Pikmin 2

Pikmin 2 (Nintendo Switch): Difference between revisions

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(Added a section to list the treasures that look different in this game.)
(Detailed some of the changes to the control scheme, graphics, and text. Added separate References section.)
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==Changes==
==Changes==
{{stub|section=y}}
{{stub|section=y}}
*UI elements are much higher in resolution. Some UI elements have been modified since the game is no longer on the GameCube.
 
*The opening cutscene is also higher in resolution, though it does not appear to be upscaled.
===Gameplay===
*The number of Pikmin currently holding onto an object is now on the top half of of the [[carry]] number, like in {{p3}}.
* The game now sports an updated control scheme similar to [[Pikmin 3 Deluxe]].
*Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional brands.
** {{button|switch|rstick}} is now used to freely control the camera.
** In order to [[Swarm]], the player must hold down {{button|switch|l}} while tilting {{button|switch|rstick}}.
** {{button|switch|lstickclick}} now resets the cursor.
** Pressing {{button|switch|-}} shows a screen displaying the game’s controls.
** Motion Controls can be enabled from the Controls screen.
*** If enabled, tilting the controller while holding {{button|switch|a}} or {{button|switch|b}} will move the cursor.
 
===Graphics===
* The gameplay and UI are now rendered at a higher resolution.
** Pre-rendered cutscenes appear to have been AI upscaled to 1080p. {{cite web| https://twitter.com/OatmealDome/status/1671612996773203968|Tweet by OatmealDome|Twitter}}
* Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional/other brands, likely because Nintendo lost the copyrights to those treasures. This includes treasures in the [[Mystical Energy Series]], [[Massive Receptacle Series]], [[Survival Series]], [[Ancient Ad Series]], and [[Odd Logo Series]]. {{cite web| https://www.nintendo.com/store/products/pikmin-2-switch/|Pikmin™ 2 for Nintendo Switch - Nintendo Official Site|Nintendo.com}}
* The number of Pikmin currently holding onto an object is now on the top half of of the [[carry]] number, like in {{p3}}.
 
===Text===
* All references to the controls have been updated to reflect the new control scheme.
* The copyright on the title screen has been changed to "© Nintendo".
 
===Audio===
* The [[Ai no Uta]] and [[Tane no Uta]] easter eggs have been removed, likely as a result of licensing issues.


===List of treasures with different appearances===
===List of treasures with different appearances===
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*[[Courage Reactor]]
*[[Courage Reactor]]
*[[Quenching Emblem]]
*[[Quenching Emblem]]
==References==
{{refs}}


==See also==
==See also==

Revision as of 18:15, June 21, 2023

Pikmin 2
The banner of Pikmin 2 on the Nintendo Switch.
Pikmin 2
Japanese name ピクミン2?
Rating ESRB rating: E
Console Nintendo Switch
Developer TBA
Publisher Nintendo
Genre Real-time strategy
Players Single-player (story mode)
1 or 2 players (Challenge Mode and 2-Player Battle)
2 players (2-Player Battle)
Worldwide release date June 21st, 2023
Related games
Re-release of Pikmin 2

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

Pikmin 2 is a port of the original Pikmin 2 to the Nintendo Switch. It was revealed during a Nintendo Direct presentation on June 21st, 2023, alongside a port of Pikmin. Both were released on the eShop immediately after the presentation concluded. It is based off of New Play Control! Pikmin 2.

A bundle of this game and the Pikmin Switch port was also released as Pikmin 1 + 2. This bundle will recieve a physical release in Europe and Japan on September 22nd, 2023.

Changes

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This section is a stub. You can help Pikipedia by expanding it.

Gameplay

  • The game now sports an updated control scheme similar to Pikmin 3 Deluxe.
    • the Right Stick on the Switch (dual Joy-Con) is now used to freely control the camera.
    • In order to Swarm, the player must hold down the L Button on the Switch while tilting the Right Stick on the Switch (dual Joy-Con).
    • Left Stick click on the Switch (dual Joy-Con) now resets the cursor.
    • Pressing the - Button on the Switch shows a screen displaying the game’s controls.
    • Motion Controls can be enabled from the Controls screen.
      • If enabled, tilting the controller while holding the A Button on the Switch or the B Button on the Switch will move the cursor.

Graphics

Text

  • All references to the controls have been updated to reflect the new control scheme.
  • The copyright on the title screen has been changed to "© Nintendo".

Audio

  • The Ai no Uta and Tane no Uta easter eggs have been removed, likely as a result of licensing issues.

List of treasures with different appearances

The following article or section is in need of assistance from someone who plays the Nintendo Switch version of Pikmin 2.
Particularly: Document all the treasures that appear differently in this game to the original Pikmin 2.

References

  1. ^ [ https://twitter.com/OatmealDome/status/1671612996773203968 Tweet by OatmealDome] on Twitter
  2. ^ [ https://www.nintendo.com/store/products/pikmin-2-switch/ Pikmin™ 2 for Nintendo Switch - Nintendo Official Site] on Nintendo.com

See also