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Arguments can have names, which means that instead of just separating the arguments by vertical bars, each argument contains a name and a value connected by an equals sign.
Arguments can have names, which means that instead of just separating the arguments by vertical bars, each argument contains a name and a value connected by an equals sign.


Some templates are more complex, featuring many arguments. An example of this is {{tem|infobox upgrade}}, which is used to show basic information about [[upgrade]]s. These include which games the upgrade appears in, an image of the upgrade, the areas it appears in, and the upgrade's weight. To make large templates like this easier to work with, it's recommended to place each argument on its own line. For the [[Dodge Whistle]], the template would look like this:
Some templates are more complex, featuring many arguments. An example of this is {{tem|infobox upgrade}}, which is used to show basic information about [[gear]]. These include which games the upgrade appears in, an image of the gear, its function, and how to obtain. To make large templates like this easier to work with, it's recommended to place each argument on its own line. For the [[Dodge Whistle]], the template would look like this:
{|class="wikitable"
{|class="wikitable"
!Code!!Result
!Code!!Result
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|max_carriers = 20
|max_carriers = 20
|function    = Allows leaders and Pikmin to dodge
|function    = Allows leaders and Pikmin to dodge
|requirements = Retrieve the capsule
}}</nowiki></pre>
}}</nowiki></pre>
|{{infobox upgrade
{{infobox upgrade
|p3          = y
|p3          = y
|name        = Dodge Whistle
|name        = Dodge Whistle
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|max_carriers = 20
|max_carriers = 20
|function    = Allows leaders and Pikmin to dodge
|function    = Allows leaders and Pikmin to dodge
|requirements = Retrieve the capsule
}}
}}
|}
|}