{resistance}}} | | {{{resistance}}} | ||
|- | |- | ||
{{per-game field | n = [[Combat|Attack]] strength | v = {{{strength|}}} | v1 = {{{strength1|}}} | v2 = {{{strength2|}}} | v3 = {{{strength3|}}} | vh = {{{strengthh|}}} | vb = {{{strengthb|}}} | dv = Unknown }} | {{per-game field | n = [[Combat|Attack]] strength | v = {{{strength|}}} | v1 = {{{strength1|}}} | v2 = {{{strength2|}}} | v3 = {{{strength3|}}} | v4 = {{{strength4|}}} | vh = {{{strengthh|}}} | vb = {{{strengthb|}}} | dv = Unknown }} | ||
|- | |- | ||
! Mobility | ! Mobility | ||
| {{{mobility}}} | | {{{mobility}}} | ||
|- | |- | ||
{{per-game field | n = [[Throw]] | v = {{{throw|}}} | v1 = {{{throw1|}}} | v2 = {{{throw2|}}} | v3 = {{{throw3|}}} | v4 = {{{throw4|}}} | dv = Unknown }} | |||
| {{{throw}}} | |||
|- | |- | ||
{{per-game field | n = [[Dig]]ging speed | v = {{{digging|}}} | v1 = {{{digging1|}}} | v2 = {{{digging2|}}} | v3 = {{{digging3|}}} | dv = Unknown }} | {{per-game field | n = [[Dig]]ging speed | v = {{{digging|}}} | v1 = {{{digging1|}}} | v2 = {{{digging2|}}} | v3 = {{{digging3|}}} | v4 = {{{digging4|}}} | dv = Unknown }} | ||
|- | |- | ||
{{per-game field | n = [[Carry]]ing capacity | v = {{{carry|}}} | v2 = {{{carry2|}}} | v3 = {{{carry3|}}} | vh = {{{carryh|}}} | vb = {{{carryb|}}} | dv = Unknown }} | {{per-game field | n = [[Carry]]ing capacity | v = {{{carry|}}} | v2 = {{{carry2|}}} | v3 = {{{carry3|}}} | v4 = {{{carry4|}}} | vh = {{{carryh|}}} | vb = {{{carryb|}}} | dv = Unknown }} | ||
|- | |- | ||
{{#if:{{{psize|}}}|! {{tt|Size|Value listed on its e-card.}} | {{#if:{{{psize|}}}|! {{tt|Size|Value listed on its e-card.}} | ||
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| '''Yes''' || || Relative movement speed. This is qualitative, so "Normal", "Fast" or "Slow" should work. | | '''Yes''' || || Relative movement speed. This is qualitative, so "Normal", "Fast" or "Slow" should work. | ||
|- | |- | ||
! throw | ! throw<ref name="pgf" /> | ||
| '''Yes''' || || Throw angle. This is qualitative, so "Normal", "High" or "Low" should work. | | '''Yes''' || || Throw angle. This is qualitative, so "Normal", "High" or "Low" should work. | ||
|- | |- |
Revision as of 04:42, July 24, 2023
Infobox pikmin | |
---|---|
Resistance | {{{resistance}}} |
Attack strength | Unknown |
Mobility | {{{mobility}}} |
Throw | Unknown |
Digging speed | Unknown |
Carrying capacity | Unknown |
Info
Place this template at the top of Pikmin type articles. This will create an information box with data about the Pikmin type.
Articles with this template are automatically categorized under Category:Pikmin family.
Parameters
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
image | No | Image name, with extension. | |
size | No | 200px | Image size. |
caption | No | Caption for the image, if needed. | |
resistance | Yes | Lethal hazards the Pikmin type is resistant to. | |
strength[1] | Yes | Relative attack strength. This is qualitative, so "Normal", "High" or "Low" should work. | |
mobility | Yes | Relative movement speed. This is qualitative, so "Normal", "Fast" or "Slow" should work. | |
throw[1] | Yes | Throw angle. This is qualitative, so "Normal", "High" or "Low" should work. | |
carry[1] | Yes | Carrying capacity. | |
digging[1] | Yes | Digging speed relative to a Blue Pikmin. This is qualitative, so "Normal", "Fast" or "Slow" should work. | |
psize | No | Size as given by the e-Reader cards. For instance: "Length: {{mm|50}}". | |
va | No | Voice actor/actress. | |
name | No | {{PAGENAME}} | If the Pikmin type's name is different from the page title's, specify the name here. |
nocat | No | Give this a value, like "y", to make it so that the page the template is on is not categorized. |
- ^ a b c d This is a per-game field. If this field has the exact same value in all games, use this parameter. Otherwise, use the parameters named after it, but with a 1, 2, 3, h, or b at the end. Example: use "strength" when the strength is the same in all games, but "strength1", "strength2" and "strength3" when each game has a different one.
Skeleton
{{infobox pikmin |image = |size = |caption = |resistance = |strength = |mobility = |throw = |carry = |digging = |psize = |va = |name = }}