Hey! Pikmin

Unused content in Hey! Pikmin: Difference between revisions

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[[File:Skeeterskate3.png|thumb|right|<code>Mizunbou</code>.]]
[[File:Skeeterskate3.png|thumb|right|<code>Mizunbou</code>.]]


This enemy is the [[Skeeterskate]] from ''Pikmin 3''. Its japanese name is the same as in ''Pikmin 3'', being called Mizunbou. Appearance wise, it is very similiar to the ''Pikmin 3'' version, only with bigger eyes, more suited to ''Hey! Pikmin''{{'s}} cartoonish style. The model itself is very complete, being fully shaded, with various animations. These animations include skimming, presumably on water, back and forth. It also has an animation for attacking, in which it spits water, causing it's water sac to deflate. Interestingly, the Skeeterskate legs appear to clip into it's eyes.{{source needed}}
This enemy is the [[Skeeterskate]] from ''Pikmin 3''. Its Japanese name is the same as in ''Pikmin 3'', being called <code>Mizunbou</code>. Appearance-wise, it is very similar to the ''Pikmin 3'' version, only with bigger eyes, more suited to ''Hey! Pikmin''{{'s}} cartoonish style. The model itself is very complete, being fully shaded, with various animations. These animations include skimming, presumably on water, back and forth. It also has an animation for attacking, in which it spits water, causing its water sac to deflate. Interestingly, the Skeeterskate's legs appear to clip into its eyes.{{source needed}}
   
   
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=== Early Stuffed Belbloom ===
=== Early Stuffed Bellbloom ===
[[File:Hey! Pikmin unused Suzunari.png|thumb|right|<code>Suzunari</code>.]]
[[File:Hey! Pikmin unused Suzunari.png|thumb|right|<code>Suzunari</code>.]]


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[[file:Onarashi.png|thumb|right|<code>Onarashi</code>.]]
[[file:Onarashi.png|thumb|right|<code>Onarashi</code>.]]


This enemy appears appearance wise identical to the [[Doodlebug]] enemy from {{p2}}, with a slightly different japanese name, Onarashi, as opposed to Onara Mushi for the Doodlebug. This enemy has a few animations, which include walking, running, and being idle.{{source needed}}
This enemy is, appearance-wise, identical to the [[Doodlebug]] enemy from {{p2}}, with a slightly different Japanese name: <code>Onarashi<code>, as opposed to {{j|オナラムシ|Onara Mushi}} for the Doodlebug. This enemy has a few animations, which include walking, running, and being idle.{{source needed}}


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=== ''Namazu'' ===
=== ''Namazu'' ===
[[File:Namazu.png|thumb|right|<code>Namazu</code>.]]
[[File:Namazu.png|thumb|right|<code>Namazu</code>.]]


This enemy, whose internal name is <code>Namazu</code>, appears to be some kind of fish. Judging from it's name, it may be related to [[Water Dumple]]s, although it vaguely resembles a blowhog. It has several animations, which include: swimming around, charging at something, presumably the player, and sucking something up, presumably pikmin.{{source needed}}
This enemy, whose internal name is <code>Namazu</code>, appears to be some kind of fish. Judging from its name, it may be related to [[Water Dumple]]s, although it vaguely resembles a blowhog. It has several animations, which include: swimming around, charging at something, presumably the player, and sucking something up, presumably Pikmin.{{source needed}}


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[[File:blinnowunused.png|thumb|right|<code>Coguchi</code>.]]
[[File:blinnowunused.png|thumb|right|<code>Coguchi</code>.]]


<code>Coguchi</code> has very few animations. These include attacking with its huge mouth, rushing towards the player, and being idle. It has two textures, one for its body and one for its large pupil. Its animation and appearence has a striking resemblance to the [[Puckering Blinnow]] in that game, so it was likely to be in the [[elips family]]. It has an even more elongated mouth, slightly resembling a {{w|swordfish}}.{{cite youtube|https://youtu.be/i0H_1Cf6BU0|of the <code>Coguchi</code> in action.}}
<code>Coguchi</code> has very few animations. These include attacking with its huge mouth, rushing towards the player, and being idle. It has two textures, one for its body and one for its large pupil. Its animations and appearance havr a striking resemblance to the [[Puckering Blinnow]] in that game, so it was likely to be in the [[elips family]]. It has an even more elongated mouth, slightly resembling a {{w|swordfish}}.{{cite youtube|https://youtu.be/i0H_1Cf6BU0|of the <code>Coguchi</code> in action.}}


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[[File:Hey! Pikmin unused Peromakky.png|thumb|right|<code>Peromakky</code>.]]
[[File:Hey! Pikmin unused Peromakky.png|thumb|right|<code>Peromakky</code>.]]


This is presumably a type of [[Mockiwi family|mockiwi]]. It has a duckbill, a white body, and a brown face. Besides the duckbill, it highly resembles the [[Whiptongue Bulborb]], especially its coloring. Also like its [[grub-dog]] counterpart, it has a very long tongue that was probably planned to be able to catch Pikmin. It only has some animations, and not nearly as many as the mockiwis seen in-game.{{cite youtube|6J93TEPBXD0|of the <code>Peromakky</code> in action.|rname=Peromakky video}}
This is presumably a type of [[Mockiwi family|mockiwi]]. It has a duckbill, a white body, and a brown face. Besides the duckbill, it highly resembles the [[Whiptongue Bulborb]], especially its coloring. Also like its [[grub-dog]] counterpart, it has a very long tongue that was probably planned to be able to catch Pikmin. It only has some animations, and not nearly as many as the mockiwis seen in-game.{{cite youtube|6J93TEPBXD0|of the <code>Peromakky</code> in action.|rname=Peromakky video}}


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[[File:Pikutabe.png|thumb|right|<code>Pikutabe</code>.]]
[[File:Pikutabe.png|thumb|right|<code>Pikutabe</code>.]]


This enemy heavily resembles the [[Creeping Chrysanthemum]], and probably belonged to the [[chrysanthemum family]]. However, it can be told that it is not the same creature as in ''Pikmin 2''; it has an entirely different coloration, it has a different method of attacking, and it has a different Japanese name, with "{{j|ビックリ菊|Bikkuri Kiku|Surprising Chrysanthemum}}" being the Japanese name of the ''Pikmin 2'' creature, and this creature's name being "{{j|ピクタベ|Pikutabe}}". The internal name of the Creeping Chrysanthemum is different as well.<code>Pikutabe</code> has various animations, which include popping out of the ground, attacking the player and going back underground. Because its mouth has a strange transparency to it, and it only has a few animations, this enemy was likely scrapped relatively early in development. {{cite youtube|https://youtu.be/WIcTyEBbI8E|of the <code>Pikutabe</code> in action.}}
This enemy heavily resembles the [[Creeping Chrysanthemum]], and probably belonged to the [[chrysanthemum family]]. However, it can be told that it is not the same creature as in ''Pikmin 2''; it has an entirely different coloration, it has a different method of attacking, and it has a different Japanese name, with "{{j|ビックリ菊|Bikkuri Kiku|Surprising Chrysanthemum}}" being the Japanese name of the ''Pikmin 2'' creature, and this creature's name being "{{j|ピクタベ|Pikutabe}}". The internal name of the Creeping Chrysanthemum is different as well.<code>Pikutabe</code> has various animations, which include popping out of the ground, attacking the player and going back underground. Because its mouth has a strange transparency to it, and it only has a few animations, this enemy was likely scrapped relatively early in development.{{cite youtube|https://youtu.be/WIcTyEBbI8E|of the <code>Pikutabe</code> in action.}}


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[[File:Anahusagi.png|thumb|right|<code>Anahusagi</code>.]]
[[File:Anahusagi.png|thumb|right|<code>Anahusagi</code>.]]


This enemy is strikingly similar to the [[mario:Piranha Plant|Piranha Plant]] enemy from the [[mario:Super Mario Bros. (series)|''Super Mario Bros.'' series]]. In fact, it could've been a harmful plant altogether, similar to [[hydroe bramble]]. It appears to have been cut early on in development, as it only has 4 animations in total, and the model has no shading at all. The model includes what seems to be a simple green base when loaded.{{cite youtube|https://youtu.be/MPP_IBG6lx|of the <code>Anahusagi</code> in action.}}
This enemy is strikingly similar to the [[mario:Piranha Plant|Piranha Plant]] enemy from the [[mario:Super Mario (series)|''Super Mario'' series]]. In fact, it could've been a harmful plant altogether, similar to [[hydroe bramble]]. It appears to have been cut early on in development, as it only has 4 animations in total, and the model has no shading at all. The model includes what seems to be a simple green base when loaded.{{cite youtube|https://youtu.be/MPP_IBG6lx|of the <code>Anahusagi</code> in action.}}


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=== Other ===
=== Other ===
*The [[Mockiwi]], [[Crested Mockiwi]], and the unused [[#Togemakky|<code>togemakky</code>]] have drowning animations. Only the Mockiwi uses this animation in-game, in the area [[Serene Stream]].{{cite youtube|s=18|rname=Togemakky video}}
*The [[Mockiwi]], [[Crested Mockiwi]], and the unused [[#Togemakky|<code>togemakky</code>]] have drowning animations. Only the Mockiwi uses this animation in-game, in the area [[Serene Stream]].{{cite youtube|s=18|rname=Togemakky video}}
*The [[Puffstool]] has an unused walking animation, meaning it was originally intended to move in a similar way to its ''Pikmin'' counterpart, the [[Puffstalk]]. This could imply its entire behavior was going to be different, since it doesn't ever completely exit its holes.{{cite youtube|https://youtu.be/oGGyD-De9D8|of the Puffstool's unused walking animation.}}
*The [[Puffstalk]] has an unused walking animation, meaning it was originally intended to move in a similar way to its ''Pikmin'' counterpart, the [[Puffstool]]. This could imply its entire behavior was going to be different, since it doesn't ever completely exit its holes.{{cite youtube|https://youtu.be/oGGyD-De9D8|of the Puffstool's unused walking animation.}}


==See also==
==See also==

Revision as of 06:55, April 13, 2019

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

File:TCRF.png

This article or section is a short summary on unused content in Hey! Pikmin.
The Cutting Room Floor features more in-depth content.

Hey! Pikmin has a substantial amount of unused content inside its data.

Unused enemies and plants

To do:

  • Add links to videos of each animation.
  • Add images for each animation and back view of the enemies. A side view of each enemy is preferred, so it can be shown what they would've looked like in 2D space.
  • Add images and document the unused Scornet.
  • The Pikmin 3 enemies are seen here:https://www.deviantart.com/sab64/art/MMD-DAE-Model-Prototype-Hey-Pikmin-Enemies-DL-701980729, along with original unused enemies. Investigate more into it, and make sure its reliable.
  • Confirm if the Crested Mockiwi actually has a drowning animation, and add a link to a video showing it.
  • Check if the Stuffed Bellbloom has a swimming animation similar to its earlier version.


Care to do so?

The following article or section needs help from someone who can translate Japanese text.

Skeeterskate

An unused creature in Hey! Pikmin, the Skeeterskate.
Mizunbou.

This enemy is the Skeeterskate from Pikmin 3. Its Japanese name is the same as in Pikmin 3, being called Mizunbou. Appearance-wise, it is very similar to the Pikmin 3 version, only with bigger eyes, more suited to Hey! Pikmin's cartoonish style. The model itself is very complete, being fully shaded, with various animations. These animations include skimming, presumably on water, back and forth. It also has an animation for attacking, in which it spits water, causing its water sac to deflate. Interestingly, the Skeeterskate's legs appear to clip into its eyes.[source needed]

Prototype/Test Bulborb

This enemy, simply called "enemy01" in the game files, was most likely an enemy created for testing purposes. It comes in 7 variations:

  • The "standard" pink one,
  • A brown one called "iwa" (Japanese for "rock"),
  • A red one called "yaki" (Japanese for "fire"),
  • A green one called "tobi" (Japanese for "flying"),
  • A blue one called "yoroi" (Japanese for "armored"),
  • An orange one called "pero" (Japanese for "licking"),
  • Another pink one with dots for eyes.[1]

Early Stuffed Bellbloom

https://www.youtube.com/watch?v=i6PGB209tRQ
Suzunari.

This appears to be an early version of the Stuffed Bellbloom, but its knot is on its head, almost looking like a cauldron. It has animations for losing seeds, jumping, hitting the ground, and being attacked. Because all of these animations match up near perfectly to the enemy used in-game, it can be assumed this is merely an earlier version, and not a different but related enemy. However, there is one animation that seems to be of the enemy swimming and paddling its legs, something that the Stuffed Bellbloom can't do.[2]

Early Adult Centipare

An unused creature in Hey! Pikmin, the BigMukade.
Big Mukade.

This enemy, internally called Big Mukade, simply appears to be an early version of the Adult Centipare. It comes in various colors, similar to the final version of the creature.[3]

Onarashi

An unused creature in Hey! Pikmin, the Onarashi.
Onarashi.

This enemy is, appearance-wise, identical to the Doodlebug enemy from Pikmin 2, with a slightly different Japanese name: Onarashi, as opposed to オナラムシ? for the Doodlebug. This enemy has a few animations, which include walking, running, and being idle.[source needed]

Maridokuri

An unused creature in Hey! Pikmin, the Maridokuri.
Maridokuri.

This enemy probably belonged to the blowhog family. It has animations for blowing air, presumably to blow away Captain Olimar and his Pikmin. It is lime-green with colorful pink, blue, and yellow spots, almost resembling candy. Besides these spots, it is completely translucent, contrary to the blowhogs in the final game. It has white lips at the end of its snout, and has a shape almost identical to the Puffy Blowhog, though with no spikes on its back.[4]

Suisyo

An unused creature in Hey! Pikmin, the Suisyo.
Suisyo.

This is a blue-striped creature, presumably a type of blowhog. It has crystals on its back, and its internal name can also be crystal. Its shape specifically resembles a Withering Blowhog besides the crystals. It may have a relation to the Maridokuri since they both resemble blowhogs and are one of the only transparent enemies in the game.[5]

Namazu

An unused creature in Hey! Pikmin, the Namazu.
Namazu.

This enemy, whose internal name is Namazu, appears to be some kind of fish. Judging from its name, it may be related to Water Dumples, although it vaguely resembles a blowhog. It has several animations, which include: swimming around, charging at something, presumably the player, and sucking something up, presumably Pikmin.[source needed]

Coguchi

An unused creature in Hey! Pikmin, the Coguchi.
Coguchi.

Coguchi has very few animations. These include attacking with its huge mouth, rushing towards the player, and being idle. It has two textures, one for its body and one for its large pupil. Its animations and appearance havr a striking resemblance to the Puckering Blinnow in that game, so it was likely to be in the elips family. It has an even more elongated mouth, slightly resembling a swordfish.[6]

Peromakky

https://www.youtube.com/watch?v=6J93TEPBXD0
Peromakky.

This is presumably a type of mockiwi. It has a duckbill, a white body, and a brown face. Besides the duckbill, it highly resembles the Whiptongue Bulborb, especially its coloring. Also like its grub-dog counterpart, it has a very long tongue that was probably planned to be able to catch Pikmin. It only has some animations, and not nearly as many as the mockiwis seen in-game.[7]

Togemakky

https://www.youtube.com/watch?v=uenH_06LalU
Togemakky.

This is presumably another type of mockiwi. It has a black body and spikes with red tips. It has a presumably complete animation set, contrary to the other unused mockiwi-like enemy. Every animation of Mockiwis in the game is replicated by this creature, even ones exclusive to special instances in cutscenes (like one looking down, and being surprised). It also has a polished model, with shading that is absent in most of the unused creatures. Because of its near completion, it was likely scrapped late in development. It can be assumed that it wasn't planned to be able to be killed with most Pikmin, judging by how Pikmin die from the spikes of Speargrubs. However, Rock Pikmin are resistant to Speargrubs, so they may have been resistant to this creature as well.[8]

Pikutabe

An unused creature in Hey! Pikmin, the Pikutabe.
Pikutabe.

This enemy heavily resembles the Creeping Chrysanthemum, and probably belonged to the chrysanthemum family. However, it can be told that it is not the same creature as in Pikmin 2; it has an entirely different coloration, it has a different method of attacking, and it has a different Japanese name, with "ビックリ菊?, lit.: "Surprising Chrysanthemum"" being the Japanese name of the Pikmin 2 creature, and this creature's name being "ピクタベ?". The internal name of the Creeping Chrysanthemum is different as well.Pikutabe has various animations, which include popping out of the ground, attacking the player and going back underground. Because its mouth has a strange transparency to it, and it only has a few animations, this enemy was likely scrapped relatively early in development.[9]

Anahusagi

An unused creature in Hey! Pikmin, the Anahusagi.
Anahusagi.

This enemy is strikingly similar to the Piranha Plant enemy from the Super Mario series. In fact, it could've been a harmful plant altogether, similar to hydroe bramble. It appears to have been cut early on in development, as it only has 4 animations in total, and the model has no shading at all. The model includes what seems to be a simple green base when loaded.[10]

Hokori

An unused creature in Hey! Pikmin, the Hokori.
Hokori.

Hokori is a plant-like object, and is very similar to a Candypop Bud. Since it has minor parameter data, it can be inferred it was one of the last enemies cut from Hey! Pikmin. It has a few animations, such as spitting something out, probably Pikmin seeds, and deflating, probably after a certain amount of Pikmin are thrown in. However, these animations are quite different from normal candypop buds; it almost looks like it is spitting out a large projectile, so all the previous assumptions aren't certain. It also does not perfectly resemble any Candypop Bud seen in the previous games, as it has orange leaves and a gray top, whereas most of these flowers are all one color. A strange fuzzy thing can be seen under it with a similar texture to its top, possibly serving as a stem.[11]

Gareki

https://www.youtube.com/watch?v=XIeZWT8As_w
Gareki.

Gareki is an enemy that resembles a real-world snail. It has a yellow-orange body with four large green holes on a hump which is comparable in shape to the shell of a real snail. It also sports red eye-stalks, making it even more snail-like. Although its texture and shading seems complete, it only has a few animations; all of them moving forward.[12]

Herculeseboshi

The unused enemy "Herculeseboshi".
Herculeseboshi.

Herculeseboshi is an enemy that resembles a real-world crab. It has a green-gray body and shiny orange eyes resting within eye-stalks. It slightly resembles a Mitite. It was likely to have served as a boss, as it has many diverse animations. One animation even resembles the Emperor Bulblax when it swallows a bomb rock, so it may have had a similar battle. Adding onto this, its walking animation seems to be as if it is turning and not moving forward, just like how the Emperor Bulblax behaves in the game. It is capable of moving its eyes inward and outward from the stalks that hold them. Its model seems to be quite unpolished, even compared to other unused enemies, as besides its eyes its texture only consists of two colors and barely a transition, green and gray. Its eye-stalks and some other parts of its body are also paper-thin with just a few polygons.[13]

Other

  • The Mockiwi, Crested Mockiwi, and the unused togemakky have drowning animations. Only the Mockiwi uses this animation in-game, in the area Serene Stream.[8]
  • The Puffstalk has an unused walking animation, meaning it was originally intended to move in a similar way to its Pikmin counterpart, the Puffstool. This could imply its entire behavior was going to be different, since it doesn't ever completely exit its holes.[14]

See also

References

  1. ^ YouTube video of all variants of the Enemy01.
  2. ^ YouTube video of the Suzunari in action.
  3. ^ YouTube video of the Big Mukade in action.
  4. ^ YouTube video of the Maridokuri in action.
  5. ^ YouTube video of the Suisyo in action.
  6. ^ YouTube video of the Coguchi in action.
  7. ^ YouTube video of the Peromakky in action.
  8. ^ a b YouTube video of the Togemakky in action.
  9. ^ YouTube video of the Pikutabe in action.
  10. ^ YouTube video of the Anahusagi in action.
  11. ^ YouTube video of the Hokori in action.
  12. ^ YouTube video of the Gareki in action.
  13. ^ YouTube video of the Herculeseboshi in action.
  14. ^ YouTube video of the Puffstool's unused walking animation.