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m (In line with the Pikmin 3 Deluxe article.) |
(Noted camera wall climb. Thanks, Meeo!) |
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*When Pikmin are being issued to [[swarm]], some arrows will appear between the leader and the [[HUD#Cursor|cursor]]; the latter will also flash yellow. | *When Pikmin are being issued to [[swarm]], some arrows will appear between the leader and the [[HUD#Cursor|cursor]]; the latter will also flash yellow. | ||
*When Olimar is behind the level geometry or an object from the [[camera]]'s perspective, his silhouette will be drawn in red to indicate his position. Pikmin do not have these silhouettes. | *When Olimar is behind the level geometry or an object from the [[camera]]'s perspective, his silhouette will be drawn in red to indicate his position. Pikmin do not have these silhouettes. | ||
*The camera will move up when it gets close to a wall. | |||
*The carrying numbers are like in ''[[Pikmin 2]]'', which means they show the color of the Onion they are being carried to. | *The carrying numbers are like in ''[[Pikmin 2]]'', which means they show the color of the Onion they are being carried to. | ||
*Only the "tails" of Pikmin [[spirit]]s are blue, the main bodies are colored according to the dead Pikmin's type. | *Only the "tails" of Pikmin [[spirit]]s are blue, the main bodies are colored according to the dead Pikmin's type. |