Bulbmin: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
mNo edit summary
(reworded a few sentences, didnt think a highly unlikely glitch (according to the old text) was worth mentioning as a way for them to die)
Line 5: Line 5:
'''''Parasiticus pikminicus'''''
'''''Parasiticus pikminicus'''''


'''Bulbmin''' are literally Pikmin that look like Bulborbs because a parasitic Pikmin has infected it. They can only be found in the sublevels of some caves and you need 1-10 free Pikmin slots in order for the mature bulbmin to have younger ones following it. When you exterminate the older Bulbmin, the small ones go into a panic and when you whistle at them, they are now under your command. They can be changed into other Pikmin via [[Candypop Buds|Candypop Bud]] species, and they are also immune to all hazards (fire, water, electricity, and poison; excluding explosions). As good as their abilities may seem, they cannot leave the caves with you, so it would be best to change them if possible. The only way they could be killed if they ''are not'' under your command is if an Armored Cannon Beetle relative flattens them, or a glitch occurs in the cave walls and they 'fall' in (though unfathomably impossible) if they a shaken by enemy attack and/or explosion, etc. The most populated place where you may find these is the [[Submerged Castle]]. Also, if you don't have the Bulbmin under your command, and you have 90 or more Pikmin already, and you use [[Queen Candypop Buds]], no Pikmin will pop out because of the Bulbmins' presence.  
'''Bulbmin''' are parasitic Pikmin that have infected Bulborbs and taken control of their host. They can only be found in the sublevels of some caves and you need 1-10 free Pikmin slots in order for the mature Bulbmin to have younger ones following it. When you exterminate the older Bulbmin, the small ones go into a panic, whistling at them then brings them under your command. They are immune to all hazards (fire, water, electricity, and poison; excluding explosions). As good as their abilities may seem, they cannot leave the caves with you, so it would be best to change them if possible. They can be changed into other Pikmin via [[Candypop Buds|Candypop Bud]] species. The only way they could be killed if they ''are not'' under your command is if an Armored Cannon Beetle relative flattens them, they are caught in an explosion, or they fall over the side of a level suspended over a pit when shaken by an enemy attack or explosion, etc. The largest population of Bulbmin is found in the [[Submerged Castle]]. Wild Bulbmin not under your command count towards the 100 Pikmin limit, so if you have 90 or more Pikmin already, and you use a [[Queen Candypop Bud]], no Pikmin will pop out because of the Bulbmins' presence.  


When Pikmin are left alone without a captain to command them, their heads glow their colour (for example, Red Pikmin glow red.) When left alone, a Bulbmin's head glows green. This could mean that the parasatic Pikmin inside are green.
When Pikmin are left alone without a captain to command them, their heads glow their colour (for example, Red Pikmin glow red.) When left alone, a Bulbmin's head glows green. This could mean that the parasitic Pikmin inside are green.


Attack: Average
Attack: Average
Line 20: Line 20:
its life inside the body of a host, usually a bulborb. Juveniles fall in line
its life inside the body of a host, usually a bulborb. Juveniles fall in line
and mimic the actions of their parent until maturing to full independence. By
and mimic the actions of their parent until maturing to full independence. By
burring its rootlike limbs into the nervous system of the host bulborb and
burrowing its rootlike limbs into the nervous system of the host bulborb and
infusing it with natural hormonal excretions, the Bulbmin is able to control
infusing it with natural hormonal excretions, the Bulbmin is able to control
virtually all of the host's body functions. However, the host's voracious
virtually all of the host's body functions. However, the host's voracious

Revision as of 21:48, December 21, 2006

Clay artwork of a Bulbmin.
A Bulbmin.

Bulbmin

Parasiticus pikminicus

Bulbmin are parasitic Pikmin that have infected Bulborbs and taken control of their host. They can only be found in the sublevels of some caves and you need 1-10 free Pikmin slots in order for the mature Bulbmin to have younger ones following it. When you exterminate the older Bulbmin, the small ones go into a panic, whistling at them then brings them under your command. They are immune to all hazards (fire, water, electricity, and poison; excluding explosions). As good as their abilities may seem, they cannot leave the caves with you, so it would be best to change them if possible. They can be changed into other Pikmin via Candypop Bud species. The only way they could be killed if they are not under your command is if an Armored Cannon Beetle relative flattens them, they are caught in an explosion, or they fall over the side of a level suspended over a pit when shaken by an enemy attack or explosion, etc. The largest population of Bulbmin is found in the Submerged Castle. Wild Bulbmin not under your command count towards the 100 Pikmin limit, so if you have 90 or more Pikmin already, and you use a Queen Candypop Bud, no Pikmin will pop out because of the Bulbmins' presence.

When Pikmin are left alone without a captain to command them, their heads glow their colour (for example, Red Pikmin glow red.) When left alone, a Bulbmin's head glows green. This could mean that the parasitic Pikmin inside are green.

Attack: Average

Speed: Slow

Throw: Average

Olimar's Notes

This loathsome creature is in fact a parasitic form of Pikmin that has infected a bulborb. Unlike pikmin that nest in onions, this parasitic relative spends its life inside the body of a host, usually a bulborb. Juveniles fall in line and mimic the actions of their parent until maturing to full independence. By burrowing its rootlike limbs into the nervous system of the host bulborb and infusing it with natural hormonal excretions, the Bulbmin is able to control virtually all of the host's body functions. However, the host's voracious appetite seems impossible to suppress.

Louie's Notes

Grind the meat and season with allspice, salt, and ground white pepper. Press the seasoned meat into satchels, then panfry them with onions. Prior to serving, smother the brats in dijun mustard and sauerkraut. Buns are optional.

How to Kill

Pikmin

Throw a bunch of Pikmin, preferably Purples, onto its side by circling around it.

Captains

Punch several times and run before it bites or attempts to fend you off by shaking, then begin attacking again.