The Forest Navel: Difference between revisions
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[[Image:DSC00459.JPG|thumb|Olimar and his Pikmin wait at The Forest Navel's Rocky Shore, near a Red 10-Pellet in [[Challenge Mode (Pikmin)|Challenge Mode]].]] | [[Image:DSC00459.JPG|thumb|Olimar and his Pikmin wait at The Forest Navel's Rocky Shore, near a Red 10-Pellet in [[Challenge Mode (Pikmin)|Challenge Mode]].]] | ||
The '''Forest Navel''' is the third level in the [[Pikmin 1|first Pikmin game]]. The entire area is underground and is accessed by a hole in a vast clearing of the forest. From high altitude it looks like a belly button, hence its name. This area is where | The '''Forest Navel''' is the third level in the [[Pikmin 1|first Pikmin game]]. The entire area is underground and is accessed by a hole in a vast clearing of the forest. From high altitude it looks like a belly button, hence its name. This area is where Olimar will meet [[Blue Pikmin]] for the first time. Nine pieces of [[Captain Olimar]]'s ship, the [[S.S. Dolphin|Dolphin]] can be found in the area, as well as many new enemies. It is debated whether this area is analogous to the [[Valley of Repose]]; if it is not, it would be the only area not explored again in Pikmin 2. | ||
{{listen|filename=Forest Navel.ogg|title=Forest Navel Music}} | {{listen|filename=Forest Navel.ogg|title=Forest Navel Music}} |
Revision as of 13:20, July 25, 2009
The Forest Navel is the third level in the first Pikmin game. The entire area is underground and is accessed by a hole in a vast clearing of the forest. From high altitude it looks like a belly button, hence its name. This area is where Olimar will meet Blue Pikmin for the first time. Nine pieces of Captain Olimar's ship, the Dolphin can be found in the area, as well as many new enemies. It is debated whether this area is analogous to the Valley of Repose; if it is not, it would be the only area not explored again in Pikmin 2.
General Layout
The Forest Navel is composed mostly of watery areas. In the center lies the landing site, which is surrounded by Pellet Posies and several places to obtain nectar. To the north is where Blue Pikmin are originally found. This part consists of several small pools of water. To the west is a narrow path covered with fire geysers. To the south is a sandy beach where Fiery Blowhogs can be found and some bridges that need to be constructed. To the southwest lies a big lake with Wollywogs. To the southeast is a dark area with fire geysers and Common Glowcaps where the Puffstool can be found. And finally, to the east is the arena where Beady Long Legs is fought.
Enemies
- Fiery Blowhog
- Breadbug
- Wollywog
- Puffstool
- Honeywisp
- Male Sheargrub
- Shearwig
- Iridescent Flint Beetle
- Beady Long Legs
Challenge Mode Enemies
Rocket Parts
- #1 Ionium Jet
- Gravity Jumper
- Automatic Gear
- Space Float
- Anti-Dioxin Filter
- Libra
- Analog Computer
- Omega Stabilizer
- Guard Satellite
Counter glitch
There is a glitch that rarely appears in in this level. When you defeat an enemy (usually the Wollywog), one or more Pikmin will vanish with no spirit shown. When this happens, sometimes the first Pikmin-counter gauge (on the bottom of the screen) will show more than the total number of Pikmin in the area. For example: 98/97/305. The Pikmin gauge should stay like that until sunset. This happens in other areas, but in The Forest Navel it is more common. This glitch can also occur when battling other enemies, and apparently even when there are no enemies around. This glitch can also happen in the Awakening Wood in Pikmin 2.