Codetest: Difference between revisions
(Someone might need to correct me on what ground colors produce what noises.) |
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=== Video === | === Video === | ||
{{needs translation| | {{needs translation|notes=Translate the writing on the textures seen in the video and record their meanings.}} | ||
{{#widget:YouTube|id=Eu6Fve949tA}} | {{#widget:YouTube|id=Eu6Fve949tA}} | ||
Revision as of 11:29, February 10, 2021
To do: Add a map and tidy up the article. Detail where the blue and yellow Onions land, as well as where the S.S. Dolphin lands. |
codetest is an unused area in Pikmin. It was apparently created to test walking sounds.
Overview
codetest is a small, rectangular, relatively featureless area surrounded by ledges to prevent escaping its boundaries. A black void serves as the area's background. On most surfaces is Japanese writing indicating what surfaces create what sounds when walked on by Captain Olimar. The only surfaces not featuring Japanese writing are the ones composing the raised ground serving as the level boundary. As for the sounds the color-coded ground creates when walked on, white is dirt, brown is dirt, gray is stone, green is stone, beige is wood, pink is sand, light blue is water, and black is dirt. Interestingly, a bridge is present and centered on top of the area's northern ledge.
The landing site of codetest is on the right-hand side of the area. The red Onion lands just in front of the last three colored squares, with two of its three legs touching the pink and black squares.
Video
The following article or section needs help from someone who can translate Japanese text. |
Trivia
- Pikmin may begin drowning when they are near the light blue square on the ground, which creates the sound of water when stepped on.
Pikmin areas |
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Click an area on the image
The Impact Site • The Forest of Hope • The Forest Navel • The Distant Spring • The Final Trial animtest • codetest • E3play_3 • map_06 • play_4 • route • shapetst • testmap • tuto1 • tuto2 |