Snow Bulborb: Difference between revisions
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Revision as of 18:42, June 11, 2020
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Appears in | Pikmin 2 | ||
Scientific name | Pansarus pseudooculii frosticus | ||
Family | Breadbug | ||
Areas | None | ||
Caves | Emergence Cave, Subterranean Complex, Frontier Cavern, Hole of Heroes, Dream Den | ||
Challenge Mode stages | Green Hole, Hot House, Brawny Abyss, Sniper Room, Emperor's Realm | ||
2-Player Battle stages | War Path, Colosseum, Tile Lands | ||
Attacks | Eat Pikmin |
The Snow Bulborb (ユキチャッピー?, lit.: "Snow Chappy") is an enemy in Pikmin 2. They are another subspecies of Dwarf Bulborb, in which these particular ones resemble miniature Hairy Bulborbs without any fur on their backs. They are as similar as any other Dwarf Bulborb, although they have lower health than the red and orange varieties, and have considerably less than the Dwarf Bulbear.
They are first found in the Emergence Cave, making them the first subterranean species discovered. They are most commonly found near other Hairy Bulborbs, or in cave terrain covered by snow or ice. If this creature is petrified in the Piklopedia, when it breaks out of the stone it runs around eating any thrown pikpik carrots at a much greater speed than normal. The Whiptongue Bulborb in Pikmin 3 is very similar in coloration.
Stats
Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|
3 | 6 | 4 | × 2 | 135 | No |
Notes
Olimar's notes
Louie's notes
Strategy
Pikmin
If a considerable amount of Pikmin is available, swarm it and it should die before eating any. Alternatively, aim and throw a large amount of Pikmin (preferably Purple Pikmin) at its back. If one lands directly on it, it'll die immediately.
Leaders
Run around it and swat it until it's dead, avoiding its attacks. Similar to the strategy of defeating Adult bulborbs, attack its back to evade its attacks.
Technical information
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | yellowkochappy
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 150 |
fp01 | マップとの当り | Unknown (related to slopes) | 20 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.3 |
fp05 | 質量 | Unknown (weight?) | 0.1 |
fp06 | 速度 | Move speed | 50 |
fp08 | 回転速度率 | Rotation acceleration | 0.4 |
fp09 | テリトリー | Territory radius | 500 |
fp10 | ホーム範囲 | "Home" radius | 80 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 95 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 200 |
fp15 | 探索角度 | Unknown (exploration angle?) | 180 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 50 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 17 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 30 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 20 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 35 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 20 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 40 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 20 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 10 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 1 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 2 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 2 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | ぼんやり時間 | Unknown (idle time?) | 2 |
fp02 | 白ピクミン毒 | White Pikmin poison damage | 300 |
fp03 | 回転終了角度 | Max angle it will rotate at, on the spot | 180 |
Other information
- Size: Body length: 30mm, as per the e-card
- Pikmin 2 Piklopedia number: #5
Naming
- See more: Breadbug family#Naming.
This enemy's white color and tendency to be in cold environments explain why it is called "Snow" Bulborb. In Japan, it is called ユキチャッピー?, which simply translates to "Snow Chappy", with Chappy being the Japanese name for "Bulborb". Its scientific name is Pansarus pseudooculii frosticus, with frosticus being similar to the English word "frost". Internally, its name is yellowkochappy
, which follows the same internal naming as the Dwarf Red Bulborb, but with "yellow" at the start, considering that in earlier versions of the game, these Bulborbs were yellow.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ユキチャッピー? Yuki Chappī |
Snow Chappy |
French | Bulborbe neigeux | Snowy Bulborb |
German | Schnee-Punktkäfer |
Gallery
This article or section is in need of more images. Particularly: |
Four Snow Bulborbs in the Piklopedia.
Snow Bulborbs in the unused cave,
caveinfo_toy
.The creature's e-card, #05 (3rd yellow card).