Three Color Training: Difference between revisions

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If you are just going for the Pink Flower, use this strategy. Send one captain without any Pikmin to the Gatling Groink and find a spot where he can fire at you without hitting you. Now, take the other captain with all the Yellow Pikmin and attack the Gatling Groink until it dies. Now, quickly carry back the Gatling Groink (before it comes back to life) and the key. Hopefully the exit will appear somewhere easy. Viola! Pink flower.
If you are just going for the Pink Flower, use this strategy. Send one captain without any Pikmin to the Gatling Groink and find a spot where he can fire at you without hitting you. Now, take the other captain with all the Yellow Pikmin and attack the Gatling Groink until it dies. Now, quickly carry back the Gatling Groink (before it comes back to life) and the key. Hopefully the exit will appear somewhere easy. Viola! Pink flower.
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Revision as of 10:34, December 2, 2007

The seventeenth level in Challenge mode in Pikmin 2. There are Poison pipes, Anode Beetles, and one Gatling Groink. You have 40 yellow, 15 white and 15 purple Pikmin; make good use of them! There is one floor, but it's a tough one!

If you are just going for the Pink Flower, use this strategy. Send one captain without any Pikmin to the Gatling Groink and find a spot where he can fire at you without hitting you. Now, take the other captain with all the Yellow Pikmin and attack the Gatling Groink until it dies. Now, quickly carry back the Gatling Groink (before it comes back to life) and the key. Hopefully the exit will appear somewhere easy. Viola! Pink flower.

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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