Template:Enemy stats: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Updated to correct Bulborb names) |
||
Line 14: | Line 14: | ||
{{!}} {{{seeds1}}} | {{!}} {{{seeds1}}} | ||
{{#if:{{{weight2|}}}{{{weight3|}}} | {{!}} N/A }} | {{#if:{{{weight2|}}}{{{weight3|}}} | {{!}} N/A }} | ||
{{!}} {{ifnumber|{{{hp1|}}}|{{tt|{{{hp1}}}|For reference, in Pikmin, a Dwarf | {{!}} {{ifnumber|{{{hp1|}}}|{{tt|{{{hp1}}}|For reference, in Pikmin, a Dwarf Bulborb has 130 HP, and a Spotty Bulborb has 1100.}}|{{{hp1}}}}} | ||
{{!}} {{#ifeq:{{{regen1}}}|0|No|{{ifnumber|{{{regen1|}}}|{{tt|{{{regen1}}} HP/s|From 0 HP, the creature would fully regenerate in {{#expr:{{{hp1|0}}}/{{{regen1|0}}}}} seconds.}}|{{{regen1}}}}}}} | {{!}} {{#ifeq:{{{regen1}}}|0|No|{{ifnumber|{{{regen1|}}}|{{tt|{{{regen1}}} HP/s|From 0 HP, the creature would fully regenerate in {{#expr:{{{hp1|0}}}/{{{regen1|0}}}}} seconds.}}|{{{regen1}}}}}}} | ||
{{!}}- | {{!}}- | ||
Line 34: | Line 34: | ||
{{!}} {{{seeds3}}} | {{!}} {{{seeds3}}} | ||
{{!}} {{ifnumber|{{{value3|}}}|{{pokos|{{{value3}}}}}<br>{{bepoints|{{{value3}}}}}|{{{value3}}}}} | {{!}} {{ifnumber|{{{value3|}}}|{{pokos|{{{value3}}}}}<br>{{bepoints|{{{value3}}}}}|{{{value3}}}}} | ||
{{!}} {{ifnumber|{{{hp3|}}}|{{tt|{{{hp3}}}|For reference, in Pikmin 3, a Dwarf | {{!}} {{ifnumber|{{{hp3|}}}|{{tt|{{{hp3}}}|For reference, in Pikmin 3, a Dwarf Bulborb has 100 HP, and a Bulborb has 1000. Rock Pikmin throws, White Pikmin ingestions, and bomb rocks use their own damage calculation; please read the technical information section of the article.}}|{{{hp3}}}}} | ||
{{#if:{{{weight1|}}}{{{weight2|}}}{{{seedsh|}}} | {{!}} No }} | {{#if:{{{weight1|}}}{{{weight2|}}}{{{seedsh|}}} | {{!}} No }} | ||
{{!}}- | {{!}}- |
Revision as of 03:25, October 11, 2021
Game | Weight | Max. carriers |
Seeds | Health |
---|
Info
This template creates a table with an enemy's basic stats. It should be used on a "Stats" section near the start of the enemy's article.
Parameters
For each of these parameters' names, replace the asterisk with the number of the game (1, 2, or 3, or h for Hey! Pikmin) for the value in that respective game. If the enemy appears in more than one game, simply add more parameters with the other numbers. The table will be automatically populated with the correct games' lines based on the parameters you feed it.
Parameter | Mandatory | Default | Detailed description |
---|---|---|---|
weight* | Yes | How much its corpse weighs. If it doesn't drop a corpse, write "N/A". | |
carriers* | Yes | Maximum number of Pikmin that can carry its corpse. If it doesn't drop a corpse, write "N/A". | |
seeds* | Yes | Number of seeds it gives when its corpse is delivered to an Onion. If it doesn't drop a corpse, write "N/A". | |
value* | Yes | Poko or point value. Used in caves, Challenge Mode, and Mission Mode. The Pikmin version of this parameter doesn't exist. If it doesn't have a value, write "N/A". | |
hp* | Yes | Health value. | |
regen* | Yes | Regeneration rate, in health points per second. If it doesn't regenerate, write 0. The Pikmin 3 version of this parameter doesn't exist. |
Skeleton
{{enemy stats |weight1 = |weight2 = |weight3 = |carriers1 = |carriers2 = |carriers3 = |seeds1 = |seeds2 = |seeds3 = | seedsh = |value2 = |value3 = |hp1 = |hp2 = |hp3 = | hph = |regen1 = |regen2 = | regenh = }}